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SAVING THROW | TOTAL | = | BASE | + | STAT MOD | + | MAGIC MOD | + | MISC MOD |
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FORTITUDE | 23 | = | 9 | + | 7 | + | 5 | + | 2 |
REFLEX | 28 | = | 10 | + | 10 | + | 5 | + | 2 |
WILL | 28 | = | 13 | + | 8 | + | 5 | + | 2 |
AC | = | Base | + | DEX | + | SIZE | + | ARMOR | + | SHIELD | + | NAT | + | MISC |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
41 | = | 10 | + | 10 | + | 0 | + | 8 | + | 0 | + | 5 | + | 8 |
VARIANT AC | FORMULA | = | ADJUSTED AC |
---|---|---|---|
FLAT FOOTED | Subtract DEX mod and similar bonuses | = | 41* |
TOUCH | Excludes Shield, Armor, Natural | = | 28 |
INITIATIVE | = | DEX MOD | + | MISC |
---|---|---|---|---|
14 | = | 10 | + | 4 |
MELEE BONUS | = | BASE ATTACK | + | STR MOD | + | SIZE MOD | + | MISC |
---|---|---|---|---|---|---|---|---|
27 | = | 16 | + | 7 | + | 0 | + | 4 |
RANGED BONUS | = | BASE ATTACK | + | DEX MOD | + | SIZE MOD | + | MISC |
30 | = | 16 | + | 10 | + | 0 | + | 4 |
WEAPON/ATTACK FORM | ATTK+ | DMG+ | DMG | CRIT | RANGE |
---|---|---|---|---|---|
Short Sword +5 | 36 | 27 | 1d6 | 19-20/x2 | -- |
FULL ATTACK w/HASTE: +36/+36/+31/+26/+21
FULL ATTACK w/HASTE & DIVINE POWER: +40/+40/+35/+30/+25
FULL ATTACK w/HASTE & DIVINE FAVOR: +39/+39/+34/+29/+24
FULL ATTACK w/HASTE & ETERNAL TRAINING: +46/+46/+41/+36/+31
FULL ATTACK w/HASTE & DIVINE POWER & DIVINE FAVOR: +43/+43/+38/+33/+28
FULL ATTACK w/HASTE & DIVINE POWER & ETERNAL TRAINING: +50/+50/+45/+40/+35
FULL ATTACK w/HASTE & ETERNAL TRAINING & DIVINE FAVOR: +49/+49/+44/+39/+34
FULL ATTACK w/HASTE & DIVINE POWER & DIVINE FAVOR & ETERNAL TRAINING: +53/+53/+48/+43/+38
SKILL NAME | KEY | SKILL MOD | = | KEY MOD | + | RANKS | + | MISC MOD |
---|---|---|---|---|---|---|---|---|
Appraise | INT | 15 | = | 10 | + | 5 | + | 0 |
Balance | DEX | 24 | = | 10 | + | 10 | + | 4 |
Bluff | CHA | 15 | = | 5 | + | 10 | + | 0 |
Climb | STR | 7 | = | 7 | + | 0 | + | 0 |
Concentration | CON | 68 | = | 7 | + | 28 | + | 33 |
Diplomacy | CHA | 9 | = | 5 | + | 0 | + | 4 |
Disable Device | INT | 38 | = | 10 | + | 28 | + | 0 |
Disguise | CHA | 5 | = | 5 | + | 0 | + | 0 |
Escape Artist | DEX | 22 | = | 10 | + | 10 | + | 2 |
Forgery | INT | 10 | = | 10 | + | 0 | + | 0 |
Gather Information | CHA | 12 | = | 5 | + | 5 | + | 2 |
Heal | WIS | 8 | = | 8 | + | 0 | + | 0 |
Hide | DEX | 52 | = | 10 | + | 20 | + | 22 |
Intimidate | CHA | 35 | = | 5 | + | 28 | + | 2 |
Jump | STR | 14 | = | 7 | + | 5 | + | 2 |
Knowledge(Local [Gauth Grottoes]) | INT | 15 | = | 10 | + | 5 | + | 0 |
Knowledge(Religion) | INT | 20 | = | 10 | + | 10 | + | 0 |
Listen | WIS | 30 | = | 8 | + | 20 | + | 2 |
Move Silently | DEX | 52 | = | 10 | + | 20 | + | 22 |
Open Lock | DEX | 38 | = | 10 | + | 28 | + | 0 |
Ride | DEX | 10 | = | 10 | + | 0 | + | 0 |
Search | INT | 40 | = | 10 | + | 28 | + | 2 |
Sense Motive | WIS | 18 | = | 8 | + | 10 | + | 0 |
Sleight of Hand | DEX | 17 | = | 10 | + | 5 | + | 2 |
Spellcraft | INT | 25 | = | 10 | + | 15 | + | 0 |
Spot | WIS | 30 | = | 8 | + | 20 | + | 2 |
Survival | WIS | 10 | = | 8 | + | 2 | + | 0 |
Swim | STR | 7 | = | 7 | + | 0 | + | 0 |
Tumble | DEX | 24 | = | 10 | + | 10 | + | 4 |
Use Rope | DEX | 10 | = | 10 | + | 0 | + | 0 |
DOMAIN NAME: | Trickery | POWER: | Bluff, Disguise, Hide class skills | 1st: | Disguise Self | 2nd: | Invisibility | 3rd: | Nondetection | 4th: | Confusion | 5th: | False Vision | 6th: | Mislead | 7th: | Screen | 8th: | Polymorph Any Object | 9th: | Time Stop |
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DOMAIN NAME: | Travel | POWER: | Freedom of Movement 1 rnd/lvl/day; Survival skill | 1st: | Longstrider | 2nd: | Locate Object | 3rd: | Fly | 4th: | Dimension Door | 5th: | Teleport | 6th: | Find the Path | 7th: | Teleport, Greater | 8th: | Phase Door | 9th: | Astral Projection |
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FEAT |
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Simple Weapon Proficiency |
Martial Weapon Proficiency (All melee) |
Martial Weapon Proficiency (Shortbow) |
Exotic Weapon Proficiency (Hand Crossbow) |
Armor Proficiency (Light) |
Armor Proficiency (Medium) |
Armor Proficiency (Heavy) |
Shield Proficiency (Except Tower) |
Weapon Focus (Short Sword) |
Weapon Finesse |
Shadow Blade |
Stealthy |
Daylight Adaptation |
Blind Fight |
Practiced Spellcaster (Cleric) |
Sacred Outlaw |
Precise Strike |
Skill Focus (Concentration) |
Quick & Dirty Summary
Uncanny Dodge
Haste constantly active
Immune to Disease
Renewal Pact in effect Rebuke Undead 8/day (+16 times/day from Nightsticks) Maneuvers Readied
Active Stance: Island of Blades (SH) | ADDITIONAL NOTES/ERRATA |
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Drow Traits +2 DEX, -2 CON, +2 INT, +2 CHA Darkvision 120' SR 11 +1/Character Level +2 racial bonus to saves against enchantment spells or effects +2 Racial bonus on Will saves against spells and spell-like abilities Immunity to Sleep spells and effects +2 Racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if he were actively looking for the door. Spell-like abilities (Caster Level = Character level)
Light Blindness |
Rogue Abilities Sneak Attack +1d6 (Rogue & Cleric levels stack for total of +3d6 SA damage) Trapfinding Evasion |
Cleric Abilities Spellcasting (16th level; 20th effective level) 2 Domains: Travel & Trickery Aura of Chaos Aura of Evil Spontaneous Domain Casting (Trickery): Lose a prepared slot to cast a Domain spell of the same level or lower; lose ability to spontaneously Inflict Spellcasting restriction: Cannot cast Lawful or Good spells Rebuke Undead 5/day |
Darkmask Abilities Cast Darkfire 1/day as spell-like ability Cast Pass Without Trace 1/day as spell-like ability Cast Alter Self 1/day as spell-like ability Gain Skill Focus (Knowledge [Religion]) as bonus feat Dark Embrace 1/day: Cast Touch or Targeted spell into mask; Free Action to target someone within 100' Sneak Attack +1d6 Resist Illusions: +4 bonus on saves vs illusions Cloak of Shadows 1/day: +5 Profane bonus to Hide and +5 Resistance bonus to saves Bladebend 1/day; Duration 5 rounds (Free Action); Slashing & Piercing weapons turned back on attacker |
Warblade & Eternal Blade & Knight Vindicator Abilities Battle Clarity: +10 Insight bonus on REF saves when not flat-footed Weapon Aptitude: Swap out weapon specific feats Uncanny Dodge
Gain Blade Guide
Divine Recovery: Spend Rebuke attempt as Swift Action to recover one expended maneuver
Maneuvers Known
Stances Known Note on usage of Ruby Knight Vindicator: As per suggestions in Tome of Battle, the class entry requirements were altered to allow for access via Warblade rather than Crusader (swapped Iron Heart for Devoted Spirit).
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Languages Known Elven Undercommon Common Drow Sign Language Abyssal Draconic Goblin Orc |
Inherent Bonuses & Grafts +5 Inherent bonus to STR +5 Inherent bonus to DEX +5 Inherent bonus to CON +5 Inherent bonus to INT +5 Inherent bonus to WIS +5 Inherent bonus to CHA
Silthilar Bones (+2 CON)
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Spells Prepared NOTE: Caster Level 16th; Effective Caster Level 20th
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GEAR/ITEM |
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Magic Items By Body Slot
"Single Use" Magic Items & Grafts
Other Magic Items
Mundane Items
Circlet of Rapid Casting
Third Eye Conceal
Earring of Feather Fall
Earring of Sustenance
Retributive Amulet
Tunic of Steady Spellcasting, Greater
Nightscale Armor
Belt of Battle The belt has also been enchanted to grant the following Enhancement bonuses:
Cloak of Greater Stealth
Armband of Adaptation
Bracers of Armor
Casting Glove
Ring of Heavy Armor
Ring of Proof vs Poison
Boots of Temporal Acceleration
Short Sword
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