Aterian Creatures
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| Dark Phantom
|
| Alignment |
L/E |
Armor |
-5 (Mdmg) |
| LP |
35-120 |
KP |
35-120 |
| Physical |
+0d/+0th/+0td |
Magical |
+5d/+4th/+1td |
| Damage |
Touch (d20)Stun 2 rounds |
Number |
2 |
| Items |
(H)Special |
Treasure |
N/A |
))Description((
USes basic 1-6th level Magic
Prefers to stay away from lit areas and will hide and wait for a good attck
| Sivilin
|
| Alignment |
C/E |
Armor |
- 5 |
| LP |
50 -150 |
KP |
25 |
| Physical |
+4d/+4(6)th/+0td |
Magical |
+0d/+0th/0td |
| Damage |
Clever (2d15) |
Number |
1 |
| Items |
(m)Weapons/Magic |
Treasure |
(m)Gems/Gold |
))Description((
These beings are solid, but at will occasionally will fade for 1 round.
(This ability aids in an extra +2 th)
| Skeletons (All Types)
|
| Alignment |
Any |
Armor |
-4 to -10 |
| LP |
15 - 200 |
KP |
0 - 300 |
| Physical |
+vd/+vth/+vtd |
Magical |
+vd/+vth/+vtd |
| Damage |
Varies |
Number |
1 and up |
| Items |
(V)Weapons/Magic |
Treasure |
(V)Gems/Gold |
))Description((
Skeletons range in form, from dogs to humans, to even a gron.
They are never as powerful as they once were, and their armor and weapons depend on what they are.
Skeletons have the widest range and vary in many things.
| Glane Dragon
|
| Alignment |
N/E |
Armor |
-12 |
| LP |
300 - 600 |
KP |
300 - 800 |
| Physical |
+15d/+5th/+0td |
Magical |
+15d/+10th/+5td |
| Damage |
Four Hit(4d30) Breath (See Below) |
Number |
1 or 2 |
| Items |
(TB)Weapons/Magic |
Treasure |
(TB)Gems/Gold |
))Description((
One Glane has been seen and its power next to a Grons is unrivaled
Breath weapons (Each can be used once a day hits all in range)
ICE* 5d20 () Fire 5d20 () Acid 3d20 (+10 per round to end of battle)
(Can use all Cleric and Wizard spells at double damage on all 18-20 rolls)