Creep

Urlryn Vrinn
Title: Night Shadow
Faction: Tower of Masked Mage
Allies: Darkmasks, and the priests of the Tower of Masked Mage More as DM sees fit
Enemies: Web of the Spider Queen More as the DM sees fit

Alignment: Chaotic Neutral
Gender: Male
Race: Drow
Level/Classes: 13 Cleric
Armor Class: 27
Initiative: +3
Speed: 30
Hit Points: 117
Saves:
Fort +9
Ref +7
Will +15

Ability Scores:
STR 13
DEX 17
CON 12
INT 18
WIS 24
CHA 14
APP 14
Attack: Keen Short Sword +1 (+13 hit; 1d6+4/17-20/x2)
Full Attack: Keen Short Sword +1 (+13/+8;1d6+4/17-20/x2)
Skills:
Appraise +4
Balance +3
Bluff +7
Climb +1
Concentration +16
Diplomacy +10
Disguise +2
Escape Artist +3
Forgery +4
Gather Information +2
Heal +12
Hide +23
Intimidate +2
Jump +1
Knowledge (Religion) +15
Knowledge (Arcana) +7
Knowledge (History) +3
Knowledge (the Planes) +3
Listen +9
Move Silently +23
Ride +3
Search +6
Sense Motive +7
Spellcraft +19
Spot +9

Feats:
Armor Proficiency: heavy
Armor Proficiency: light
Armor Proficiency: medium
Blind-Fight
Combat Casting
Practiced Spellcaster
Shield Proficiency
Weapon Finesse
Weapon Mastery (Light Blades group)
Weapon Group Proficiency (Basic)
Weapon Group Proficiency (Light Blades)
Weapon Group Proficiency (Heavy Blades)

Spell Points: 188
Spell-like Abilities: once per day the following;
Dancing Lights
Darkness
Faerie Fire
Other Abilities: Immunity: Sleep
+2 Saves vs. Enchantment Spells and Effects
+2 Will Saves vs. Spells and Spell-like Effects
Light Blindness
Spell Resistance: 11 + Class Level [24]
Darkvision (Ex): 120 ft
Possessions: (Items and Equipment) Weapons: +1 Keen Short Sword
Goods: Coin: 2550 gp.
Magic: Greater Silent Greater Shadow Elven Chain +5; Ring of Sustenance; Ring of Protection +2; Ring of Force Shield; Amulet of Natural Armor +2; Circlet of Wisdom +4

Domains: Travel and Trickery
TRAVEL
POWER: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability. Also add Survival to your list of cleric class skills.
SPELLS:

  • 1) Longstrider
  • 2) Locate Object
  • 3) Fly
  • 4) Dimension Door
  • 5) Teleport
  • 6) Find the Path
  • 7) Teleport, Greater
  • 8) Phase Door
  • 9) Astral Projection

    TRICKERY
    POWER: Add Bluff, Disguise, and Hide to your list of cleric class skills.
    SPELLS:

  • 1) Disguise Self
  • 2) Invisibility
  • 3) Nondetection
  • 4) Confusion
  • 5) False Vision
  • 6) Mislead
  • 7) Screen
  • 8) Polymorph Any Object
  • 9) Time Stop

    LIST OF KNOWN SPELLS: Caster Level 13th; Effective Caster Level 17th

    • 1st Level (DC 18)
      • Cure Light Wounds
      • Disguise Self
      • Divine Favor
      • Ebon Eyes
      • Hide from Undead
      • Shield of Faith
      • Sign
    • 2nd Level (DC 19)
      • Aid
      • Cure Moderate Wounds
      • Desecrate
      • Divine Insight
      • Hold Person
      • Invisibilty
    • 3rd Level (DC 20)
      • Create Food and Water
      • Cure Serious Wounds
      • Dispel Magic
      • Mass Lesser Vigor
      • Remove Curse
      • Remove Disease
    • 4th Level (DC 21)
      • Assay Spell Resistance
      • Cure Critical Wounds
      • Death Ward
      • Divine Power
      • Sound Lance
    • 5th Level (DC 22)
    • 6th Level (DC 23)
      • Cure Moderate Wounds, Mass
      • Heal
      • Ravage
    • 7th level (DC 24)
      • Bestow Curse, Greater
      • Teleport, Greater

    Description: Height - 4' 9" Weight - 87 lbs Age - 136
    Urlryn is a quiet and studious man. He has the typical drow traits of dark gray skin, red eyes and white hair. His build is slight and his frame is small. This physical factor made him ideal as an arcane caster, but his calling was a Divine one.
    Urlryn prefers his hair loose and shoulder length. His clothing are all black and made of simple wools and other comfortable materials, consisting of a short tabard that covers both arms and hangs just shy of the knees. The pants are baggy and puff out slightly at the sides and slippers cover his feet. He has two rings, one on each hand, and has a black short sword belted at the waist. A silver circlet is on his head, while an amulet is around his neck.
    He is a man of comfort and simplicity. He likes to blend in rather than stand out.
    On an adventure he wears suitable armor.

    Brief History: Urlryn’s life has been an uneventful one. His mother and father were refugee’s from different cities, she from Menzoberranzan and he from Ched Nasad. Both were rescued by Darkmasks for different reasons and both were brought to the Tower of Masked Mage. His father never had the aptitude for spellcasting and succeeded in becoming a guard for the temple. His mother was a thief and did well as an informant for any assignment they gave her. It was a tryst that was fated some said. Urlryn’s father died when patrolling the tower and his mother died from birthing complications which claimed her life and his twin brother’s.
    His mother’s wish was that her son be raised by the Tower and that he be trained to serve as she had. Urlryn did not have the agility or cunning that a thief should have. He loved to read, this love marked a friendship with Alakas and though Urlryn did not have the desire to become a wizard, they shared the same passion for knowledge and spellcasting. He loved to mimic the priest as they said prayers; this led him to find his calling as a cleric. He believes he has achieved more than his parents and they would be proud. As he grew older, he was sent with Alakas and his family to go settle on the surface. His patience and intelligence helped excel Alakas in his studies, but neglected his own. While he was very close to his companion, he grew lonely and felt a need to return to the Tower that had been his home. The time was right when Alya Fret'tlar was born and Alakas spent more time with the baby and her family than his and Urlryn. He sent word to Sshamath and within a week he was picked up by a Darkmask and the boy went home to his Tower in the Darkwoods.
    Now he is a grown man and a full strong cleric. He kept in touch with Alakas over the years and even gave his friend passage to Sshamath and even helped Alya get into the Tower just recently as a favor to his childhood friend.

    Personality and character interaction: Of rare temperament for a drow, Urlryn is pious and wise. Slow to anger and humorous to those he is close to, he is often seen as a hermit or a loner due to his lack of social activity, as he prefers to stay in the alter room praying. If he is not doing that, he is reading and studying all he can find on Vhaeraun.
    Urlryn lacks ambition for himself, and instead, seeks to help drow return to the surface. He upholds the dogma of Vhaeraun and believes his gods laws are the only ones. While not going out of his way to break others law, he IS drow and can find ways around it.
    He doesn't care one way or the other about Xull'rae
    He will defend Alakas and do whatever he asks if it is within reason.
    Protects Alya as a favor to his friend, but sees her as nothing more than Alakas potential breeding girl or life mate as Alakas puts it, but highly doubts his friend’s expectations of getting a wife, as he is quite familiar with Alakas and drow nature period.

    Urlryn in a Group: He makes an excellent addition to a group that is looking for a booster or healer. He is pure cleric and can do both efficiently without greed and wanting something in return.
    He is no fighter but will use his short sword if spells are no longer an option. He is brave for his comrades and makes certain they can retreat. However if he has no personal ties to a group, he’ll be the first to run.
    On long journeys Urlryn tends to stand apart. He’s not one to talk much, and when he does it’s always about religion, the tower and Vhaeraun. He only jokes around friends and is otherwise too serious and quiet around those he does not know.
    In combat, Urlryn hangs back like a wizard boosting those he wants kept alive and healing when it becomes serious. If things turn sour he will start slinging high offensive spells that he knows.
    Those that are rude about his faith will receive no help from him and may find him turning the unbeliever over to the enemy or submit the name to the Tower’s blacklist.

    Urlryn at Current: He is assisting Alya and company to find Dekar and Drazoul to sway them to betray Cogliostro
    (Plotline currently open. Ask the DM if you are interested.)

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    Page Last Updated April 2nd, 2006