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Welcome to the dark world of the Silverflame world WereKind,as with in here you will find all there is to know of the werekind.Some call them cursed creatures,other call them just one of those races Blackland created.you decide!There are things that you will find here about the Werekind both strengths and weaknesses.They are of various size,as they are of various weight as well.They Werekind has three forms:
Homid form:this is there human form,elven form,or what ever race they were to begin with.This is the one they usually are in during the day.
Animal form:this is the animal form that they have.This is such as a wolf,bear,rat,cat,badger,tiger,etc.they are in this form about 20 percent of the time of there life time roughly.
WarriorForm:this is the humaniod animal form.Such as the WereWolf form.this the Werekind is in at night usually.this is when they are most dangerous.Even in this form they can be rational,and reasonable.They will not kill without reason most of the time.They are usually defensive creatures.They hunt for food ,and the like.They usually only kill those who are hunting them.So they are more into self preservation then murder.
strengths,skills,abilities:
1.The WereKind get a plus 5 to strength to start.
2.The WereKind get a plus 5 to dexterity to start.
3.Regenerate:they can regeneration 60 hitpoints per hour real time when injured.this is only up to the hitpoints that they have.they cant add more.They can regenerate 4 hitpoints in combat per round.
4.Claws:in warrior form there claws do 8 points damage per level of the Werekind.In animal they do 5 points per level of the Werekind.
5.Bite:in warrior form they do 12 points per level of the Werekind.In animal form they do 10 points per level of the WereKind.
6.Keen Hearing:they can hear all sound with in 210 feet around them.in homid form this is 120 feet.
7.Keen sight:Most of the Werekind types have this .they can see all things with in 1000 feet of them,as if they were 1 foot in front of them.Some animal dont have this too well.Like the WereBat,but they have the radar type effect to know all around them.
8.keen smell:this allows the WereKind to Pick up the scent of all things.This has a 300 feet range.There sense of smell is very acute.They can pick up even the slightest change around them.
9.call lightning:this allows them to invoke a group of five lightning bolts once per day.these bolts do 5 points damage in electrical per bolt.This is per level of the werekind.this is up to 400 points damage.
10.render:this allows the WereKind to do double the damage with there claws once per combat.
weakness,minuses:
1.they get a minus two points to end.
2.they take double the damage from all silver items.
3.they take double the damage from all bless water ,or holy objects.
4.even if they are not evil.they do take half the damage of all items that do damage to evil things.
The Werekind here started when an Infected wolf who was infected with the lychanthorpy gene.Bit a human male.He mated with several females,and they mated with others and so on.WereKind are usually born WereKind on this world,but some being are turned that way by a bite or salvia from a bite to the being.
The WereKind are usually very pack oriented.There usually travel in groups,but you do find a solitary one here ,and there about this world.The Silveflames as the most powerful of the Werekind clans of this world.
They believe the earth as there mother.They are usually protectors of nature ,and that which gives them life.They do thank Blackland for all of creation,as they believe him as Father,but they are more inclined to Worship Yanira,or Meleadeus.
The Werekind have their own art,music,culture,and the like.They live with in forest kingdoms.They live with in Great Werekind cities.They are Healer,Warriors,etc.They have a leader of the Pack Called Alpha Male ,or an Alpha Female.There is a constant Struggle to see who will be leader of the pack.So the Alpha male or Female usually allies themselves with the Strongest members of the pack,so they can protect there claim as Leader.
The Sects
Warrior:This is the sect for those Werekind who have taken on the fighters of the pack.
Healer:These are of the healer sect.they are the ones who heal those who need it.
Mage:This is the sect for those who are the magic users of the packs.
Asassins:These are usually used to asassinate someone who might be a threat to the pack,or its allies.
Thieves:These are the ones who go out ,and steal things that the clan needs to survive and florish.
Arcane Mage:these are the sect that uses the dark arts of magic.they are the evil ones.
Arcane Shaman:these are the ones who use the dark healing magic,and the dark magic to do harm to those who are not of there evil sect.
they are also by the Clan Name as well.They also go by the order of the clan as well.First order being the highest ranking clan,and in this case here it is the Silverflame clan,but Make no mistake there are other clans that are constantly taking to take there position in the way of things.