This entire section is devoted solely to enemies. Enemy stats do about the same as normal squirrel stats, which are described in more detail in chapter 5. These stats determine the amountof damage they do to you, what HP they have, etc. These are only to be used as guidelines:There will be a "Monsters" section in each mission, that give specific statistics. If you want, you can think of this section as "Templates", and the mission creator adds his own overlays.
  There are three main types of monster confrontations:
1. Random map encounters:These sort of attacks happen on the overworld or in dungeons. They are completely random, and may happen on every turn, or never. These are the best for wandering about, to gain experience.
B. Avoidable encounters:These sorts of attacks are completely avoidable, if you use caution and/or have the proper stats to avoid it. For example, there might be a bad guy who tells your character "Give me 15 gold or I'll kill you!". You then can either give him 15 gold or get attacked.
Lastly, we have Bosses. You cannot avoid a boss attack. You either defeat him, or he flosses his teeth with squirrel fur for the next three weeks.

  So here we go, on to the actual enemy part. I classify them by their genus, and the mission creator gets to create the actual species. Please note:These monsters can be tailored to fit the party at the narrator's discretion. The genii are organized in alphabetical order.
BLOBS
EVADE:2
AIM:3
STAMINA:2
HEALTH:2
STRENGTH:3
HP:8


BIRDS
EVADE:5
AIM:1
STAMINA:2
HEALTH:3
STRENGTH:4
HP:10


CARDASSIANS
EVADE:15
AIM:10
STAMINA:12
HEALTH:7
STRENGTH:13
HP:42


EUPHONIUM MASTER
EVADE:4
AIM:20
STAMINA:5
HEALTH:8
STRENGTH:8
HP:26


HUMANS
EVADE:10
AIM:8
STAMINA:8
HEALTH:10
STRENGTH:7
HP:36


M.A.N.O.R.C.A. BROOMERS
EVADE:15
AIM:12
STAMINA:8
HEALTH:20
STRENGTH:9
HP:56


MUTANTS
EVADE:4
AIM:4
STAMINA:15
HEALTH:5
STRENGTH:16
HP:40


ORANGE FLYING BOOGERY-THINGS
EVADE:15
AIM:12
STAMINA:8
HEALTH:20
STRENGTH:9
HP:56


POLKA MASTERS
EVADE:15
AIM:12
STAMINA:8
HEALTH:20
STRENGTH:9
HP:56


QA'PLA GUY'S EVIL MINIONS
(You may be wondering why Qa'Pla Guy would have evil minions to battle in the first place. Yes, it makes little sense, but I'd like to think that it's part of a vast government cover-up tied in with aliens. Of course, whether or not it's true is up to your narrator's discretion)
EVADE:15
AIM:12
STAMINA:8
HEALTH:20
STRENGTH:9
HP:56

  More races to come, probably in the expansion pack. Until then, let's leave...

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