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Hobgoblins are larger cousins of goblins. They are far more aggressive and organized than their smaller relatives and wage a perpetual war with other humanoids, particularly elves.
Hobgoblins are burly humanoids standing 6 1/2 feet tall. Their hairy hides range in coloration from dark reddish-brown to dark gray, with dark or red-orange skin. Large males have blue or red noses. Hobgoblin eyes are yellowish or dark brown, while their teeth are yellow. Their garments tend to be brightly colored, often blood red with black-tinted leather. Hobgoblin weaponry is kept polished and in good repair.
Hobgoblins speak Goblin and Common.

Most hobgoblins encountered outside their homes are warriors; the information in the statistics block is for one of 1st level.

Medium Humanoid (Goblinoid)
Hobgoblin, 1st-Level Warrior

Hit Dice: 1d8+2 (6 hp)

Initiative: +1

Speed: 30 ft. (6 squares)

Armor Class: 15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14

Base Attack/Grapple: +1/+2

Attack: Longsword +2 melee (1d8+1/19–20) or javelin +2 ranged (1d6+1)

Full Attack: Longsword +2 melee (1d8+1/19–20) or javelin +2 ranged (1d6+1)

Space/Reach: 5 ft./5 ft.

Special Attacks: —

Special Qualities: Darkvision 60 ft.

Saves: Fort +4, Ref +1, Will –1

Abilities: Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 8

Skills: Hide +3, Listen +2, Move Silently +3, Spot +2

Feats: Alertness

Environment: Warm hills

Organization: Gang (4–9), band (10–100 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th–6th level), warband (10–24), or tribe (30–300 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th–8th level, 2–4 dire wolves, and 1–4 ogres or 1–2 trolls)

Challenge Rating: 1/2

Treasure: Standard

Alignment: Usually lawful evil

Advancement: By character class

Level Adjustment: +1

These creatures have a strong grasp of strategy and tactics and are capable of carrying out sophisticated battle plans. Under the leadership of a skilled strategist or tactician, their discipline can prove a deciding factor. Hobgoblins hate elves and attack them first, in preference to other opponents.

Hobgoblins have a +4 racial bonus on Move Silently checks.

Page Last Updated March 13th, 2005


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