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Character Types


Fighter: HP: 75
MP: 5
Str: 12
MagAtk: 2
Weapon: Broadsword (+5)
Special: Cover: draws next attack toward you and cannot be directed to anyone else. (does not use your attack for that turn).
Spells: May only learn Level 1 Black and White Magic. Gets first Level 1 spell at level 3, then again at 6, then again for each 3 levels after that.

Black Mage: HP: 45
MP: 35
Str: 3
MagAtk: 12
Weapon: Knife (+2 Str.)
Special: none
Spells: May learn up to Level 9 Black spells. Gets a new spell every even level (2,4,6,etc..). May begin learning Level 2 spells after level 5, Level 3 spells after level 10, Level 4 spells after level 15, and so on up to Level 9.

White Mage: HP:50
MP: 35
Str: 2
MagAtk: 10
Weapon: Rod (+1 Str.)
Special: none
Spells: May learn up to Level 9 White spells. Gets a new spell every even level (2,4,6,etc..). May begin learning Level 2 spells after level 5, Level 3 spells after level 10, Level 4 spells after level 15, and so on up to Level 9.

Red Mage: HP: 55
MP: 25
Str: 6
MagAtk: 6
Weapon: Flail (+3 Str.)
Special: none
Spells: May learn up to Level 5 Black and White spells. Gets a new spell every even level (2,4,6,etc..). May begin learning Level 2 spells after level 4, Level 3 spells after level 8, Level 4 spells after level 12, and so on up to Level 5.

Thief: HP: 50
MP: 15
Str: 5
MagAtk: 4
Weapon: Whip (+3 Str.)
Special: Initiative: Thief will always attack first in combat. (if 2 theives are fighting each other a roll is neccessary).
Spells: May learn up to Level 4 Time Magic. Gets a new spell every 8 levels (8,16,etc..). He can learn the next level spell after he learns all spells form the previous level.

Dragoon: HP: 65
MP: 10
Str: 8
MagAtk: 3
Weapon: Lance (+4 Str.)
Special: Jump: The Dragoon may use the jump attack 3 times per spar or battle. This multiplies the damage of your attack by 1.5
Spells: May learn up to Level 2 Black Magic. Gets a new spell every 5 levels (5,10,etc..). May only learn level 2 spells after learning all level 1 spells.

Monk: HP: 60
MP: 0
Str: 9
MagAtk: 0
Weapon: Fists (+1 Str.)[this will increase by 1 every 3 levels]
Special: Critical: the Monk may designate any one attack in the spar or battle to be a critical hit. This attack cannot be blocked or reduced.
Spells: None

Guardian: HP: 60
MP: 10
Str: 10
MagAtk: 4
Weapon: Rapier (+4 Str.)
Special: Null: May nullify (block) one attack per spar or battle after damage is determined.
Spells: May learn up to Level 2 White and Black Magic. Gets a new spell every 4 levels (4,8,12,etc..). Can learn level 2 spells after level 16.

Chemist: HP: 80
MP: 20
Str: 4
MagAtk: 6
Weapon: Staff (+1 to Str.)
Special: Double: The Chemist may use an item and then attack in the same turn.
Spells: May learn up to Level 4 White Magic. Gets a new spell every even level (2,4,6,etc..). May begin learning Level 2 spells after level 4, Level 3 spells after level 8, Level 4 spells after level 12.

Time Mage: HP: 55
MP: 35
Str: 5
MagAtk: 9
Weapon: Time Orb (+2 Str.)
Special: none
Spells: May learn up to Level 9 Time Magic. Gets a new spell every 3 levels (3,6,9,etc..). May begin learning the next level spells after all previous level spells have been learned.

Soldier: HP: 55
MP: 10
Str: 7
MagAtk: 3
Weapon: Gunblade (+ 1 Str.)[this will increase with each level]Gunblade Strike: Whenever the Soldier uses a physical attack he must roll a die equal to the Str. of his gunblade (ie. if his gunblade is +7 Str. roll 1d7). the number rolled is the strength of the gunblade for that turn.
Special: Gunblade light: Can heal himself with an attack once per spar .Ex...::gunblade light:: rolls 1d60 gets a 40. add 40 to str and heal soldier for that much damage.(does not use an attack).
Spells: He may learn Level 1 White Magic. He learns a spell every 4 levels (4,8,etc..).

Engineer: HP: 60
MP: 20
Str: 6
MagAtk: 5
Weapon: Pistol (+ 3 Str.)
Special: Multi-Cast: May cast one spell from each Black, White, and Time magic in a single turn once per spar or battle.
Spells: May learn up to Level 2 White, Black, and Time Magic. Can learn a new spell every 3 levels (3,6,9,etc..) and may learn Level 2 spells after level 9.