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© 2003 Rafael S. Arrais

Drow

For a more in depth description and study into drow, visit here


© 2003 by Pasi Viheriäinen

Racial Abilities:

  • Ability Score Modifiers
    +2 Dexterity, -2 Constitution, +2 Intelligence, +2 Charisma.

  • Spell-Like Abilities
    Once per day, you can cast each of the following as a spell-like ability: Dancing Lights, Darkness, and Faerie Fire. Upon attaining fifth character level, you also gain Detect Magic, Know Alignment, and Levitate. All these abilities function as if you cast them as a Sorcerer of your character level.
    Drow Priests and Priestesses gain additional spell-like abilities through divine favor. These include: Clairvoyance, Detect Lie, Dispel Magic, and Suggestion. There is also a 10% base chance, plus whatever modifier the DM sees fit, per level of gaining additional powers from the following list: Detect Undead, ESP, and Invisibility to Undead.

  • Darkvision
    Drow elves have Darkvision, 120 foot range.

  • Spell Resistance
    Drow have an SR of 11, increased by +1 per character level.

  • Mind over Magic
    You gain a +2 bonus to Will saves vs. spells and spell-like abilities.

  • Enhanced Senses
    Gain a +2 racial bonus on Listen, Search, and Spot checks. If you merely pass within 5 feet of a secret or concealed door, you are entitled to a Secret Door check as if you were actively searching for one.

  • Light Blindness (Ex)
    Abrupt exposure to bright light blinds a drow for 1 round. In addition, drow suffer a -1 circumstance penalty to all attack rolls, saves, and checks while operating in bright light.

Size: Medium

Base Speed: 30 feet

Automatic Languages: Drowic, Elven, Undercommon, home region
Bonus Languages: Abyssal, Common, Draconic, Drow Sign Language, Goblin, Illuskan

Teu-Tel'Quessir (Moon Elves)

Racial Abilities:

  • Ability Score Modifiers
    +2 Dexterity, -2 Constitution

  • Enhanced Senses
    Gain a +2 racial bonus on Listen, Search, and Spot checks. If you merely pass within 5 feet of a secret or concealed door, you are entitled to a Secret Door check as if you were actively searching for one.

    Low Light Vision
    You are able to see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.

  • Magic Resistance
    Have Immunity to Sleep and related magics, and get a +2 save bonus vs. all Enchantment/Charm type magics.

  • Temperature Resistance
    Gain a +1 racial bonus to saves against heat/fire and cold/ice based attacks.

  • Weapon Expertise
    You have Weapon Proficiency in the following weapons: either the longsword, rapier, or elven thinblade; longbows, shortbows, composite long bows, and composite short bows. For each of the weapons above, you also have an attack and damage bonus of +1.

Size Medium

Base Speed: 30 feet

Automatic Languages: Elven, Common, home region
Bonus Languages: Aurun, Chondathan, Gnoll, Gnome, Halfling, Illuskan, Sylvan

Ar-Tel'Quessir (Sun Elves)

Racial Abilities:

  • Ability Score Modifiers
    +2 Intelligence, -2 Constitution

  • Enhanced Senses
    Gain a +2 racial bonus on Listen, Search, and Spot checks. If you merely pass within 5 feet of a secret or concealed door, you are entitled to a Secret Door check as if you were actively searching for one.

    Low Light Vision
    You are able to see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.

  • Magic Resistance
    Have Immunity to Sleep and related magics, and get a +2 save bonus vs. all Enchantment/Charm type magics.

  • Temperature Resistance
    Gain a +1 racial bonus to saves against heat/fire and cold/ice based attacks.

  • Weapon Expertise
    You have Weapon Proficiency in the following weapons: either the longsword, rapier, or elven thinblade; longbows, shortbows, composite long bows, and composite short bows. For each of the weapons above, you also have an attack and damage bonus of +1.

Size: Medium

Base Speed: 30 feet

Automatic Languages: Elven, Common, home region
Bonus Languages: Auran, Celestial, Chondathan, Gnome, Halfling, Illuskan, Sylvan

Sy-Tel'Quessir (Wild Elves)


© 2004 Gillian Meredith Smith

Racial Abilities:

  • Ability Score Modifiers
    +2 Dexterity, -2 Intelligence

  • Enhanced Senses
    Gain a +2 racial bonus on Listen, Search, and Spot checks. If you merely pass within 5 feet of a secret or concealed door, you are entitled to a Secret Door check as if you were actively searching for one.

    Low Light Vision
    You are able to see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.

  • Magic Resistance
    Have Immunity to Sleep and related magics, and get a +2 save bonus vs. all Enchantment/Charm type magics.

  • Temperature Resistance
    Gain a +1 racial bonus to saves against heat/fire and cold/ice based attacks.

  • Weapon Expertise
    You have Weapon Proficiency in the following weapons: either the longsword, rapier, or elven thinblade; longbows, shortbows, composite long bows, and composite short bows. For each of the weapons above, you also have an attack and damage bonus of +1.

Size: Medium

Base Speed: 30 feet

Automatic Languages: Elven, Common, home region
Bonus Languages: Gnoll, Illuskan, Orc, Sylvan, Tashalan

Wood Elves

Racial Abilities:

  • Ability Score Modifiers
    +2 Strength, +2 Dexterity, -2 Constitution, -2 Intelligence, -2 Charisma

  • Enhanced Senses
    Gain a +2 racial bonus on Listen, Search, and Spot checks. If you merely pass within 5 feet of a secret or concealed door, you are entitled to a Secret Door check as if you were actively searching for one.

    Low Light Vision
    You are able to see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.

  • Magic Resistance
    Have Immunity to Sleep and related magics, and get a +2 save bonus vs. all Enchantment/Charm type magics.

  • Temperature Resistance
    Gain a +1 racial bonus to saves against heat/fire and cold/ice based attacks.

  • Weapon Expertise
    You have Weapon Proficiency in the following weapons: either the longsword, rapier, or elven thinblade; longbows, shortbows, composite long bows, and composite short bows. For each of the weapons above, you also have an attack and damage bonus of +1.

Size: Medium

Base Speed: 30 feet

Automatic Languages: Elven, Common, home region
Bonus Languages: Chondathan, Draconic, Gnome, Goblin, Gnoll, Sylvan

Page Last Updated May 5th, 2005

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