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The caster can conjure up flashing lights and swirling colors, which distract and confuse opponents. The caster can cause them to appear anywhere within sight in the area of effect. Any characters in that area must make a Psyche FEAT roll; if the FEAT is successful, the target is unaffected. If the roll fails, the target suffers an unfavorable 1CS on all his actions (plus or minus 1CS depending on whatever is unfavorable to the target).

If the caster desires, he can try and target the glamor on a specific character; this requires a successful targeting Agility bull's-eye FEAT roll. If successful, the target suffers a -2CS, but the spell effects that target only.

Once established the glamor cannot be moved out of the area or exact location it was cast upon. Glamor has no effect on the caster.