Soul Reaver Clans
Every vampire is weak against sunlight and fire but some of the clans are morso that others. At the age of 600 the vampires become ELDERS and get a + 20 to every stat. These vamps have no appearence. Every vamp gets 25 to divide between each stat and 25% to divide between % stats. When you grow levals you get 10 to divide between stats and 10 % to divide between % stats.
Razelian
The Razelian clan gets wings like Raziel after 1000 years but there body get lighter to help you fly.You would get a wee bit stronger a lot faster but can be folded like a cardboard box.They get a + 1 to Str and + 1 to Vit after 500 years and they get a - 2 to str and -+2 to dex after 1000 years.
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Turelian
The Turelian clan gets stronger when they are 1000 years old but they get heavier which slows them down a bit. They get a + 2 to str, +2 to atk, - 1 to dex, +1 to def after 500 years and +4 to str, +4 to atk, +2 to def and -2 to dex after 1000 years
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Zephonian
The Zephonian clan looks like insects(spiders). They get incredably fast when they are 1000 but fire and sunlight do twice as much damage than it does to normal vampires throghout there existence.They get a +1 to dex, + 1 to spr and a -1 to def after 500 years and they get a + 2 to dex, + 2 to spr and a -2 to defense after 1000 years.
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Rahabian
The Rahabien clan has overcame the vampires greatest weakness they can swim in water. In the water they cannot be beaten but they can onland. The sunlight does twice as much damage. They get a +2 to dex +1 to mag and a -1 to def after 500 years and they get a +4 to dex, +2 to mag and a -2 to def after 1000 years.
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Dumahin
The Dumahin turn into huge vampires covered in heavy armour and phisical attacks won't do a lot of damage when they are 1000. But fire does double damage to them. They get a +1 to def, +1 to str and a -1 to dex after 500 years and they get a +2 to def, a +2 to str and a -2 to dex after 1000 years.
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Melchaihin
These vampires can walk trhough walls and gates throughout their existance.Their body becomes frail and weak when they are 1000 but they become incediblay fast. They get a -2 to def, -2 to str, +2 to mag and +1 to luck after 500 years and they get -4 to def, -4 to str, +4 to mag and +2 to luck after 1000 years.