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    Can consult us by other products not include in this catalog.

Eye of eagle.

Cheap ground facility, with combined capabilities for Long Range Scanner and Tachyon Sensors.

Cost: 800 Credits

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Capital Missile Base II.

Ground Base of powerful Capital Missiles, ideal as support to the defensive forces of every planet. Can launch five missiles every turn.

Cost: 1,000 Credits

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Heavy Point Defense Base.

Point Defense Cannon located in a Planet Facility. Can fire ten times every turn.

Cost: 400 Credits.

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Plasma Base X.

The best in armaments based in planets. Gigantic weapon of Plasma, capable shooting 10 projectiles of plasma every turn.

Cost: 1,300 Credits.

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Mobile Point Defense Cannon.

Cheap and mobile artillery, utilized to protect the planet of fighters and missiles. Three fires every turn.

Cost: 100 Credits.

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Mobile Missiles.

Mobile battery of missiles, capable of launching 5 Tactical Missiles every turn.

Cost: 250 Credits.

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Armageddon Tank.

Very large computer controlled attack tanks. Provides 3 Anti-Matter Torpedo X for planet during space combat.

Cost: 2000 Credits.

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Personal Armor.

Personal Armor of Ceramsteel, do to increase the probability of triumph of your ground troops.

Cost: 100 Credits.

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Warning : Our Federation believed that the peace is possible in the universe, and condemnes with energy the utilization of the force without justify. But also, our Federation believed in the laws of the market, in the laws of offer and demand. By so in War times, see us forced to offer these types of products.