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Dynasties

Lands

Bamboo Woods
Land
Comes into play tapped
T: Add to your mana pool.
Sacrifice Bamboo Woods, T: Add to your mana pool.

Steam Pools
Land
Comes into play tapped
T: Add to your mana pool
Sacrifice Steam Pools, T: Add to your mana pool

Canal
Land
T: Add 1 to your mana pool
All creatures lose islandhome

Artifacts

Gunpowder Keg 4
Artifact
3T: Sacrifice Gunpowder Keg, flip a coin 5 times, each time the coin
lands heads Gundpowder keg deals 1 damage to any target.

Shrinking Chamber 2
Artifact
During your upkeep bury the creature with the highest combined
power and toughnes.
If one or more creatures have the same combined power and
toughness then they are all buried.
Bury Shrinking Chamber if at any time there are no creatures in play.

Dancing Katana 4
Artifact Creature
First Strike
"You can defeat a swordsman, but can you defeat his sword?"
3/2

Black

Baited Trap 1
Instant Destroy target attacking creature.

Shadow Puppet
Summon Shade
Shadow Puppet cannot be the target of spells or effects.
All damage done to ShadowPuppet is reduced to zero.
2/1

Black Widow 1
Summon Spider
Swampwalk
If Black Widow damages an opponent that opponent gets a poison
counter.
1/1

Blue

Vesuvan Assassin X
Summon Doppleganger
When Vesuvan Assassin comes into play, bury target creature.
Vesuvan Assassin assumes all properties of the target creature.
*/*

Dissaproval
Interrupt
Counter target spell. Caster may untap any land he used to cast target
spell.

Dodge
Interrupt
Counter target spell with a single target.

Moon Dragon 4
Summon Dragon
Flying Moon Dragon does not receive damage from creatures.
5/5

Pufferfish
Summon Fish
Islandhome
If puffer fish is put into the graveyard, at end of turn destroy any
creature that dealt damage to Pufferfish.
1/1

Green

Jade Dragon 4
Summon Dragon
Flying
T: Destroy target flying creature that is not a dragon.
3/7

Ancient Wurm 4
Summon Wurm
When Ancient worm blocks or is blocked it gets a -1/-1 counter
8/8

Highland Panda
Summon Panda
Highland panda gets +1/+1 if controler has any mountains in play.
Sitting and chewing
Bamboo roots of the mountains
The panda feeds alone
1/1

Silk Worms 1
Summon Worms
During you upkeep put a silk counter on silk worms.
: Remove 2 counters to put a web token into play treat this token
as a 0/1 green wall.
0: Sacrifice a web token to prevent 1 damage to any target.
0/1

Snapping Turtle 2
Summon Turtle
: +2/+0, this ability may only be used once each turn.
1/3

Garden Maze
Enchant Creature
As long as Garden Maze is in paly enchanted creature is removed
from play.
Opponent may pay 3 during his or her upkeep to flip a coin. If the coin
lands heads Garden Maze is destroyed.

Red

Corundum Dragon 5
Summon Dragon
Flying
Corundum Dragon cannot recieve damage from spells or effects.
7/5

Wolf Riders 1
Summon Goblins
Flanking, Plainswalk
2/2

Flaming Arrows
Sorcery
Target player must divide 5 damage among himself and his creatures.
He may not assign a creature more than lethal damage.

White

Cloud Dragon 4
Summon Dragon
Flying
T: Prevent all damage to target creature or player.
4/6

Entrench 1
Instant
All blocking creatures get +3/+3 and banding.

Pearl Divers 2
Summon Divers
Islandwalk
T: Add to your mana pool.
1/1

Gold

Cliff Ruhk 3
Summon Ruhk
Flying, Trample
4/3

Ogre Magi
Summon Ogre
Ogre Magi deals no damage in combat instead all creatures blocking
or blocked by Ogre Magi get -0/-3.
If Ogre Magi attacks and is not blocked it deals no damage instead
defending player loses 3 life.
Although they possess great strength, the Ogre Magi have other ways of inflicting pain
3/3

Mage Tower 2
Enchantment
Your life total cannot fall bellow 1.
Bury Mage Tower if you take 5 or more damage in a turn.

Snow Tiger
Summon Tiger
Plainswalk
2/2

Cliff Ruhk 3
Summon Ruhk
Flying, Trample
4/3

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