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SPELLS










FIRE MAGIC




BEZERK
Most used by orc shamans to control the bezerk rate of an orc. This spell makes the target goes totally bezerk and gives it an attack bonus. It's almost the same as frenzy but not as powerful and the target doesn't get a penalty for it's defense.

EXPLOSION
This spell has the same effect as blowing up several barrels of gunpowder. Explosion can be cast in many forms, ranging from small fireworks till enormous KABOOMS! It excists as a throwing potion too.

FIREBALL
A fireball is an explosive burst of flame, which detonates with a low roar and delivers damage proportional to the level of the wizard who cast it. Besides causing damage to creatures, the fireball ignites all combustible materials within its burst radius. Besides magic missle, fireball is one of the most basic battle spell

FIRE SHIELD
The fire shield protects it's target versus normal melee attacks. Any creature striking the target with its body or hand-held weapons inflicts damage from the fire shield. Althrough successful resistance and/or attacking water spells dispells the fireshield.

FIRE RAIN
A fire rain is a very powerful and spectacular spell which is similar to the fireball spell in many aspects. It causes large fireballs (or meteors in the more powerful version) to fall and damaging all creatures and buildings within its area of effect.

INFERNO
To target practice is necessary for this spell. It just blasts an explosive burst of flame to the targets direction. It's very effective versus light armored creatures and ignites all combustible materials within its burst radius.

LIGHTNING REFLEXES
The enchanted creature gains a faster reflex and the 'first strike' skill for a day. The reflexes of a 'ligning reflexes' enchanted creature is said to be as fast as lightning.

SACRIFICE
Through the use of this spell, the caster draws upon another friendly person's life force to heal himself, or a third party. For each hit point drained in this manner, the recipient of the spell gains two hit points. This spell has no effect on ethereal, noncorporeal, or nonliving things.

SLAYER
This spell gives the caster the skills of a dragon slayer. Giving him an attack bonus versus large creatures like Titans, Giants, Dragons, Demons, Hydras, Behemoths etc.

SUMMON FIRE ELEMENT
Summon Fire Element It's like a living fireball, a brainless fightingmachine. It's advantage compared to other elementals is it's attacking power and his fireshield. It's has an advantage in hand-to-hand combat but is vulnarable versus water spells.

VULCANO
Vulcano can be cast in several ways. The minor vulcano can be best compared with inferno, only the fire burst from the ground. The major version of vulcano creates an enourmous mountain with lava erupting from it's top, destroying all things in its path. The major version is very rare and more for the godlikes

VISIONS
When a wizard wishes to gain supernatural guidance, he casts a vision spell, calling upon whatever power he desires aid from and asking a question that will be answered with a vision. Visions is mostly used by magicians to predict how strong their opponents are. Not only cast with the power of fire it's found as a spell powered by other elements too.





































































EARTH MAGIC

AIR MAGIC

WATER MAGIC

BLACK MAGIC

WHITE MAGIC

MISC SPELLS

HERBS