Welvrak

NAME: "Welvrak"
RACE: Goliath
TEMPLATE: Feral
GENDER: Male
AGE:
EYES: Emerald
HAIR: None
SKIN: Mottled Gray
SPEED: 30 ft
CLASS LEVEL HD
1)Barbarian* 1 d12
2) -- --
3) -- --
4) -- --
5) -- --
6) -- --
7) -- --
8) -- --
ALIGNMENT: CN
CHAR LEVEL: 1
ECL: 3
EXPERIENCE: 3000
SKILL POINTS: 0/16
HIT POINTS: 14
SIZE: Medium
HEIGHT: 8'0"
WEIGHT: 400 lbs

STAT VALUE MOD
STR 24 +7
DEX 10 +0
CON 15 +2
INT 10 +0
WIS 10 +0
CHA 8 -1
STR FEAT VALUE
OVER HEAD: 700
OFF GROUND: 1400
PUSH/DRAG: 3500
LT LOAD: 233
MED LOAD: 466
HVY LOAD: 700
MONEY AMOUNT
COPPER 100
SILVER 4
ELECTRUM 0
GOLD 85
PLATINUM 30
( ) --

SAVING THROW TOTAL = BASE + STAT MOD + MAGIC MOD + MISC MOD
FORTITUDE 4 = 2 + 2 + 0 + 0
REFLEX 0 = 0 + 0 + 0 + 0
WILL 0 = 0 + 0 + 0 + 0

AC
AC = Base + DEX + SIZE + ARMOR + SHIELD + NAT + MISC
21 = 10 + 0 + 0 + 5 + 0 + 6 + 0

VARIANT AC FORMULA = ADJUSTED AC
FLAT FOOTED Subtract DEX mod and similar bonuses = 21
TOUCH Excludes Shield, Armor, Natural = 10

INITIATIVE = DEX MOD + MISC
0 = 0 + 0

MELEE BONUS = BASE ATTACK + STR MOD + SIZE MOD + MISC
8 = 1 + 7 + 0 + 0
RANGED BONUS = BASE ATTACK + DEX MOD + SIZE MOD + MISC
1 = 1 + 0 + 0 + 0

WEAPON/ATTACK FORM ATTK+ DMG+ DMG CRIT RANGE
Greatclub +1 +9 +8 2d8 x2 --
Claw x2 +7 +7 1d8 x2 --

SKILL NAME KEY SKILL MOD = KEY MOD + RANKS + MISC MOD
Appraise INT 0 = 0 + 0 + 0
Balance DEX -4 = 0 + 0 + -4
Bluff CHA -1 = -1 + 0 + 0
Climb STR 6 = 7 + 3 + -4
Concentration CON 2 = 2 + 0 + 0
Diplomacy CHA -1 = -1 + 0 + 0
Disguise CHA -1 = -1 + 0 + 0
Escape Artist DEX -4 = 0 + 0 + -4
Forgery INT 0 = 0 + 0 + 0
Gather Information CHA -1 = -1 + 0 + 0
Handle Animal CHA -1 = -1 + 0 + 0
Heal WIS 0 = 0 + 0 + 0
Hide DEX -4 = 0 + 0 + -4
Intimidate CHA 2 = -1 + 3 + 0
Jump STR 6 = 7 + 3 + -4
Knowledge(Nature) INT 1 = 0 + 1 + 0
Listen WIS 3 = 0 + 3 + 0
Move Silently DEX -4 = 0 + 0 + -4
Perform([Untrained]) CHA -1 = -1 + 0 + 0
Ride DEX 0 = 0 + 0 + 0
Search INT 0 = 0 + 0 + 0
Sense Motive WIS 2 = 0 + 0 + 2
Spot WIS 0 = 0 + 0 + 0
Survival WIS 1 = 0 + 1 + 0
Swim STR 3 = 7 + 0 + -4
Use Rope DEX 0 = 0 + 0 + 0

FEATS
Simple Weapon Proficiency
Martial Weapon Proficiency (All)
Armor Proficiency (Light)
Armor Proficiency (Medium)
Shield Proficiency (except Tower)
Tireless

GEAR/ITEM
Greatclub +1
MW Chainmail
Waterskin x4
Backpack
Trail Rations x10
Flint & Steel
Traveler's Outfit
5 Empty Sacks
Bedroll


ADDITIONAL NOTES/ERRATA
Goliath Racial Traits
+4 STR, -2 DEX, +2 CON
Powerful Build: Considered one size larger for weapons, grappling, size checks, etc
Mountain Movement: Climb at half speed as move action w/o penalty
Acclimated: No penalties for altitude
+2 racial bonus on Sense Motive checks
Feral Template Abilities
+4 STR, -2 DEX, +2 CON, -4 INT, +2 WIS
+6 Natural Armor bonus
Two Claw attacks 1d8 damage each
Improved Grab
Darkvision 60'
Fast Healing 2
Barbarian Abilities
Goliath Substitution and Lion Totem Substitution utilized (gives up Fast Movement)
Mountain Rage 1/day (+6 STR, +4 CON, +2 Will Saves, -2 AC; gain Large size)
Pounce (Make Full Attack during a Charge)
Languages Known (Spoken only)
Common
Gol-Kaa
Undercommon