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Some people have the desire to ask how it is that we do the Sabbat in the Wyrm Punk game. The best way that I can say it, is that we do the Wyrm Punk Sabbat game so that the IC political structure is ran by the players.

The Diocese and Arch-Diocese might not use the same terms that the book uses, or what your table top group uses. Instead it is a compilation of what the 'characters' think that each title should be called.

This goes for every position, that way the game is full of the chaos of the Sabbat, and the diversity that the players can bring to the game.

Kevlar In the Wyrm Punk game game we do not give any bonuses in soak for those who wear Kevlar, instead what we do for kevlar is that we convert the damage over to another kind.

This system uses mostly common sense when determining what kind of damage will convert another and what wont.

For example: a .38 special converts the lethal damage of the weapon to bashing damage if the bullets fired does strike the area covered with the kevlar.

However, armor piercing, Sabbo or Magnum rounds would negate the effects of the the Kevlar. Along with high powered, or large caliber rounds, or machine guns.


This is a list compiled of what Disciplines do not cost an action to use.

Auspex 1,2,
Protean 1, 2
Serpentis 1,2,3,4,5
Celerity 1,2,3,4,5
Fortitude 1,2,3,4,5
Potence 1,2,3,4,5
Quietus 1
Vicissitude 4
Mytherceria 1,2
Sanguinus 1,2,3

Healing

You do not have to roll to heal during actions, you do it naturally.

Fortitude

Instead of rolling dice to soak non-aggravated damage Wyrm Punk makes the soak vs. non-aggravated damage just stamina, and the Fortitude is an auto soak.

Therefore if a weapon doesn't do enough damage over the Fortitude then the Damage dice doesn't need to be rolled, because it wasn't enough damage to even phase the vampire.


Damage Modifiers

Every success after the first adds +1 to damage

Called Shots:

Head: +4 Damage to dice roll. Unless bashing and adds +1 to damage.

Arms and Legs : It takes only 3 health levels in a single blow (not soaked) to imobilize or disable a limb. Rendering it unusable till the damage is fully healed.

Eyes: If at least one level of Bashing damage is taken to the eyes in a called shot then the opponent is blinded, all dexterity and perception base rolls are at a +2 Difficulty. The character is unblinded when the health levels to the eyes have been healed. (the damage modifiers for the Head also Apply to the eyes.)

Experiance

Experiance is awarded as the following:

a base 5 exp per month for active players. At least one post must be made in the IC/OOC web board in order to be placed as active.

Up to 5 exp for every revision of the character background to bring the story tellers up to date with your character.

You may gain up to 3 exp per story that your character is in. This is determined by the person running the story.

OOC Code of Conduct

1.)No one can kill your character, or make any actions against your character if you are not present to play your character. However, if your ‘character’ is present in a scene, and you are not there, and another character makes a hostile move against your character, then the ST shall be the deciding factor on what happens.

2.)Do not harass other player characters out of character. If you feel that another player is harassing you, cut and paste what the individual sent to you and send it into the head ST. Where upon an investigation will occur.

3.)This game is a Wyrm game, in Wyrm games death occurs, although we do not want PC to be a dime a dozen, we want you to play your character how your character would react to a situation. Therefore if another character does an action that your character would try to kill that other character for, your character is obligated to make the attempt to kill that character.

4.)Players must know the differentiation between ’In Character’ and ‘Out of character’ knowledge. Although you as a Player may know what is going on in a SL, or what kind of power another PC is using, and there is no way that your character would know, then your character doesn’t know. And your character must act accordingly.

5.) Like stated previously, this is a Wyrm game. Wyrm games are vile and disgusting. You are playing your character in an organization that do not follow the morale standards that normal ‘humans; adhere to. Therefore characters may sometimes speak in with vulgar and offensive words. If they speak to your character this way, this is not harassment, and it is not meant to be taken personally.

6.) If you are waiting for your character to be approved, you can engage into combat. However, your character cannot incapacitate any approved character, but your character may be killed by an accepted character. If your character gets killed, you need to report your characters death to the Character Sheet guy as soon as possible. This only applies to Wyrm Punk Closed Scenes, if you are killed by another game, you must report it immediately. Wyrm Punk respects any game that will respect Wyrm Punk.

7.) There is an approved characters list on the web site. You will use this as a tool, to know who is and is not an approved character. On the approved list there will also be a list of the character’s approved fetishes. This allows players to know OOC if a character really has the item he says that he has. 8.) If you have any problems with anything that is going on in the game, do not rant at the STs in the chat room, instead write a short precise email to the Head ST, and he will try to get back to you as soon as he can.

9.) Do not play your character after he/she has been killed.