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Types of Matches

1. Bare Buckles - All covers of the turnbuckles are taken off. No DQ. In any type of match. Any number of wrestlers can compete.

2. Hell In A Cell - A cage that is larger then the ring and that has a ceiling surrounds the ring. Anything goes and win by pinfall, submission or TKO.

3. Ladder Match - Usually for a belt. A ladder is set up in the entry way. A belt is hung above ring on rope. First to get belt has title. No rules, goes until someone grabs belt.

4. Last Man Standing Match - This match can have any amount of wrestlers on each team. Usually barbed wire and other such dangers are thrown into the match but they do not have to be. To win, you must score a pinfall or a submission and have your opponent stay down for the 10 count.

5. 3 Way Dance - 3 wrestlers wrestling at once. There are two variations to this match. The first is that the match can be won by the first wrestler to score a pinfall or submission. Or to win the last wrestler standing wins.

6. 4 Way Dance - 4 wrestlers in ring at once. All wrestler's opponent's must be eliminated for the wrestler to win.

7. Falls Count Anywhere- Falls count anywhere in the building. Anything goes.

8. War games - A double ring is set up and a cage with a ceiling is set up over them. Starts 1 on 1. After 2 minutes, coin toss team sends in wrestlers. Ends up 3 on 3 or 4 on 4.

9. Weapons match - Anything goes. Weapons of any type are strewn throughout the ring. Falls count anywhere. Wrestlers are allowed to bring weapons to the ring. Wrestlers can win by pinfall, submission or TKO.

10. Cage match - Cage surrounds ring. Only way to win is to get out. Any thing goes. Exceptions can be made for a pinfall or submission to win.

11. Barbwire match - Barbwire replaces ropes. Anything goes. Win by pinfall, submission or TKO.

12. First Blood - First wrestler to bleed loses. Anything goes.

13. Tack match - Tacks are spread through out ring. Wrestlers can win by pinball, submission or TKO. Can apply to any type of match.

14. Lumberjack match - Normal match but other wrestlers out of the ring wielding leather belts and other weapons hitting wrestlers whenever they come out of ring. Wrestlers can win by pinfall, submission or TKO.

15. Caribbean Strap Match - Wrestlers tied together. Can win by TKO, pin or Submission. Can use strap for weapon.

16. Triple Threat Tag Match - Like tag team but three people on each team. Can all be in ring at once. Wrestlers can win by pinfall, submission or TKO.

17. Quad Threat - Same as Triple Threat Tag Match but with Four people. Wrestlers can win by pinfall, submission or TKO.

18. Tornado Tag Team Match- Tag team match in no-tag format. No tag format means all wrestlers are in the ring at once. Wrestlers can win by pinfall, submission or TKO.

19. Table Match - A table is set up in the center of the ring and 4 tables are set up on each side outside the ring. First person to put opponent through table wins.

20. 2 out of 3 Falls - First person to score two pins or submissions out of three wins the match.

21. Crowd Match - Match fought in crowd. Crowd can interfere in any way and give wrestlers weapons. Wrestlers can win by pinfall, submission or TKO.

22. Lion's Den - A small octagonal cage match by the entryway and only way to win is by submission or KO.

23. Leather Strap Match - Two wrestler tied together. First person to touch all turnbuckles in a row wins.

24. Stairway to Hell - Exactly like a ladder match but weapon is hung on rope. You do not win by grabbing the weapon. Wrestlers can win by pinfall, submission or TKO.

25. Scaffolding Match - Wrestlers fight in Scaffolding above ring. Table stacked 4 high in ring. First wrestler to be thrown off the scaffold to the ring below wins.

26. Royal Rumble - 30 man battle. 2 start out in the ring, 1 comes in every minute. No pinfall or submission, wrestler is eliminated out when thrown over ropes. Maximum of 4 wrestlers in ring at once.

27. Cage of Rage - 3 rings are under a big cage, 30 men in the cage, last man standing wins.

28. Four Corners Tag match - 4 tag teams fight each other, wrestlers can tag anyone, only two in ring at a time.

29. Cactus Cage Match - Cage match with barb wire on top of cage. Only won by pinfall or submission.

30. Mirror Match - Mirrors are on each turnbuckle, outside the floor is a mirror. The guardrail is all glass. No pins you can only lose if you submit, pass out, something breaks besides a toe or finger, and you can lose if you are severely cut. You can submit anywhere.

31. Pit Match - Ring 20 feet over ground with a 3x3x20 foot pit covered by thumbtacks in the middle of the ring. Losers are first to be thrown down in the pit of hell.

32. Cruiserweight Crippler Match - Each cruiserweight gets one escort each that carries one weapon from the wrestler's Info page. Every time you get thrown out of the ring you get hit with your opponent's weapon three times. The winner can only be decided either by pinfall, submission or TKO after their opponent has been thrown out of the ring at least five times.

33. Guard Dog Match - Attack Dogs are chained up outside of the ring and in entryway. Anything goes. Wrestlers can win by pinfall, submission or TKO.

34. Dumpster Match - First to throw opponent in Dumpster and shut lid wins. The dumpster is full of weapons for wrestlers to use. Used in street fight or regular match. Single or tag.

35. Street Fight - Fight in back alley. No DQ. Singles.

36. Nail Match - Boards match with nails through them are propped up in turnbuckles. Singles or tag.

37. Ultimate Fight - Fought in an Octagon. First person to be TKOed loses. Same thing as UFC matches. No DQ. Singles.

38. "I Quit" Match - First person to say I quit loses. No DQ.

39. Casket Match - First person to be put in casket loses. No DQ.

40. Buried Alive - Object is to bury opponent. Shovels, casket, wheelbarrow, and tombstones used as weapons. No DQ.

41. Empty Arena Match - The arena is empty and wrestlers can fight any where. No DQ. Wrestlers can win by pinfall, submission or TKO.

42. Hell on Earth - A hell in a cell is wrapped in barbwire is set on fire in the four corners top and bottom. Various weapons and obstacles are spread throughout cage. Sparks spray from the cage at any time. Tacks and broken glass shower down. Singles. No DQ. Wrestlers can win by pinfall, submission or TKO.

43. Jail Cell - Wrestlers are locked inside a jail cell. A key is located in the cell. Wrestlers can either escape or battle it out in cell. Nightstick and handcuffs are in cell as weapons. No DQ. Last man standing wins.

44. Hospital Death Match - Wrestlers fight in a hospital using anything they can as weapons. No DQ. Win by pin, submission or TKO.

45. Inferno Match - Turnbuckles and ropes are set on fire. Only way to wins is to set opponent on fire.

46. Glass Cage Match - Same as Steel cage match but cage is glass.

47. Glass Hell in a Cell Match - Same as a hell in a cell except cell is glass and also last man standing wins.

48. Burn Match - A cage wrapped in barbwire is heated to be red hot. No DQ. Last man standing wins.

49. Gangster Paradise Cage Match - A tag, triple, or quad threat cage match with weapons in the cage. Win by pin only. Can fight outside of cage. If this happens falls count anywhere.

50. Tai Pei Death Match - Wrestlers wrap hands in sticky gauze and dip hands into alcohol. Then dip theirs hands into glass, tacks, nails and various other sharp objects. Win by keeping person down for ten count.

51. Double Hell - 2 sides of the ring is wrapped in Barb Wire. The other sides are let open. On the outside are pits of barbwire, sometimes explosive. Wrestlers can win by pinfall, submission or TKO.

52. Fire Death match - Barrels full of oil are put in and outside of the ring and set on fire. Also piles of rags soaked in oil are laying around and set on fire. Wrestlers can win by pinfall, submission or TKO.

53. Cross Match - A cross is set up in entry way. You must put your opponent on cross and raise it up to win.

54. Bar-room Brawl - A match is held in a bar. No DQ. Wrestlers can win by pinfall, submission or TKO.

55. Nine Iron Match - A set of golf clubs are used as weapons in this match. Wrestlers can win by pinfall, submission or TKO.

56. Stretcher Match - A stretcher is set up in the entryway. To win you must put your opponent through or on stretcher.

57. Desert Death match - This is a no rope barbed-wire anything goes match. Cacti and other things resembling a desert in the middle of the ring along with some barbed-wire board. There is also a tank full of scorpions which you dump your opponent in for ten seconds to win.

58. Piranha Death Match - This match has no ropes . It has some barbed-wire boards and stuff laying around the ring to be used. In the middle of the ring is a tank full of small piranha. The object is to dump your opponent in their to win.

59. Master Hell Match - This is all gimmick matches rolled up into one match. All Matches are set up through out the arena. All areas are open to fight in. This is the most insane gimmick match. Wrestlers can win by pinfall, submission or TKO.

60. Circus Death Match - This is basically the same as the Scaffolding match but a net of barbed wire is put under wrestlers. After 10 minutes the net is cut down and bundled up and wrestlers fight on ground.

61. Dry Ice Death Match - This is basically the same kind of match as a piranha death match. The center pit is filled with dry ice. Win by dumping opponent in pit.

62. Fire Stones Death Match - This is a no rope barbwire match with various things on fire in ring. In the center of the ring a pit of things that are on fire. It is hard to see because the lights are out. Wrestlers can win by pinfall, submission or TKO.

63. (Whatever city match takes place in) Street Fight or Back lot Brawl - The matches are fought either in a back lot of the arena or in the ring. The participants bring 1 weapon each to the match. Wrestlers can win by pinfall, submission or TKO.

64. Gauntlet Match - A Wrestler must face any number of wrestlers back to back with no stopping. Wrestlers can win by pinfall, submission or TKO.

65. Roof Top Rumble - First Person to throw opponent of skyscraper wins. Net is there to catch falling person.

66. Electric Cage match - This is an insane match for only the toughest competitors. Same rules as a regular cage match but cage is electrified.

67. Thunder Dome - An electrified dome is set up around ring. Pinfalls count to win.

68. Electric Hell in a Cell - Same as above but a Hell in a Cell.

69. Bed o' Nails Scaffolding Match - Same as a scaffolding match but instead of tables bed of nails replace them.

70. Death on Ice Match - A match is held in a ice hockey rink. Various foreign objects like skates, sticks and equipment are lying around.

71. Snake Pit Death Match - A match is held in a pit full of snakes. The winner is the first to escape the pit. Staying in the pit very long will mean very serious injuries. This is one of the most of the most dangerous matches.

72. Dog Pound Match - Two wrestlers are tied together and collar can be used as weapons. No DQ. Wrestlers can win by pinfall, submission or TKO.

73. (Name of Weapon here) Ultimate Death Match - The Weapon is placed on a pole or rope and wrestlers try to get it down. No DQ. Wrestlers can win by pinfall, submission or TKO.

74. Barbwire Fist Match - Wrestler wrap their hands in barbwire. Then they fight it out. Wrestlers can win by pinfall, submission or TKO.

75. Torture Death Match - A cage is wrapped in razor blade barbwire. The bottom of the ring is a tub of vinegar, salt, lemon juice, and Tabasco sauce. Many bladed objects are strewn throughout ring. It is a very painful match causing cuts to fill with many substances that cause major pains in wounds.

76. Grocery Store Match - A match is fought in a grocery store.

77. Torture Chamber - A Hell in a Cell is set up around the ring. Barbwire surrounds the ring and cell. Small explosives are set up around ring. Many things are set on fire and thrown in ring. The way to win is to stuff opponent into spike casket or put person on the Torture Rack.

78. Tumble Weed Match - A large fan is placed ringside. It is turned on and large "tumble weeds" of barbwire are thrown into the ring and blown around into wrestlers. Wrestlers can win by pinfall, submission or TKO. 79. Boiler Room Brawl - First one to escape the Boiler room wins. Anything goes.

80. Wheel O' Gimmick Matches - A wheel is spun and whatever it lands happens. Rules of match applies.

81. Beast Match - A Hell in a Cell is set up. A wild animal is set loose in the Hell in a cell with the Wrestler. They must stay conscious for 20 minutes. Once they are seriously hurt or knocked out. Trainers will come in to stop the animal. Usually a bear in the cage. Many weapons are in ring to fend off beast. Very dangerous.

82. King of the Death Match - Very similar to king of the ring except all matches are death matches. When ever this is held Hardcore title is stripped from champ and put on the line.

83. Junkyard Death match - A match is held inside a junk yard, anything goes.

84. Iron Man Match - Person with the most pinfalls in a hour wins the match.

85. Semi match - A match is held inside a semi-truck. First person to throw opponent out wins match.

86. Wildcat Cage Match - First person to stuff their opponent into the cage of wildcats (can be any other type of animal also) wins.

87. Beat down Match - This match only happens when the President is very pissed at a wrestler. The wrestler is handcuffed with both hand to the ropes and his feet are tied together. Also they can have their arms behind their back with the person's feet tied up. Very embarrassing.

88. Exploding Barbwire Cage - A cage is covered in barbwire and explosives are put through out the ring. The explosives go off at timed intervals. Wrestlers can win by pinfall, submission or TKO.

89. Elevator Match - An elevator is going slowly up a shaft. First person to pin, get a submission, TKO, or throw opponent out of elevator wins.

90. Mosh Pit Match - A match is held in a mosh pit. Wrestlers can win by pinfall, submission or TKO.

91. Rumble in the Jungle - A match is held in a jungle. Trip wires and traps are set all over the island. Opponents start on opposite ends of the jungle and meet in center. First to TKO opponent wins.

92. Hangman's Match - A noose is suspended from a Hell in a Cell. First person to hang opponent wins the match.

93. Iron Circle Match - A match is fought inside a ring of cars with their headlights on full blast. Wrestlers can win by pinfall, submission or TKO.

94. Straight Jacket Match - One Wrestler is put inside a straight jacket. Like a regular match.

95. Chair shot Match - A wrestler is appointed to deliver the chair shots to the 2 opponents. Whoever can withstand the most chairs shots wins.

96. Gorilla Press Match - First person to gorilla press opponent wins.

97. Barbwire Net Match - A large barbwire net is put above ring. First person to wrap opponent up in it wins.

98. Electric Chair Match - 4 on 4 in a cell. In the middle of the ring is a shark cage. On the inside of the big cell is a electric chair. You have to put opponent on chair and pull the switch to win.

99. Chamber of Horrors - Same as above but no shark cage, fought in fun house, and it is a barbwire electric chair.

100. Blindfold Match - Both wrestlers are blindfolded. First to pin or make submit wins

101. Blood Bath Match - First person to receive a blood bath loses. No DQ.

102. Hell On A Cell Rumble - A certain # of people are on top of cell. Last man on cell wins.

103. Scaffolding Rumble - Same as above but on a scaffolding.

104. Hand Cuff Match - You and a partner are chained together with a foot of chain. To win pin or make opponents submit. Also can be singles with opponent cuffed together.

105. School Room Rumble - A match is fought in a school. Wrestlers can win by pinfall, submission or TKO.

106. Towel Match - A partner is outside and has a towel. He throws the towel in when he thinks you are finished and you lose the match.

107. Awake the Dead - Match fought in Graveyard. Wrestlers can win by pinfall, submission or TKO.

108. Park Punishment - A match is fought in a Children's park. Wrestlers can win by pinfall, submission or TKO.

109. Concrete Carnage - A match is fought in a Concrete block. A trap door is put on bottom to get out at end of match. Only TKO wins.

110. Respect Match - 2 people that really hate each other fight. Loser has to say "I respect you". Wrestlers can win by pinfall, submission or TKO.

111. Copier Match - You have to do opponents Finisher to win.

112. Concrete Constriction - A Match is fought in a huge Concrete room. The room is slowly crushed to be 5' by 5' by 1'. It takes an hour to be this small. Only way to win is by TKO.

113. Battle Royal - Same as Royal Rumble but all people start in the ring at once.

114. Diaper Match - First Person to put opponent in diaper wins.

115. The Pit - A certain # of people are put in a pit 20 feet with barbwire and various other sharp objects sticking out of the side of the walls. First person to escape wins.

116. Hair vs. Hair - Loser hairs is shaved off with a dirty, rusty Razor. Wrestlers can win by pinfall, submission or TKO.

117. Mask vs. Mask - Loser must take off mask and can never wear it again. Wrestlers can win by pinfall, submission or TKO.

118. Funeral Match - Casket match and Buried Alive match combined. You have to put opponent in casket, then bury it.

119. Kennel from Hell - There is a cage surrounding the ring. A Hell in a cell is around the cage. Two attack dogs are in between the cages. First person to get out of both cages win.

120. 6 Pack Match - Basically this match is a 6 way dance. 2 wrestlers are in the ring at one time. Wrestlers can win by pinfall, submission or TKO.

121. Dress Match - Loser of the match must wear a match for the next couple of matches. Wrestlers can win by pinfall, submission or TKO.

122. Cast Match - Both wrestlers have to wear a cast on a part of their body. Wrestlers can win by pinfall, submission or TKO.

123. Hell's Inferno Match - It is a cage match with no doors on it. The cage is set on fire. The 1st person to get over the top and down to the floor wins.

124. Biopit Match - An electrified Lion's Den Match with tables around the ring. Wrestlers can win by pinfall, submission or TKO.

125. Walk The Tables Match - A Hell in a cell is surrounding the ring. Tables are stacked up in the ring and around the ring. The only places you can walk without being on tables is on the apron, ropes, and turnbuckle. Wrestlers can win by pinfall, submission or TKO.

126. Sky High Cage Match - There are two hell in a cells stacked on top of each other, the first cage has a hole on the right side of the ceiling to climb out of into the next cell, were there is a hole on the left ceiling to climb out of and finally on top of the second cell is a steel cage were the wrestler will have to climb out the top and then down it and the two cells until they touch the floor with both feet.

127. Port o' Potty match - A port o' potty is in the center of the ring. First person to stuff their opponent into the potty wins.

128. Cargo Plane Match - Two or more wrestlers are in a plane circling a lake. Last one still in the plane wins.

129. Hangman's Match - A noose is attached to the top of a Hell in a Cell. You must put your opponent in the noose then raise the cell to win. Opponent must be choked out.

130. Stable Match - 4 groups of 4 people are by the ring. One wrestler from each group is in a 4 way match. After one wrestler is eliminated another wrestler from his group enters the match. Winner is last man in the ring.

131. Moped Match - Up to 8 wrestler get on mopeds. They race around a city trying to knock each other off. Last man on Moped wins.

132. Electrified Caged Weapon Match - Metal weapons are put in the ring. An electrified cage is lowered during the match. Wrestlers can win by pinfall, submission or TKO.

133. Wipeout Match - Like scaffolding but a surfboard. First person to be thrown off into or around ring loses.

134. Cage Title Match - Weapons are scattered around the ring. A belt is hung from the cage. You must climb to the top to get the belt then get to the ground.

135. Beach Match - Match fought on Beach. Wrestlers can win by pinfall, submission or TKO.

136. Ocean Cruise Match - A match is held on a cruise liner or boat. First person to throw opponent off wins.

137. Dump Truck Match - A match is held above a dump truck. First person to throw opponent in truck wins.

138. A-Top A Semi match - A match is held on the top of a semi. A cage is put on the top of the truck and you have to get out and into the back SAFELY.

139. Finisher Match - First person to hit finisher wins. Anything goes.

140. Train Match - Match starts in back. First person to get to the front wins.

141. Ring of Fire - A match held in a field. The field is set on fire in a circle. First person to catch opponent on fire wins.

142. Frostbite Match - Match fought by a giant freezer. First person to stuff opponent into freezer wins.

143. Gates Of Hell Match - Same rules as a Death match, but with a 5 foot deep hole in the center of the ring. The first to be thrown in and stay in for 5 seconds loses.

144. Good Housekeeping Match - Everything that is a household item can be used against opponent.

145. Doomsday Match - A Cell is over the ring, but with no cover on the top and at the top of the Cell is a Ladder. Above the Ladder hangs a WEAPON. The first to get the weapon and use it on his opponents wins.

146. Ladder In A Cell - A cell is set over the ring and a ladder is put at ringside. A belt is hung above the cell. You must climb up and set up the ladder to retrieve the belt and win.

147. Punishment Match - A match is fought on an open balcony. First person to push opponent off wins.

148. Rising Royal Rumble - The match starts off with the wrestlers in the ring. You must throw a wrestler over the top to eliminate him. When a wrestler is thrown over the ring rises 5 feet. By the time there are 2 wrestlers left the loser will have a hard fall!!!

149. Bad-Ass Battle - This match is a best 2-out of 3 match. The match starts off on top of a cage with a top on it. You must throw your opponent off the top of the cage to score one fall. Then the match stays outside of the Cage. You must pin your opponent to get the next fall. And finally the match ends up inside the Cage which is filled with all sorts of weapons and other foreign objects. If the final fall is needed it will be decided inside the cage.

150. Skywalker Death Match - Two wrestlers compete on a scaffold that is 50 feet in the air. Under the scaffold is a pit of Barbed-Wire and glass. The first one to throw his opponent off the scaffold 50 feet down into the barbed-wire is the winner.

151. Up For Grabs Match - There is some sort of weapon tied in reaching distance above a turnbuckle and if you climb the turnbuckle and reach it, you may use it.

152. Exploding Dumpster Of Death Match - There is a big industrial sized dumpster in the aisle way. The sides and front of the outside of the dumpster are lined with barbwire and M-80 charges. So when you get thrown into the sides it sets off a bomb charge thus burning you. The Dumpster is full of Barbed wire, Glass, Nails, Tacks and M-80 Charges. The object is to put your opponent in the Dumpster, and slam the lid. In a tag match both guys have to be thrown into the Dumpster and the lid has to be shut.

153. Hell's Furnace Match - It takes place in a Hot Furnace. The only way to win is to have your opponent submit. Anything goes.

154. Barbed-Wire Ladder Match - It's just like a regular ladder match except there's Barbed-Wire instead of ropes surrounding the Ring. No DQ, No Count outs.

155. Barbed-Wire Explosion Match - It's like a Barbed-Wire Match, except the Barbed-Wire has explosives hooked up to it. Whenever an opponent touches the Barbed-Wire, It explodes!

156. The X-Treme Match - The only way to win is when you beat your opponent enough that the only way he can wrestle again is if he has surgery on some part of his body or beat him enough that he has to take time off for an Injury.

157. Barbed-Wire Glass Match - A Platform of broken glass is at each side of the ring on the outside, and the Ring is surrounded by Barbed-Wire. No DQ. Win by pinfall or Submission.

158. Electrically Charged Hell In A Cell Match - No DQ. Win by pinfall or submission. It's like a regular Hell In A Cell match, except the Cell is charged with 10,000 volts of Electricity!! Whoever touches the Cell, from the inside or outside of the ring will be shocked!!

159. Dome of Death - A razor wire dome, with a 3 inch glass floor is hung 50 feet above the Arena. 10 Feet off the ground hangs a Razor-Wire Net. Below that is a propane flame throwing Mechanism that shots flames as high as 30 feet in the air. Every 5 minutes, this cage is dropped 5 Feet. The cage is lowered until it is just 5 Feet away from the Razor Wire Net. Inside of the cage is filled with weapons. This is a very dangerous match and has never been done before.

160. Tough Man Rumble - This match includes up to 20 wrestlers. It is like a royal rumble. 4 men will start off in the ring . Once one man is eliminated another man walks out. Only 4 men can be in the ring at once. The only way to eliminate an opponent is to KO him.

161. Brawl For All - A hybrid of wrestling/boxing. Points are given for Knock downs, take downs etc. Win by either KO or points.

162. Barbed-Wire Bat Match - The ropes are replaced with Barbed-Wire. The two opponents are placed at opposite sides of the arena, and after the count of ten, they run to the ring, where there's a bat wrapped in Barbed-Wire waiting for them. Whoever gets to it first, gets to use it. No DQ. Win by pinfall or submission.

163. Tar Heel Maniac Match - There are a total of three rings during this match. One ring is full of chairs, one full of Louisville Sluggers, and the other is stacked with Tables. The match takes place anywhere outside the rings, as the wrestlers come in and grab their weapon of choice at anytime during the Match. There is no time limit, No DQ, and no interference. Pinfalls Count anywhere except during "In-Ring" Periods.

164. Inescapable Abyss - This match has a special ring. One, it is ten feet higher off the ground. Two, the top and bottom ropes are the only ropes. And three, in the middle of the ring, there is a Pit that opens every two minutes, and closes every thirty seconds. Inside the pit is barbed-wire, broken glass, and anything else that is made to inflict pain. On the outside about three feet from the ground is a break off and a fencing covers the whole thing like a cage, therefore the person cannot escape. The only way to win is to throw/push/toss/slam your opponent into the pit during the thirty seconds that it is open.

165. Death In The Stratosphere Match - Opposing wrestlers will board a DC-10 Jumbo Jet. All the seats in the jet have been removed, creating a huge empty space. The Jet will contain all sorts of weapons which will be used during the match. The opposing wrestlers will remain separated until the plane reaches 50,000 Feet. Upon gaining the required altitude, an federation official will start the match. A camera feed will send a signal back to whatever arena the show is taking place at, so the fans can witness the action. The rules of the match are basically the same as a hardcore Match, except the match continues until either one of the wrestlers says "I Quit" or they are completely unconscious or unable to continue. Pinfalls will count ONLY when agreed upon by both opposing wrestlers before the match.

166. All Around The World Barbed Wire Hell Death Match - The match is no holds-barred, No DQ, win by pinfall. There are no ropes. The first part of the match starts off in a ring that is surrounded by barbed-wire and huge gasoline-soaked rags are wrapped around the barbed-wire and set on fire. Whenever there is a pinfall in that ring, there is a thirty-second rest period, and then the wrestlers go to a barbed-wire cage, in which there is a regular steel cage put up, but there is barbed-wire wrapped around it, even covering it up above so no one can enter or get out. After there is a pinfall in there, there is another thirty-second rest period, and then they both go outside to a parking lot. Any kind of weapon can be used, plus there is a Dumpster Of Death waiting for them. The Dumpster Of Death has barbed-wire wrapped around it, and has C-2 explosives hooked up to it, so whenever someone bumps into it, they explode. Whenever there is a pinfall there, one last thirty second rest period is allowed, and then they both go back into the arena, where they have a barbed-wire ladder match. Whoever has the pinfall there gets the win.

167. Lifetime Achievement Match - This match includes all of the current fed's champions except for cruiserweight and three lottery drawn member of the locker room. This match takes place inside a roofed steel cage with a No-Tag format, therefore making it No Holds Barred. Other stipulations may be added as well. The first person to make a pinfall wins the belt of the pinned wrestler. This match can only be signed if all the fed's officials including the Prez and all of the Champions agree to it.

168. No Escape Match - 3 Wrestlers enter the ring. You must pin both men in order to win the match, not just one. This is in a cage with a top so nobody can get in or escape. The top of the cage is weaved with barbed-wire. There are no ropes, just the cage. There are weapons inside, and if you try to escape, you will be shocked by 100,000 volt electric barbed-wire.

169. Battle Of The Alamo - There is a life size reconstruction of the Alamo at ringside, filled with many wrestlers from the fed... The champion gets into the ring, and every two minutes after, a wrestler is aloud into the ring... The first person to pin, submit, or knockout the champion, is the new no. contender for 2nd highest title.

170. Swimming Pool Match - The combatants fight inside of a 15 foot deep pool, only without water. There is a rope hanging down into the pool from one of the sides. The winner of the match is the man that climbs the rope and makes it completely out of the pool.

171. Barb Wire Lions Den Match - Very similar to the Lion's Den match in the WWF, except that a barbed wire top is attached to the top of the structure. There is no escape, and the only way to win is to make your opponent submit.

172. Finders Keepers Match - This match takes place in an empty arena, and is being taped at the time of the match. There is one item in the arena, called a "flag" which is a personalized federation T-shirt. The match consists of anywhere from 4-to-20 wrestlers. The match lasts exactly 1 hr, and the person who can keep hold of the shirt the longest during that time, wins the match. To keep hold of the shirt is not to be pinned. If someone pins you, then they are the shirt holder.

173.Scorpions Den Match - There is allowed two wrestlers in this match. No DQ. There is a hole dug by the entrance way and filled with scorpions. There is a lid on top of the hole. It is simply the first wrestler to drag his opponent to the hole, open the lid, throw him in it, and shut the lid.

174. Flames of Hell Match - It is a match where a cell cage is set on fire and there are weapons inside set on fire and the way to win is there is a ladder in the middle of the ring and right above it is a an open spot but the ladder is on fire the first to climb out wins!

175. Double Hell Fire In A Cell Match - One Hell in a cell lowers and then another hell in a cell lowers on top of that hell in a cell and then they are set on fire with weapons scattered everywhere with all of the contenders on top of the first Hell in a Cell and it is no DQ falls count anywhere!

176. Armageddon Death Match - Both wrestlers are inside a twenty feet tall, ten feet long sides, covered steel cage, which is inside a ditch which is twenty feet down. To win, you must knock out your opponent, and be the last man standing.

177. Fall Out Match - This match consists of one ring, and has the following specific rules: No DQ, No Interference, and No time limit. The special stipulation of this match, is the fact that every five minutes, one rope is cut off of the ring, so if the match lasts relatively long, there won't be any ropes to be thrown into. The other thing that makes this match unique, is that it is raised twenty feet above the average height, and the outer skirts of the ring is layered with broken bottles, numerous chairs, a few tables, and other numerous pain inflicting objects. Also, there is a ladder from the ground, leading up to the ring if in fact someone falls out of the ring. The stipulations on winning are simple, pinfalls count anywhere, but there are no submissions.

178. Tag Team Elimination Match - The match is simple, it consists of anywhere from two tag teams to four tag teams. It has the standard tag team rules, with the elimination aspect, hence the name, Tag Team Elimination Match. The match goes on until only one team is left, and any man can tag any man from any team. The one thing different about this match, is that once one man from a team is eliminated, the other man still has a chance, unlike the WWF rules.

179. Big $ Debut Match - The Big $ Debut Match is for two or more wrestlers that are making a debut in the fed's ring. A few stipulations. In this Match, The winner gets to advance, and the loser must keep fighting newcomers until he wins. NO DQ. Pin falls anywhere.

180. Suicide In The Sky - This match takes place on a scaffold just like the Skywalker Death Match, except it's ten feet bigger then a normal ring on each side and the ropes are laced with Barbed Wire. The match is for four people whether titles are involved or not. The scaffold is fifty feet in the air and every time a person is thrown over the edge, it lowers 10 feet. The object is simple, throw the other people over the ropes and down to the ground, except this ground is very unforgiving. The ground has nails, tacks, barbed wire, and above all those nails, tacks and barbed wire is a 4' (Thickness) piece of glass. The Last Man Standing is the Winner.

181. 4-Twomp Special - This match consists of one ring, no time limit, no disqualification, no interference, and no stopping the match until the stipulation has been reached. The outskirts of the ring, is surrounded by tables, completely surrounding the ring. In order to win this match, you must piledrive, powerbomb, or doing anything you can to throw your opponent into the table, thus making it break. You must repeat that task, as many times as possible, until ALL of the tables are broken. There will be a special guest referee outside the ring, to judge whether or not the table is broken. When all the tables are indeed broken, the man who broke the most tables, is the winner. TOTAL TABLE COUNT: 13

182. Follow The Leader Match - The match has a total of four rings involved, each ring specially constructed, with a walk-way leading to each ring. As you could imagine, a match of this calibre would be for a large amount of wrestlers, and for a special event. The basic rules apply to this match, with the only way of elimination, is by getting thrown over the ropes, or over the walkway. Submissions, pinfalls, or knockouts don't mean shit, so just throw the damn person over. No time limit, and no interference.

183. Bedroom Brawl - A match fought in a bedroom. First person out wins.

184. Flaming Table Match - In this match their are no rules. There is a pile of tables outside the ring. Next to it is lighter fluid and matches. First person to light table and put opponent through it wins the match.

185. Destruction Inc. Match - Much like the Iron Circle, except the cars are engulfed by flames, and there is now way out. The circle is 50 feet in diameter. The match can be anywhere from a 1-on-1 match to a Battle Royal. The Iron Circle is filled with chairs, tables, chains, bats, ladders, and just about any weapon imaginable. The only way to win, is to knock your opponent out for the 20-count...if it's a Battle Royal or more than a 1-on-1 match, then it will go by elimination. The last man or team standing is the winner.

186. Dark Death Match - This match takes place in a dark arena, all the lights turned off. All the weapons like barbed wire objects, bladed weapons are lit up. There is no DQ, No count out, no nothing. Pins count anywhere in the arena, but.. you must pin your opponent 3 times before you get the win.

187. Glass Match - This match takes place in a Hell in a Cell cage with plate glass lining the inside surfaces. The surface of the ring is covered in shards of glass, and there are 4'x4' sheets of glass all around inside the cage. Win by pin or submission.

188. Billion Dollar Promotion - The match takes place in a specially constructed ring, that is made of pure metal. The ring is shaped into an octagon, and has chain link fence surrounding it completely. The ring is fairly large, and in the ring, are various items. Everything from glass shards to steel chairs. On the inside corner of the ring, there is a ladder, which leads up to a different level. The ring has five levels, each rising higher and higher, to increase the intensity of the match. Once a wrestler reaches the top level, he must execute his finisher, off the edge of top level, and right down onto the ring base. If the finisher is not executed, the match continues on until it is executed. If the finisher is a submission move, or can not be done off of the edge, you may use your opponents finisher against them to win. NO DQ, NO TIME LIMIT, NO INTERFERENCE.

189. The Digital Dance - One wrestlers faces a handicap match against a whole stable. The stable is allowed to use weapons. It's not like a Gauntlet, whoever is in the ring can tag someone of their stable, doesn't matter.

190. Judgement Day Match - This is a match that consists of 4 wrestlers all competing in a hell in a cell. There is weapons thrown everywhere like bats, tables, barbed wire accessories, and everything else, bug zappers. The only way to win is to get your opponent onto the top of the cell and eliminate everyone by throwing them threw the cage. Until their is one person left, who is the winner.

191. New York Match - An unlimited amount of wrestlers in this match. No Holds Barred. Falls Count Anywhere. Weapons are allowed. The match takes place in a ring made only for this event in central park. The match can go all over the island of Manhattan. Everything is allowed. The first person to make a pinfall or a submission is the winner of the match.

192. Theaters Brawl - Match fought in a theater. No DQ.

193. Winners Only Match - This match has two rings. The first ring consists of 16 wrestlers and the second ring consists of 4 wrestlers. The two rings fight but ring one there is no pinning or submitting. You can not win in ring one. A fed official is at ring one watching. In ring two 4 guys fight until one is pinned. Then the official picks the person who has been losing worst to go into the second ring. This keeps on going till one man survives.

194. Electronic Match - Match fought in the electronics part of a store like Wall Mart of K Mart. You can beat your opponent with everything from TV's to video games but you are only allowed to use electronic weapons .

195. Enemy Tag Royal Rumble - You are aligned up with your enemy in a royal rumble. You are the only person who can eliminate your enemy. If your enemy is eliminated by someone else you are eliminated too. You have to save your enemy from other people but hurt your enemy and eliminate him.

196. Dressing Room Match - Match fought in dressing room.

197. Bath Room Match - Match fought in bath room.

198. Retirement Match - Loser retires from federation. Anything goes.

199. Hell In A Cell Inferno Match - A Cell is lit on fire, you must make your opponent touch the fire to win.

200. Dock Match - Match held on a dock. The wrestlers can go anywhere but on land. They can jump in boats. First to be throws in the water loses.