
Hou and Welcome To the Yellow Knives Sparring Pages. Here You will find the rules and procedures for sparring, the different kinds of spars and links to various spars participated in by Members of Yellow Knives. Spars are a way of Life here in Yellow Knives, most Rarii and all the Raiders of Yellow Knives participate with each other and with guests. There shall also be Sparring Contests hosted by the Yellow Knives in the near future. Keep a Lookout for announcements and.... Enjoy
BASIC SPARRING RULES
1. Each spar will be three to five alternating posts done by each Warrior.
To decide who shall be the Warrior to post spar first it may be done by each Other's decision or the Warrior whose name is closest to the letter Z will have the first post.
2. Each Warrior may use up to three weapons including quivas, plus a shield or helm if desired. No other weapons will be permitted and of course NO armor.
3. Warriors will be judged on realistic posts and skill. All strikes must be accepted, evaded, blocked or deflected to another part of the body. However the Warrior decides to fight, the spar must flow smoothly from one move to the next, as does one post to the next.
4. An individual post will consist of NO MORE than 5 actions.
Actions include any combinations of movement, attacks, and defend.
Movements usually used but not all the ones available:
1. Moving to a Warrior to attack. Even on the opening post.
2. Moving from engagement and preparing to defend.
3. Moving to change weapons.
4. Moving to change Ones position during or after engaging attack.
5. Moving to evade an attack diving, rolling, flipping, side stepping, etc.
Attacks usually used but not all the ones available:
1. Attacking or attempting to attack with a weapon.
2. Striking or attempting to strike with a shield.
3. Hand-to-hand combat attacks such as punches, grabs, leg sweep, leg kicks, etc.
4. Attacks which ploy the opponent somewhat vulnerable, sand thrown into eyes, eye gouge, etc.
Defending motions usually used but not all the ones available:
1. Parrying with weapons and/or hands/feet.
2. Blocking or deflecting with weapon or body part.
3. Attempting to avoid an attack.
5. Attacks the are combined with movements must flow easily with one another.
Example
rising up and slamming My axe into your blade" is an acceptable combination
Attacks must not only f low easily but must as well be realistic.
Example
"My tomahawk quickly brought into your blade parrying it downward, slicing across your abdomen" is unacceptable as a combination move. Obviously, parrying a weapon, then slicing are two different actions.
6. Warriors are warned not to "force post" to Your opponent which means describing the damage or what the weapon has actually done to Him/Her.
Example
"Slicing your chest with My tomahawk" is a proper attack. "Slicing your chest with My tomahawk…and ripping your flesh apart" is not a proper attack as it describes the damage done to the opposing Warrior.
(I.e. "Charging forward into you" is proper move. "Charging forward into you knocking you on Your back" is not a proper move because it describes a forced movement of the opposing Warrior.)
7. Warrior's posts are advised to be very descriptive and very colorful but realistic. To describe Your movement allows Your opponent the benefit of whose left and whose right You are moving to or parrying weapons to.
Three types of spars are recognized.TYPES OF SPARS
1. Sport Spars.
These spars are for practice and tournament competition. These spars are light contact. No serious wounding and no death blows are allowed. These spars may be entirely hand-to-hand combat if both combatants agree.2. Honor Spars.
These spars are for settling disputes and lesser matters of honor. Typically,
stakes will be set by the combatants and the winner is awarded all. These spars are more serious and
serious wounds - possibly permanent injury - may be inflicted but death blows are not permitted. These spars may be entirely hand-to-hand combat if both combatants agree.3. Death Spars.
These spars are for grave matters ofhonor.
The combatants are risking their lives (the loser of a death spar dies) and permanent injury may occur, even the winner. The combatants may agree on stakes in addition to their lives including but not limited to
FC's and slaves.
These spars are fought with weapons, although hand-to-hand combat may be used.4. A Draw
It is hoped that any spar would have a winner and loser but all three of the spar types may end in a draw.
In case of a draw in a Sport Spar there are no consequences.
In case of a draw in an Honor Spar both combatants keep their stakes, although permanent injury is possible depending on the judges decisions.
In the case of a Death Spar the judges must decide whether both combatants live or die. If both combatants are deemed to die due to severe injuries, then their stakes are returned to their next of kin.
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