Bisk (1-Step) [RID 2015]
Vehicle ModeRobot Mode
Allegiance: Decepticon
Difficulty of Transformation: Very Easy
Color Scheme: Milky semi-metallic orange, black, and some silver, glossy fuchsia, and moderately light blue
Rating: 6.4

    Bisk's alternate mode is a sportscar, but it has a bit of a "lobster-y" twist, giving a hint at his robot mode. For one, the front side sections around the wheels definitely look like claw halves (and on this toy, actually are). Behind the car windows, as the hood tapers off to the back, there's also cool ridged details like a lobster tail. So that's all pretty cool, and a nice little twist on what is otherwise your typical Transformer alt mode. Bisk is almost all smooth curves, with a round roof and fairly round side sections encircling most of his wheels. His proportions are pretty spot-on, and for the most part there's no robot mode extras in this mode. However, on the back end, the shape of the feet are pretty obvious (though at least there's mold details of the rear bumper molded into the bottom of said feet), and the top of Bisk's head pokes out a bit underneath the feet. Still, overall that's prettty minor, especially for a 1-step changer. The color scheme is pretty basic-- it's orange. Y'know, like a lobster. That said, although orange is the overwhelming main color on this toy, it's a good shade of orange-- it's a milky, semi-metallic shade, with some glitter in there. There is some black to help contrast against it, but this is definitely a VERY orange toy. The mold details outside of the aforementioned lobster-esque details are fairly minimal-- typical for a toy from this line-- with a few robotic or stylized lines here and there, along with some square details on the front grill, but otherwise he's fairly sparse in that respect. For paint apps, there is a widened "T" detail on the front bumper, which fits with the usual generic details on RID2015 toys when it comes to the front grill of the alt mode. There's also some black on the windows, and some silver on the side headlights (with the actual headlights themselves painted a nice shade of fairly light blue). Otherwise there's no paint in this mode, but given that Bisk's alt mode is almost entirely orange on the show-- and this isn't a very large toy-- this isn't as big of an issue as it usually would be.
    Simply flip the rear section of Bisk's alt mode (his feet) forward and pretty much everything else auto-transforms-- except for the bottom part of each of his claws, you have to flip out each of those manually. Because of the transformation, this mode is a bit hunched-over-- which Bisk actually isn't much on the show, so it's a bit of an odd take on the design. On the main body and legs, you can see the mid-section of the car clearly peaking out behind that entire section of the toy. On the main body it doesn't stick out too much, but on the legs it's rather obnoxious, with rather large "shells" sticking out between his legs, which are molded into a rather odd squat stance-- outside of that, though, they're fairly accurate, with the angular kneecaps, two-toed feet, and faux overlapping armor panels on the side. The main body-- if you, again, ignore the car bits coming off the side-- is also sculpted pretty well, with the RID2015 usual black angular line across the chest and some angular details on the abs and waist. His headsculpt is definitely one of the most unique TF heads around, looking much more like a lobster head than a "normal" TF head, complete with antennae, two little bits coming down out of his mouth like a little "beard", a small flat mouth, and uneven eyes. Even for Bisk, though, this head is a bit wackier than normal, with the un-evenness of the eyes and antennae really making him like he's having a fit. His robot-exclusive paint apps in this mode are all on the main body and head, with black on the waist and chest, a glossy fuchsia on the abs, silver on the nose, and blue on the eyes. The black pieces help break up his orange a bit more in this mode, though I wish there was a bit of paint on, say, the feet to make them stick out more. The entire side sections of the car form his rather bulky arms, which are definitely a little oversized for this toy given how much of his mass they make up. That said, by themselves they're pretty good, with the wheels in appropriate places on the shoulders and in the middle of each claw. I wish the bottom portions of the claws weren't black so they could blend in with the rest of his arms a bit better, but otherwise it all looks pretty good. For articulation, Bisk can move back-and-forth at the elbows and at the base of each of his bottom claws, but that's it-- not much, but then again, articulation isn't the aim of 1-step changers.
    He has a good alt mode, but the 1-step changer version of Bisk has a pretty funky robot mode, even for Bisk-- the claws are too oversized, he's got some significant kibble behind his body and legs, and his whole body is oddly curved as a result of the transformation. I still love this design overall, but he definitely has better toys-- even better simplistic toys-- made of him in the line.
 

Review by Beastbot

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