Travel PowersHome


The hero can travel to any point in space, time, or other dimensions by traveling along bridges she creates herself. She can travel along a bridge from her current location to a location in space (a green FEAT), time (a yellow FEAT), and other dimensions (a red FEAT). The destination of each Gateway is a fixed point in space but the departure end always moves with the hero.

A bridge to another location in space is created by a FEAT. A green FEAT creates a spatial bridge. A Gateway through time is created by a yellow FEAT. The maximum distance into the past or future the Power can initially reach is the number of centuries equal to the Power rank number. Gateways into other dimensions or alternate timelines require a red FEAT. The transdimensional bridges are initially limited to reaching only 1 dimension. Additional dimensions require development as Power Stunts. Once created, the bridge functions no matter how far the hero is in space, time, or the Multiverse.

The hero has a finite number of locations she can bridge to. Once the hero has established the bridge, she always returns to it when creating that type of Gateway. The maximum number of different Gateways the hero can create is equal to the Power rank number. Shortly after gaining this Power, the hero should create at least half of her possible Gateways. More can be added at any time. If the hero exceeds her limit, a previously established bridge is replaced by the hero is trying to add.

Example: Gatekeeper has Gd(10) rank. She can establish up to 10 bridges. She establishes Gateways to her home, her team's headquarters at the Avengers Minnesota mansion, her ex-boyfriend's timesharing condo in Jamaica, the bottom of the Atlantic, geosynchronous orbit 22,400 miles above Minnesota, the crater of an active volcano in Iceland, the prisoner processing area of Ryker's Island Federal Prison, Tahiti in the year 1287, the surface of Lake Michigan (20 miles east of Milwaukee), and Death Valley. The need arises for a bridge to an alternate Earth. Gatekeeper concentrates on establishing the link; making the red FEAT takes her most of the day. Later she realizes that she can't hop over to Jamaica any more. Oh well, she'd hadn't been there with Wilford since he'd gotten married.

Gateways automatically transport willing passengers. The Power can be used to catch and transport unwilling passengers (like foes or rampaging water buffaloes) by means of an Agility FEAT. The would-be transportee is allowed to resist in any way he can.

Gateways deal with size and not mass. The hero can transport a black hole as long as it's small enough. The maximum size of a Gateway is the number of square feet equal to the Power rank number. For example, a Fb(2) rank creates a 2 square foot Gateway that most people could just barely squeeze through. The Gateway forms within 10 feet of the hero. It can maintain its existence for as long as the hero concentrates on it or until he passes through it.

Range: Column E, see Above.