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SAVING THROW | TOTAL | = | BASE | + | STAT MOD | + | MAGIC MOD | + | MISC MOD |
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FORTITUDE | 13 | = | 9 | + | 2 | + | - | + | 2 |
REFLEX | 21 | = | 10 | + | 7 | + | - | + | 4 |
WILL | 14 | = | 12 | + | 0 | + | - | + | 2 |
AC | = | Base | + | DEX | + | SIZE | + | ARMOR | + | SHIELD | + | NAT | + | MISC |
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24 | = | 10 | + | 7 | + | 0 | + | - | + | - | + | - | + | 7 |
VARIANT AC | FORMULA | = | ADJUSTED AC |
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FLAT FOOTED | Subtract DEX mod and similar bonuses | = | 10 |
TOUCH | Excludes Shield, Enhancement Bonus | = | 24 |
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MELEE BONUS | = | BASE ATTACK | + | STR MOD | + | SIZE MOD | + | MISC |
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22 | = | 18 | + | 2 | + | 0 | + | 2 |
RANGED BONUS | = | BASE ATTACK | + | DEX MOD | + | SIZE MOD | + | MISC |
27 | = | 18 | + | 7 | + | 0 | + | 2 |
WEAPON/ATTACK FORM | ATTK+ | DMG+ | DMG | CRIT | RANGE |
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SKILL NAME | KEY | SKILL MOD | = | KEY MOD | + | RANKS | + | MISC MOD |
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Appraise | INT | 7 | = | 7 | + | 0 | + | 0 |
Balance | DEX | 17 | = | 7 | + | 8 | + | 2 |
Bluff | CHA | 15 | = | 2 | + | 13 | + | 0 |
Climb | STR | 7 | = | 2 | + | 5 | + | 0 |
Concentration | CON | 22 | = | 2 | + | 20 | + | 0 |
Decipher Script | INT | 12 | = | 7 | + | 5 | + | 0 |
Diplomacy | CHA | 22 | = | 2 | + | 16 | + | 4 |
Disable Device | INT | 17 | = | 7 | + | 10 | + | 0 |
Disguise | CHA | 2 | = | 2 | + | 0 | + | 0 |
Escape Artist | DEX | 17 | = | 7 | + | 10 | + | 0 |
Forgery | INT | 7 | = | 7 | + | 0 | + | 0 |
Gather Information | CHA | 7 | = | 2 | + | 3 | + | 2 |
Heal | WIS | 0 | = | 0 | + | 0 | + | 0 |
Hide | DEX | 12 | = | 7 | + | 5 | + | 0 |
Intimidate | CHA | 4 | = | 2 | + | 0 | + | 2 |
Jump | STR | 9 | = | 2 | + | 5 | + | 2 |
Knowledge(Arcana) | INT | 12 | = | 7 | + | 5 | + | 0 |
Knowledge(Local [Underdark]) | INT | 12 | = | 7 | + | 5 | + | 0 |
Listen | WIS | 15 | = | 0 | + | 15 | + | 0 |
Move Silently | DEX | 12 | = | 7 | + | 5 | + | 0 |
Open Lock | DEX | 17 | = | 7 | + | 10 | + | 0 |
Perform(Dance) | CHA | 7 | = | 2 | + | 5 | + | 0 |
Perform(Singing) | CHA | 7 | = | 2 | + | 5 | + | 0 |
Ride | DEX | 7 | = | 7 | + | 0 | + | 0 |
Search | INT | 15 | = | 7 | + | 8 | + | 0 |
Sense Motive | WIS | 17 | = | 0 | + | 17 | + | 0 |
Sleight of Hand | DEX | 17 | = | 7 | + | 8 | + | 2 |
Spellcraft | INT | 24 | = | 7 | + | 15 | + | 2 |
Spot | WIS | 15 | = | 0 | + | 15 | + | 0 |
Survival | WIS | 5 | = | 0 | + | 5 | + | 0 |
Swim | STR | 5 | = | 2 | + | 3 | + | 0 |
Tumble | DEX | 27 | = | 7 | + | 16 | + | 4 |
Use Magic Device | CHA | 22 | = | 2 | + | 20 | + | 0 |
Use Psionic Device | CHA | 7 | = | 2 | + | 5 | + | 0 |
Use Rope | DEX | 12 | = | 7 | + | 5 | + | 0 |
FEAT |
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Armor Proficiency (Light) |
Weapon Proficiency (Simple) |
Weapon Proficiency (Martial) |
Exotic Weapon Proficiency (Hand Crossbow) |
Improved Weapon Familiarity (Elven) |
Weapon Focus (Rapier) |
Weapon Finesse |
Dodge |
Blind Fight |
Robilar's Gambit |
Combat Reflexes |
Combat Expertise |
Combat Casting |
Practiced Spellcaster (Wizard) |
Scribe Scroll |
ADDITIONAL NOTES/ERRATA |
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Drow Traits Darkvision 120' SR 11 +1/Character Level +2 racial bonus on Will saves vs. spells and spell-like abilities +2 racial bonus to saves against enchantment spells or effects Immunity to Sleep spells and effects Spell-like abilities (Usable 1/day each as caster of Character level)
Light Blindness |
Rogue Abilities Evasion (Successful REF save means no damage; failed still full damage) Trapfinding Trap Sense +1 Sneak Attack Damage: +2d6 |
Swashbuckler Abilities Weapon Finesse feat for free Grace: +1 Competence bonus on Reflex saves Insightful Strike: INT as damage bonus with certain weapon types (+7); no use on Crit Immune |
Elven Racial Wizard Abilities Scribe Scroll feat for free Gain a Familiar Generalist Wizardry: Gain 1 extra spell in book/level; prepare 1 extra spell/day of highest level |
Abjurant Champion Abilities Abjurant Armor: Add class level (+5) to Abjuration spells that grant Armor or Shield bonus Extended Abjuration: Double duration of all Abjuration spells (as Extend Spell feat) Swift Abjuration: Cast Abjuration spells of up to 3rd level as Swift Action Arcane Boost: As a Swift Action, burn spell slot to do one of the following for 1 round -
Martial Arcanist: Effective caster level = BAB (if worse normally) |
Bladesinging Abilities Bladesong Style: +1 dodge AC bonus/level/INT mod when one hand free (+7 bonus) Lesser Spellsong: Take 10 when Casting Defensively Song of Celerity: 1/day Quicken a spell of up to 4th level Greater Spellsong: No spell failure chance in Light armor Song of Fury: May make one extra attack with Full Attack; all attacks that round at -2 |
Warblade Abilities Battle Clarity Weapon Aptitude Uncanny Dodge Stance: Hunter's Sense Maneuvers Known |
Languages Known Elven Undercommmon Common Drow Sign Language Draconic Abyssal |