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Directions List: WEB VERSION: Newbie Areas:Mud School - u, 3n (start here and run til lvl 6) Graveyard –8s, 2e, s, open grate, s - *Note: The key loads on the Sexton Aerial Castle – s, 2u, enter island, 4n Newtonia 1s, 7w, 3s, 1e, 1s, 1e, 2s, 1w, 4s Chess Match – n, enter chess Mushroom Caves: 1s, 5e, 3n, 2e, d, 4n, d, n The Mighty Tree – s, 13w, climb tree Kilderry – s, 4w, 3n, 3w Gangland: 1s, 3w, 5s, e Novice Areas:Seaport of Sanderling – 4s, 2e, 2s, 4w, n Dreamland *beginning* - 1s, 4w/e, 3n, 2e/w, 1n, 3e Gnome Village 1s, 7w, 3s, 1e, 1s, 1e, 2s, 1e Hobgoblins – From Gnome Village Entrance, 6e, n, 2e High Seas – 4s, 2e, 2s, 10e Sorpigal Sewers – From Gangland Entrance, s, e, s, e, s, e, s, w, 5s, d Enchanted Woods – s, 4w, 3n, 2e, n, 7e, 2s, 2w, n Mayfair and Underneath Gnomes – From Gnome Village Entrance, 2e, 3n, 4w, d, enter ramp S.Apiary – s, 4w, 3n, 2e, n, 3w, n N.Apairy: 1s, 4w/e, 3n, 2e/w, 1n, 3w, 8n (aggro/poison +20 recommended) Astoria – s, 5e, 3n, 2w, 6n, 3e, open gate, n – *Note: The key to the gate loads on the wandering pilgrim
Delcim Section (Astoria) The Universe – From Aerial Castle Entrance, 8n, e, 5u, open portal, 4n
Intermediate:Arachnos – s, 13w, s, w, u - *Note: This area is not currently in Lizard Caverns – s, 7e, 4s, 3w Morrowindl – 4s, 2e, 2s, 7w, n Aborlon – From Morrowindl Entrance, 3n, 2w, 2u, 5n, d, n, open grand - *Note: Key loads on owl Mound of the Minotaurs – s, 7e, 4s, enter mound Palm Tree (In Maze): 1s, 7e, 4s, enter mound, 5s, 1w, 3s, 1e, 2s, 1e Centaur Woods – s, 13w, s, 3w, 2n, e, u Forest (in Centaurs) AGGRO 1s, 13w, 1s, 3w, 2n, 1e, u, 3w, 2n, 1w, d Rivendell – s, 7w, 4n Elemental Canyon – s, 17e, 5s, w, 2n - *Note: This area is not currently in Mines of Moria – 4s, 2e, 4s, w, n Newt Nativity - Note: This area is not currently in Tower of High Sorcery – s, 7e, 10n, 2e, 4n, 5e, 2n, 3s, w, s, n, enter rock - *Note: Watch out for aggro shadow guardians Chapel Catacombs – From Graveyard Entrance, 4s, open door, s, open altar,d - *Note: Key loads on priest Swamps – 1s, 11w, 2s, 1w, 1s, 1e, 4s Lost City of Thalos – s, 20e, 4s, 2e Krys'kath Kingdom – From Desolate Swamp Entrance, 4s, 5w, n Loch Fin – s, 5e, 3n, 2w, 6n, 5e, s, 5e, s, e, 2n Loch Fin long Dirs to Eastern Crossing -- 1s, 17e, 2n, 1e, 2n, 1w, 6n St. Collins – s, 8w, 4s, 2e, 4s, open mesh, e, n, open gate, s Behind the Mirror – From Aerial Castle Entrance, 7n, e, u, s, enter mirror Kryzhtyn's Rock New York City – From Mirror Entrance, 4w, n, open car - *Note: Key loads on Michael Rainbows Edge- s, 20e, 3n *Note- Key loads with guards Silverdale – s, 7e, 10n, 2e, 8n, enter town Trail to Mintia – s, 7e, 10n, 2e, 4n, 4e, 2n, 3e, s Sedrytes Gates (In Swamps): 1s, 11w, 2s, 1w, 1s, 1e, 9s, 5w, 1n Echo Caves: Long Dirs - 1s, 4w or e, 3n, 2 west or east,6n, 5w, 1s, 3w, 1s, 4w, 1n Archipelago Island: (in Sea of Dreams) 1s,8w, 9s, 9e, 4s Pixies: 1s, 7w, 2s, 1e, 1s, 1e, 2s,11w Barren Sea in (Tundra): 1s, 7e, 10n, 2e, 7n, 4w, 7n, 3e Sea of Dreams - 1s, 8w,9s, 1e, 1s AdvancedCastle of Dark - 1s, 12w, 3n, 1w, 1n Drow City – s, 7e, 4s, 2e, s, 2e, d, open fox Everwinter – s, 7e, 10n, 2e, 4n, 4e, 2n, e, 2n Hill Giants – s, 7e, 10n, 2e, 5n, 3w, n Khromillidor: 1s, 7e, 10n, 2e, 5n, 1w, 1n Mantari Tower – s, 7e, 10n, 2e, 7n, 2w, 5n, 2w The Blight Castle of the Light – s, 12w, 3n, e, 4u Druid's Keep – s, 8w, 7n, e, open knot, d Druid's Keep Long Dirs -- 1s, 13w, 2n, 3e Etemophobia ( Giant Forest ) – s, 13w, 6n Paradise – From Behind the Mirror Entrance, 9w, open gateway - *Note: Key loads on bears Pridith – 4s, 2e, 2s, 15w, n, 2w Mount Parnassus 1s, 7e, 10n, 2e, 4n, 4e, 2n, 1w, 1n (Need Fly) Aggro, Good HARD Orcish Hordes – s, 7e, 3n, 2e (I think) Ruins of Damar – s, 13w, 2n, 2w, 3n, open gate, n - *Note: Key is on guard Tarin - Sienna Carnival – Moves along the road, portal to tabasco Cloud Giants – From Hill Giants Entrance, 3n, 3e, n, open gate - *Note: Key loads on guards Crystal Castle: 1s, 7e, 10n, 2e, 10n,4e Evermist – From Enchanted Forest Entrance, 4n, w, n, open waterfall, 3d Naiad's Pool – From Druid’s Keep Entrance, 7e, d Paradise Mall – From Paradise Entrance, 4w, s Charwarma Forest – s, 7e, 10n, 2e, 7n, 3e, n Northern Frozen Sea Clock Tower of Bale'Nor – s, 13e, 3n Troglodyte Caves Charwa Forest: 1s, 7e, 10n, 2e, 7n, 2e Zyekia s 7e, 3s, e, n, e, n, e, e, 2n, e, 5n Expert:Iceberg Palace – From Tundra Entrance, 3w, 2e, s, w, enter iceberg Afterlife – 9s, e, s, 2e, 2s, 3e, s, w, s, enter cathedral, enter portal Vhryllian Cleft Wastelands/Underworld – s, 25e, 8n Castle of Thelia – s, 13w, s, 3w, 3n Olympus- s,7e, 10n, 2e, 4n, 4e, 3n Sorpigal Museum – 9s, e, s, open east gate, 2e, 2s, 2w, n The Tundra - s, 7e, 10n, 2e, 7n, 4w, 3n Camp in Tundra (in tundra) 1s, 7e, 10n, 2e, 7n, 4w,9n 4w Duergers: (in tundra) 1s, 7e, 10n, 2e, 7n, 4w, 15n Main/Auxillary Matrix Nightmare Mansion – From Carnival Entrance, 8n, 4w, enter gates Draconia – s, 17e, 2n, e, n, 2e,n Harpies in the Clouds Negative Astral Plane Stargazer's Castle - 1s, 20e, 3n The Dark Castle - Zombie Cathedral – From Tundra Entrance, n, w, 6n, w, u, Nethrol Pikipski: 1s, 11w, 2s, 1w, 1s, 1w, 1s, 1w, 1n, 3w Positive Astral Plane Qritcil Clutch - s,4w,3n,2e,6n,4w,s,2w,n Shaolin Monastary – s, 13w, 17n, e, 2n Valhalla – From Tundra Entrance, 3w, 2e, n, w, n, e, enter ship, open bark, e, 2u, n Island Spire of Pseudaluce
Veteran/Suicidal:Antmen Village Death Kingdom Demon Dryads Enfania 1s, 11w, 2s, 1w, 1s, 1w, 1s, 1w, 1n, 2w, 4n, enter bush, 2e Hu'uti Headhunters Klingon Homeworld Myrnhael Keep Birdman's Castle City of Zamar – s, 17e, 5s, w, 2s, w, s, 2w, n, w, 15s, 20w, open gate, n Ironforge – s, 7e, 3n, e, n, open portcullis, n, open portcullis, n Kingdom of Naryia Meresis Mermen Shyntoa's Diary of the Daine – From Museum Entrance, n, 3e, 6n, 2w, enter book Starship Enterprise – From Universe Entrance, 2e, 2n, e, d, e, enter enterprise Chaos Realm Lizard Rock Assassin's Guild Githyanki Lower Enfans Pikipsi Dungeons Battlefield of Jundlehem Crystal Dungeon – From Crystal Keep Entrance, 2e, 2n, 3e, n, open cellar, d The Tower of Phyraz Circle of Five Pikipski: 1s, 11w, 2s, 1w, 1s, 1w, 1s, 1w, 1n, 3w
Service Areas for Characters:Skillmaster (near Gnomes) 1s, 7w, 3s, 1e, open door, 1n 1s, 8w, 9s, 1e, 1s, 1w, 1n Jacques DeMornay (Pal Quest) 2e, 1n, 1e, u - Timewarp Clanhall Casino: s 3w 4s e n '
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