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The road to Teradryn, the Elven capital city, takes travelers, either from or going to the north, through the Shava forest. Here, trees of unimaginable width and height produce a landscape unlike anywhere else in the world. Nestled in the Village of Daishull, with the Forest canopy creating a cathedral devoted to nature, stands the Whitewoods Inn. Daishull is a favorite hunting destination for nobility, and travelers stop here to rest and hire guides for the journey ahead.
Built by Elvish tradesmen, this massive structure crafted from thick logs boasts several magnificent Greystone chimneys. Valets attend a carriage port three coaches wide: a shelter from the frequent snowfall. A sign hangs above the large carved wooden doors. Carved upon its face in the Elvish script is an invitation to enter: “All Welcome”. The Dining area boasts a sizable stone brazier burning sweet smelling logs and aromatic spices. On the walls, painted murals depict hunting scenes of owlbears, great elk and snow leopards felled by brave hunters.
At the back of the spacious Dining Area is the Bar which also doubles as the reception desk. across from the Bar past the Firplace is a Stairway the desk, a hallwaythat leads up to the 2nd and 3rd floor guest rooms. High ceilings, carved wood beams, chandeliers fashioned from antlers, and various large game taxidermy busts adorn the walls. Hand carved wood tables placed throughout the room can accommodate parties of any size. By the massive hearth, a collection of leather chairs and couches create the perfect place for warming extremities, enjoying a beverage, and recounting the more dramatic events of a recent hunting excursion.
Innkeeper & Staff
Dakath Bannidlues (Male elf, Ranger)
Tall, fair-skinned with dark hair and crystal blue eyes. His quick wit and soothing manner can calm even the most irate noble. As a young Elf he had trouble being accepted by his kin and wanted to prove his usefulness. He proposed building the inn to the elders as a way to keep up relations with neighboring communities, gaining Daishull access to useful knowledge and training. His proposal worked. Dakath's efforts have made the inn a renowned destination, one that nobles are particularly keen on. The extra influence Daishull elf rangers have established throughout the Kingdom is a nice bonus and keeps the elves informed of the political intrigue throughout the realm.
Nyliana Bannidlues (Female Elf)
Strikingly beautiful with long white hair worn in an elaborate braid, Nyliana is the hostess for the tavern and Dakath's wife. Easy to spot in her favorite azure gown, she attends to every guest's needs for food, drinks, and entertainment. Patrons remember her fine features and graceful demeanor, but Nyliana remembers everything else. Nothing in the inn escapes her notice, better for her if the information would fetch a few gold coins.
Faelyn Bannidlues (Female Elf)
What Faelyn lacks in height, she makes up for with cheerful energy. Dakath often jokes that he scored two employees for the price of one when he gave his daughter Faelyn the bartending position. Whether it's about a recent hunt or traveling on the road, she's always eager to hear guest's stories while they enjoy one of her signature drinks.
Adamar Bannidlues (Male Elf)
Concierge for the Whitewoods Inn, Dakath's son, Adamar ensures guests are comfortable, paying special attention to nobles staying. He knows the regular patron's desires and fulfills their every wish, no matter how peculiar or taboo.
Rhys Bannidlues (Male elf Ranger)
Serious mannered with sharp elvish features, Dakath's father is a Daishull ranger and the inn's Hunt master. He knows every inch of the Shava Forest, and his archery skills remain unmatched. Given his innate skill set, he is in charge of training up elf rangers and guiding excursions into the woods.
Notable Patrons
Rilisafel Nightwater (female Elf Druid)
With rosy, pink hair, wide violet eyes and flawless fair skin, Rilisafel is a wondrous sight. She wears druid vestments fashioned from fine leather, and brandishes a staff crafted from Acacia wood, with blue crystals at one end. Rilisafel is a druid of the grasslands, who travels to Daishull in search of knowledge. She has been on the hunt for the fabled Green Woman, said to visit females and impart knowledge of all living things, both good and evil. She returns to Daishull at specific times during the year, when she believes the Green Woman is present in the forest. Although her research has been exhaustive, she has yet to encounter the Green Woman face-to-face. She may enlist the aid of adventurers who are also seeking knowledge of the natural world.
Whisper Nerebeth (Elf Male Ranger)
A ranger from Jordaine, Whisper stands tall and proud with an unblinking stare. Despite his slight build, he is remarkably agile and gifted with the longbow. His talent has earned him a position in Rhys's training program, and of all the elf rangers, he shows the most promise. Adventurers seeking a skilled guide for a hunting excursion or travel through the mountain pass may hire Whisper.
Whitewoods Specials
Whitewood Wine: 2sp/glass, 5sp/bottle
Frost grapes, juniper berries, and whitewood seed oil aged in whitewood casks, produces this blood red wine. Lush, sweet acidity goes down smooth with a refreshing finish. It pairs well with the gamey flavor of owlbear and elk steaks. A word of caution: its intensity has had naïve nobles promising lands and daughters to the serving staff after two or three glasses. The wine has the peculiar property of attracting owlbears if drunk while out in the surrounding woods. Whitewood elf rangers say it mimics owlbear pheromones and encourage guests to drink while on a hunting excursion to increase the chances of an owlbear sighting.
Special Effect: When you consume Whitewood wine, you gain resistance to cold damage for 1d4 hours, and you must succeed on a P.E. throw or have -2 to M.A. checks for the same duration. You also become more likely to attract owlbears while under the effect of the beverage; every hour, any owlbear in a one mile radius around you can make a Perception check to pick up your scent and be drawn to you.
Wolf Howl Ale: 8cp/mug
This hoppy ale, spiced with cinnamon and apple, has a refreshing sharp taste with a warming finish. A true brew crafter's ale, the elves prefer the complex flavors of this drink. Many dwarves scoff at adding fruit to the brewing process but secretly admire the elves' skill.
Faelyn's Finest: 3sp/glass
A mixture of citrus and melon spirits, enhanced with ginger root and tart berries, this drink has a fresh flavor that will make your cares melt away. A favorite of noble ladies and handmaids, Faelyn keeps this recipe a secret. Many courtiers have tried to persuade her to divulge the ingredients so they could serve it at court and be the talk of the gentry.
Special Effect: When you drink a glass of Faelyn's Finest, you must make a P.E. saving throw. On a failed save, you take a -2 penalty to your M.A. and I.Q. scores for the next 1d2 hours.
Grilled Owlbear Steak: 1gp/plate
A full pound cut, grilled to the customer's liking, and topped with a pat of herbed butter, each tender bite fills the palette with a satisfying flavor. Accompanied with fresh vegetables and roasted purple potatoes, rumor has it that this meal will strengthen all who enjoy it.
Special Effect: Eating Owlbear steak gives you a feeling of strength and vigor. You gain a +2 bonus to your PS score for 1d4+1 hours.
Hunter's Stew: 6sp/bowl
Cuts of wild game simmered with pickled vegetables concoct this hearty stew. It is the perfect meal after hunting in the frosty woods. A favorite of woodsman and hunters alike, this dish is the comfort food of the Daishull elves.
Sleep Beneath The Trees
The Whitewoods Inn is a full service resort as well as a rest stop for weary travelers. In addition to the staff members listed above, there are a number of kitchen, housekeeping and general service staff members on site. Daishull Rangers provide security for the affluent clientele.
The inn has seven standard rooms for travelers. Small but comfortable, each room contains 2 bunk beds and a small table: suitable for map reading, in-room dining or writing bad poetry while staring out the leaded glass windows at the snow-capped trees.
Nobles — or those able to pay the hefty price — enjoy a higher standard of accommodation. Called the Noble Suites, these rooms are lavishly appointed suite and includes Aqueen sized bed and bunk beds for servants. Here, couches and chairs offer a place to relax. A large table allows in-suite dining or the conducting of business.
Rumors & Secrets
Noble Marriage
With a vice grip on the lowest nobility class, Lord Blythwin Dae`Coven is closer to being an untitled peer than advancing his status. He spends his time entertaining other petty nobility and those in the upper echelons of society, as a means of creating a notorious - but respectable enough - reputation. His intent is to impress the recently widowed Baroness of Aliscanth in an attempt to secure her favor … and her hand in marriage. Instead, rumors have sprouted that Blythwin is responsible for the Duke's untimely demise, intentionally leaving the Baroness vulnerable and desperate to save her fortune. Convinced of Blythwin's involvement in the Baron's death, the handmaids of the Baroness seek justice. They are looking to hire adventurers with stealth and intelligence to investigate and find evidence of Blythwin's misdeeds.
Mysterious Deaths
Recently there has been series of mysterious deaths, including the massacre of an entire hunting party. Each case appears to be the work of an owlbear. Dakath and his staff are trying to keep this secret. Rhys believes that an ancient deity has awakened, choosing to manifest as an exceptionally strong — and large — owlbear. Some believe the deity is angry over trespassers. These trespassers unknowingly desecrated the resting place of the old gods in the deep woods. Adventurers who earn Rhys's trust may learn of this dilemma and receive an invitation to hunt down this spirit or try to reason with it.
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