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SAVING THROW | TOTAL | = | BASE | + | STAT MOD | + | MAGIC MOD | + | MISC MOD |
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FORTITUDE | 24 | = | 12 | + | 5 | + | 5 | + | 2 |
REFLEX | 29 | = | 6 | + | 5 | + | 6 | + | 12 |
WILL | 18 | = | 6 | + | 5 | + | 5 | + | 2 |
AC | = | Base | + | DEX | + | SIZE | + | ARMOR | + | SHIELD | + | NAT | + | MISC |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
48 | = | 10 | + | 4 | + | 0 | + | 13 | + | 7 | + | 5 | + | 9 |
VARIANT AC | FORMULA | = | ADJUSTED AC |
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FLAT FOOTED | Subtract DEX mod and similar bonuses | = | 43 |
TOUCH | Excludes Shield, Armor, Enhancement, Natural | = | 28/38 |
INITIATIVE | = | DEX MOD | + | MISC |
---|---|---|---|---|
14 | = | 4 | + | 10 |
MELEE BONUS | = | BASE ATTACK | + | STR MOD | + | SIZE MOD | + | MISC |
---|---|---|---|---|---|---|---|---|
33 | = | 20 | + | 10 | + | 0 | + | 3 |
RANGED BONUS | = | BASE ATTACK | + | DEX MOD | + | SIZE MOD | + | MISC |
27 | = | 20 | + | 4 | + | 0 | + | 3 |
WEAPON/ATTACK FORM | ATTK+ | DMG+ | DMG | CRIT | RANGE |
---|---|---|---|---|---|
Greatsword | +44 | +30 | 3d6 | 19-20/x2 | 20ft |
FULL ATTACK GREATSWORD: +44/+44/+39/+34/+29
FULL ATTACK GREATSWORD w/ETERNAL TRAINING: +54/+54/+49/+44/+39
FULL ATTACK GREATSWORD w/RAGING MONGOOSE: +44/+44/+44/+44/+39/+34/+29
FULL ATTACK GREATSWORD w/RAGING MONGOOSE & ETERNAL TRAINING: +54/+54/+54/+54/+49/+44/+39
GRAPPLE: +30 (with option to auto succeed at escape, or fight with full attack)
SKILL NAME | KEY | SKILL MOD | = | KEY MOD | + | RANKS | + | MISC MOD |
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Appraise | INT | 10 | = | 10 | + | 0 | + | 0 |
Balance | DEX | 24 | = | 4 | + | 16 | + | 4 |
Bluff | CHA | 18 | = | 5 | + | 13 | + | 0 |
Climb | STR | 20 | = | 10 | + | 10 | + | 0 |
Concentration | CON | 63 | = | 6 | + | 27 | + | 30 |
Diplomacy | CHA | 30 | = | 5 | + | 25 | + | 0 |
Disguise | CHA | 5 | = | 5 | + | 0 | + | 0 |
Escape Artist | DEX | 8 | = | 4 | + | 0 | + | 4 |
Forgery | INT | 10 | = | 10 | + | 0 | + | 0 |
Gather Information | CHA | 5 | = | 5 | + | 0 | + | 0 |
Heal | WIS | 5 | = | 5 | + | 0 | + | 0 |
Intimidate | CHA | 32 | = | 5 | + | 27 | + | 0 |
Jump | STR | 67 | = | 10 | + | 27 | + | 30 |
Knowledge(Local [Underdark]) | INT | 15 | = | 10 | + | 5 | + | 0 |
Knowledge(History) | INT | 15 | = | 10 | + | 5 | + | 0 |
Listen | WIS | 10 | = | 5 | + | 0 | + | 5 |
Martial Lore | INT | 17 | = | 10 | + | 7 | + | 0 |
Move Silently | DEX | 4 | = | 4 | + | 0 | + | 0 |
Perform([Untrained]) | CHA | 5 | = | 5 | + | 0 | + | 0 |
Ride | DEX | 17 | = | 4 | + | 13 | + | 0 |
Search | INT | 10 | = | 10 | + | 0 | + | 0 |
Sense Motive | WIS | 18 | = | 5 | + | 13 | + | 0 |
Spot | WIS | 34 | = | 5 | + | 27 | + | 2 |
Survival | WIS | 5 | = | 5 | + | 0 | + | 0 |
Swim | STR | 15 | = | 10 | + | 5 | + | 0 |
Tumble | DEX | 28 | = | 4 | + | 20 | + | 4 |
Use Rope | DEX | 4 | = | 4 | + | 0 | + | 0 |
FEAT |
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Simple Weapon Proficiency |
Martial Weapon Proficiency (Melee Weapons) |
Armor Proficiency (Light) |
Armor Proficiency (Medium) |
Shield Proficiency (Except Tower) |
Weapon Focus (Greatsword) |
Greater Weapon Focus (Greatsword) |
Epic Weapon Focus (Greatsword) |
Weapon Specialization (Greatsword) |
Greater Weapon Specialization (Greatsword) |
Epic Weapon Specialization (Greatsword) |
Weapon Supremacy (Greatsword) |
Melee Weapon Mastery (Slashing) |
Combat Reflexes |
Throw Anything |
Improved Initiative |
Quick Draw |
Blind Fight |
Adaptive Style |
ADDITIONAL NOTES/ERRATA |
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Quick & Dirty Summary
Uncanny Dodge
+20 on checks vs. Bull Rush, Overrun, & Trip Fast Healing 2
Immune to Disease Active Stances Readied Manuevers (8) Skill Tricks
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Drow Traits Darkvision 120' SR 11 +1/Character Level +2 racial bonus to saves against enchantment spells or effects +2 Racial bonus on Will saves against spells and spell-like abilities Immunity to Sleep spells and effects +2 Racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if he were actively looking for the door. Spell-like abilities (Caster Level = Character level)
Light Blindness |
Warblade Abilities Uncanny Dodge Improved Uncanny Dodge Weapon Aptitude: Each day can change weapon type for applicable feats Battle Clarity: INT mod to REF saves when not flat-footed Battle Ardor: Bonus on confirming criticals equal to INT mod Battle Cunning: INT mod to damage vs flat-footed or flanked opponents Battle Skill: INT mod as Insight bonus vs Bull Rush, Disarm, Feint, Overrun, Sunder, Trip Battle Mastery: INT mod to attack and damage during AoO Bonus Feats (4 total) Stance Mastery: Have two active stances simultaneously Stances Strikes Counters Boosts Misc Maneuvers
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Eternal Blade Abilities Gain Blade Guide Eternal Training 2/day: Gain Insight bonus=INT mod on Attack & Damage vs chosen foe type; or maneuver Guided Strike: Overcome DR of one opponent for 1 round as Swift Action (unlimited) Uncanny Dodge (Full levels stack with Warblade) Eternal Knowledge: Guide grants 3 Knowledges at Level+INT mod (+14): Nobility & Royalty; Religion; Arcana |
Languages Known Elven Undercommmon Common Drow Sign Language Goblin Orc |
GEAR/ITEM |
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Magic Items By Body Slot
"Single Use" Magic Items & Grafts
Other Magic Items
Scout's Headband
Third Eye Conceal
Earring of Feather Fall
Earring of Sustenance
Retributive Amulet
Tunic of Steady Spellcasting, Greater
Mithral Full Plate
Belt of Battle The belt has also been enchanted to grant the following Enhancement bonuses:
Cloak of Displacement, Major
Armband of Adaptation
Strongarm Bracers
Ring of Nine Lives
Ring of Jumping
Ring of Evasion
Ring of Heavy Armor
Ring of Proof vs Poison
Boots of Temporal Acceleration
Greatsword
Mithral Large Shield
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