Site hosted by Angelfire.com: Build your free website today!
Skills are attributes you can gain in your application by spending a set number of points. Each skill is an ability a character can have and use regularly IC; each should be justified, as we don't just 'give' skills out for no reason.

Flight (3 pts) - allows access to flight rooms, and shortens most travel times immensely. If beast mode is aerial, this is free in robot mode.

Swim (2) - allows access to ocean rooms. If beast mode is aquatic this is free in robot mode.

Intercept (6) - gives player a chance to intercept communiqué traffic, based on Technical stat.

Stealth (8) - when active, hides player from being seen, and adds a [Stealth] tag to any poses or 'say' commands the player executes. Very twinky and abusable, and therefore difficult to justify. And expensive.

Radar (5) - gives player a chance to locate any nearby stealthed players, also based on Technical.

Parry (5) - gives a player a small chance of stopping an attack directed at them.

Forcefield (8) - allows a player to create forcefields around themselves or others that deflects the next attack against them.

Back