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The biggest and strongest of the goblinoids, bugbears are even more aggressive than their relatives. They live by hunting any creature weaker than themselves.
Bugbears are large and very muscular, standing 7 feet tall. Their hides vary in color from light yellow to yellow-brown, with thick, coarse hair of brown to brick red. Their eyes resemble those of a savage animal, being greenish-white with red pupils, and they have wedge-shaped ears. A bugbear's mouth is full of long, sharp fangs, and its nose is much like that of a bear, with the same fine sense of smell. This feature earned them their name, though they are not related to bears. Their tough hides and sharp claws also resemble those of bears, but they are far more dexterous. Bugbears speak Goblin and Common.
Hit Dice: 3d8+3 (16 hp)
Speed: 30 ft. (6 squares)
Armor Class: 17 (+1 Dex, +3 natural, +2 leather armor, +1 light wooden shield), touch 11, flat-footed 16
Base Attack/Grapple: +2/+4
Attack: Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2)
Full Attack: Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2)
Space/Reach: 5 ft./5 ft.
Special Qualities: Darkvision 60 ft., scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 15, Dex 12, Con 13, Int 10, Wis 10, Cha 9
Skills: Climb +3, Hide +4, Listen +4, Move Silently +6, Spot +4
Feats: Alertness, Weapon Focus (morningstar)
Environment: Temperate mountains
Organization: Solitary, gang (24), or band (1120 plus 150% noncombatants plus 2 2nd-level sergeants and 1 leader of 2nd5th level)
Challenge Rating: 2
Alignment: Usually chaotic evil
Advancement: By character class
Level Adjustment: +1
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