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Attacks

Physical Attacks Hand to Hand Combat:
Punch Combo:A series of punches, everyone starts with this Damage:3% of KI Requirements:None>
Kick Combo:A series of kicks, everyone starts with this Damage:3% of KI Requirements:None>
Punch&Kick Combo:A combination of kicks and punches Damage:4% of KI Requirements:None>
Knee&Elbow Combo:A knee to the gut, followed by a hard elbow to the back of their head Damage:5% of KI Requirements:None>
Stunner Punch:A hard punch to the opponents gut Damage:Stuns opponent for 2-3 goes Requirements:None>
Fury Kick:A stiff kick to the side of your opponents head Damage:Stuns opponent for 2-3 goes Requirements:None>
Dynamite Kick:Used by Hercule against Cell to no affect Damage:5% of KI Requirements:None>
Megaton Punch:Used by Hercule against #18 in the 25th Tenkachi Budoukai Damage:5% of KI Requirements:None>
Hammer Hit:Used alot by Vegeta and Trunks, user holds fists together and brings them down like a hammer Damage:6% of KI Requirements:None>
Backhand Chop:User chops the back of their opponents neck, usually after dodging Damage:20% of SP Requirements:Must Have Zanzoken>
Skull Bash:User flys head first at their opponent Damage:8% of KI Requirements:Must have Bukujutsu>
Gravity Slam:User grabs opponents ankle after dodging a kick, lifts them into the air and slams them to the floor Damage:10% of KI Requirements:None>
Roundhause Kick:A fast kick to your opponent Damage:6% of KI Requirements:None>
Spinebuster:A direct blow to your opponents spine, used by Perfect Cell on Vegeta Damage:25% of KI Requirements:PL of 1'000>
Dodging Moves: Bukujutsu:The ability to fly using your own KI Damage:Allows you to dodge moves up to tice your SP Requirements:None>
Zanzoken:User moves so fast that they leave an after image of themselves and attack from a different location Damage:Can dodge moves up to 10x your SP Requirements:SP of 15'000.
Instant Translocation:User puts 2 fingers to their forehead and thinks of a location and automatically appears there. When used in battle it is the same as Zanzoken Damage:Can dodge any attack Requirements:L of 1'000'000 and Yardrat Training> Blade Attacks:
Omni-Slash:User slices through their opponent Damage:100% of PL Requirements:PL of 10'000 and must have a sword>
Omni-Buster:User puts their Ki into their blade and fires out the blades of energy Damage:50% of KI Can only be dodged with Instant Translocation Requirements:PL of 250'000 and Sword>
Multiple-Slashes:You slash furiously at your opponent (More Effective in the hands of a faster fighter) Damage:30% of SP Requirements:SP of 200'000 and Sword>
Tail Slash:Cuts off a Saiyans Tail Damage:None Requirements:None>
Kikou Ha:User fires 2 standard energy blasts Damage:10% of KI Requirements:PL of 500>
Bakura:User raises 2 fingers releasing a huge explosion decimating the surrounding area Damage:15% of KI to everyone on battle field Requirements:PL of 1'000>
Renzoku Energy Dan:User fires hundreds of energy blasts like a machine gun Vegeta's trademark attack Damage:20% of KI Requirements:PL of 1'500>
Dondonpa:A single blast fired from one finger which explodes upon impact. Used by the Crane Master Damage:5% of KI Requirements:Crane Master Training>
Go-Dondonpa:A five fingered blast used by Vegetto Damage:25% of KI Requirements:Dondonpa&PL of 30'000>
Masenko:User collects energy above his head and unleashes it in an energy beam. Used by young Gohan Damage:20% of KI Requirements:PL of 5'000>
Chou-Masenko:Same as above but much more powerfull Damage:40% of KI Requirements:Masenko&PL of 50'000>
Gallet Gun:User bends 1 knee and gathers energy at waist level releasing a strong energy beam. Vegeta's planet Damage:30% of KI for each turn charged Requirements:PL of 45'000> DESTROYING ATTACKS
Big Bang Attack:User gathers a huge ball of enery and sends it flying towards their opponent Damage:40% of KI Requirements:PL of 80'000>
Kamehameha:User gathers energy behind their waist with their hands cupped, and brings their arms forward releasing the devestating beam of energy Goku's Trademark Attack> Damage:15% of KI for every turn charged Requirements:Master Roshi Training/
Chou-Kamehameha:As above but more powerfull Damage:30% of KI for every turn charged Requirements:Kamehameha>
Mega-Kamehameha:As above, but much more powerfull Damage:50% of KI for every turn charged Requirements:Chou-Kamehameha&PL of 100'000>
Kamehameha Warfare:The ability to deflect energy blasts using Kamehameha Damage:Person with the lowest PL looses, taking half the damage of their own attack Requirements:Kamehameha>
Big Bang Kamehameha:Fusion of the Kamehameha and Big Bang Attack's Used by Gogeta and Vegetto Damage:60% of KI for every turn charged Requirements:Fusion, Kamehameha, Big Bang>
Final Flash:User stretches out arms and gathers energy, then brings them together and unleashes a brutal blast Damage:40% of KI for each turn charged Requirements:PL of 10,000>
Final Shine:Same as above but more powerfull, used by GT Vegeta Damage:80% of KI for each turn charged Requirements:Final Flash&PL of 50'000>
Final Kamehameha:Fusion of Kamehameha and Final Flash, used by GT Gogeta Damage:150% of KI for each turn charged Requirements:Fusion, Final Shine, Mega-Kamehameha and SSJ4>
Final Attonement:User forces all of their energy into a huge explosion Damage:200% of PL Requirements:PL of 4'000'000 and SSJ2 Cannot be dodged>
Barrier:User creates a shield for 3 turns. Requirements:PL of 500'000>
Burning Attack:User does some wierd arm movements, then brings their hands together with thumbs and fore-fingers touching firing a huge blast which explodes on impact Future Trunk's Trademark KI attack Damage:35% of KI Requirements:PL of 20'000>
Finishing Buster:Same as above but much more powerful Damage:80% of KI Requirements:PL of 50'000&Burning Attack>
DragonFist:User flies towards their opponent and uppercuts them as a golden dragon extends from their arm, this is SSJ3 Goku's strongest attack Looks similar to the Dragon Uppercut in street fighter Damage:90% of KI Requirements:PL of 15'000'000 and SSJ3>
Super Ghost Kamikaze Attack:User spits out a ghost-like replica of themselves which homes in on the target then explodes on impact. Used by Gotenks Damage:55% of KI Requirements:PL of 50'000>
Spirit Bomb:User gathers energy from all living things and channels it all into a ball which is then thrown at the opponent, used by Goku against Vegeta in the Saiyan Saga Damage:90% of KI +50% for every extra turn charged Requirements:King Kai Training>
Super Spirit Bomb:Same as above but more powerfull, used by Goku against Freeza on Namek Damage:180% of KI +100% for every extra turn charged Requirements:Spirit Bomb and PL of 1'000'000>
Special Beam Cannon:User fires 1 straight beam and another spiraling around it causing it to drill into the opponent Damage:30% of KI Requirements:PL of 5'000>
Guided Scatter Shot:User fires hundreds of enegy blasts similar to Renzoku Energy Dan, but the energy balls hang in the air for a second then they all converge on the target causing a huge explosion Damage:70% of KI Requirements:PL of 300'000>
Thunder Flash Attack:Attack used by Pikkon against Goku in the afterlife tournament Damage:80% of KI must be charged for 2 turns Requirements:PL of 500'000 and Bukujutsu>
Purple Comet Flash:Used by Jayce and Burter to double team goku, they become a whirling purple flash Damage:50% of KI for each turn charged Requirements:PL of 250'000 and Bukujutsu>
Hyper Tornado Attack:Used by Pikkon in the Afterlife tournament, user becomes a whirling tornado Damage:70% of SP must be charged for 1 turn Requirements:PL of 250'000 and Bukujutsu>
Destructo Disc:User creates a large disc of energy which can cut through anything Damage:30% of KI Requirements:PL of 40'000
Renzoku Destructo Disc:User fires a Destructo Disc, which splits into 3 which all attack the opponent at once Damage:50% of Ki Requirements:PL of 100'000
SS Deadly bomb:Used by android 13 in movie 7 Damage:70% of KI must be charged for 1 turn RequirementsPL of 200'000:
Omega Blast:Androids answer to Final Flash Damage:40% of KI must be charged for 1 turn Requirements:PL of 40'000
Omega Ray:Same as above but much stronger Damage:80% of KI must be charged for 1 turn Requirements:PL of 300'000&Omega Blast
Gattling Cannon:Janemba used this in movie 12, user opens up their chest releasing a barrage of energy blasts Damage:60% of KI must be charged for 1 turn Requirements:PL of 100'000
Hells Flash:Android 16 used this against Cell, user removes their arms to reveal huge energy cannons Damage:70% of KI Requirements:PL of 200'000
Eraser Cannon:A huge energy blast from the mouth Damage:80% of KI Requirements:PL of 250'000
Freeza Beam:A small beam from one finger Damage:30% of KI Requirements:100'000
Eraser Cannon:Large powerfull KI blast from the mouth Damage:80% of KI Requirements:PL of 150'000
Genocide Attack:Majin Buu used this move to kill every single human on Earth Takes 2 turns to charge, can only be dodged with Instant Translocation Damage:90% of KI to everyone on the battlefield Requirements:PL of 200'000
Death Ball:User creats a large ball of KI at the tip of their finger Used by Freeza to blow up Vegeta Damage:90% of KI Must be charged for 1 turn Requirements:PL of 200'000
Super Death Ball:Same as above but more powerfull, used by Cooler in movie 5 Damage:180% of KI Must be charged for 2 turns Requirements:PL of 1'000'000

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