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This section will detail two changes we've made to the Ability Score system. Both are rather simple to understand and utilize.
First off, in addition to the standard six ability scores (STR, DEX, CON, INT, WIS, CHA) we've added a seventh score, Appearance (APP). This was first presented as an optional ability score back in the days of 1st Edition, called Comeliness. With the advent of the d20 Book of Erotic Fantasy, we have switched the name of it to Appearance for simplicity and easier recognition of it's function.
With this addition implemented, Charisma becomes more a reflection of your personality and magnetism, with Appearance becoming your rating for actual physical beauty (or lack thereof, depending on your score).
Two other considerations must be taken into account with this system.
First, we'll touch up on the effects of Age on your Appearance score. Juvenile creatures tend to have more attractive, softer, rounder features. Nature or the deities has made them cuter and more loveable than their adult form. They receive a bonus on Appearance-related skill checks. This changes once they hit puberty. Sadly, Appearance declines further with age.
Second, we must make mention of how Appearance works in relation to species other than your own. Creatures tend to be most attracted to members of their own species. Perceptions of other species' Appearance scores are lower.
The last point on Appearance is that it cannot be raised by using the bonus ability points you gain due to leveling. You are born with a certain appearance, and you are stuck with it. However, you can apply Insight bonuses to raise your Appearance permanently, and you can also buy items that raise your Appearance score while they are worn (in other words, magic is the way around it). For those in our high fantasy campaign setting, there is of course the options of plastic surgery and/or biosculpting.
As for actually determining your ability scores, we've implemented yet another option originally taken from the 1st Edition Unearthed Arcana book, which was offered to make sure that you could fulfill the requisite ability scores for specific classes back in the day. In the here and now, we use it to strengthen characters in the areas that will help them out the most based on their class selection.
In essence, everyone now gets to choose which dice amount in the array they roll for each individual score. The array (in d6) is 9,8,7,6,5,4,3. You keep the highest three dice of your rolls for any particular ability as the actual score for that ability (meaning there is a maximum of 18 as normal).
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