Trackers/Hunters serve as the scout force for the military. Their skills in following tracks, reconnaisance, and acquiring information are well known. They are paid a salary as all military personnel, though they receive a higher rate of hazard pay.
Well versed in the etiquette of the city and nature, they are at home truly anywhere. Due to the vast amount of knowledge they must have, and the difficulty of their skills, their training is naturally intense. Thus, their advancement is somewhat slower than a normal warrior, though the benefits reaped are worth it. As they advance, they will acquire another specialization in weapons, thus fighting with the +5 on more than one weapon. Making a total of +10 IF BOTH WEAPONS ARE USED IN COMBAT It is up to the Empire to decide the level of advancement.
Their presence is invaluable to any field commander. They usually work in pairs, though the largest group is around 5 members.
Dexterous and skilled with weapons, they are fierce fighters as well. To represent this, they always fight with four sides higher than their normal die roll. But, only with ONE weapon of choice. If fighting with any other weapon, this bonus is gone. (i.e. specialization is a long sword but you are fighting with an axe) This is to represent their intense training, and the specialization with that weapon.
100 gp
200 exp per sucessful tracking session
Trackers will start out with a d20 as like everyone. But you must on the application (you know the application you filled out to join a guild) what your specialized weapon is, so that if you get accepted your guild leader will hand you your FREE weapon of a +2 enhancement.
You must also request whether your weapon does +2 damage (if you rolled a 15 that is 1 point..plus your added damage of 2 would make it a 3) or a + 2 power level (dice sides 2d20 would become 2d22)
**NOTE**: IT IS UP TO THE TRACKER TO TELL THEIR LEADER WHAT THEY WANT
IT IS UP TO THE LEADER THAT THEY HAVE WEAPONS BOUGHT TO FREELY DISTRIBUTE TO THE TRACKERS
IT IS UP TO YOU BOTH TO BE AWARE OF THE RULES FOR THE TRACKER RANK!! The Empire will NOT BE HELD RESPONSIBLE for a tracker being cheated of their rights. If you have been cheated please notify the Empress on the matter.
+2 Enhancement 1 weapon d20-0 XP d21-500 XP d22-1000 XP d23-1500 XP d24-2000 XP +3 Enhancement d25-3000 XP d26-5000 XP d27-7000 XP d28-9000 XP d29-11,000 XP +4 Enhancement d30-14,000 XP d31-17,000 XP d32-20,000 XP d33-23,000 XP d34-26,000 XP +5 Enhancement d35-30,000 XP d36-34,000 XP d37-38,000 XP d38-42,000 XP d39-46,000 XP +1 enhancement with 2nd Weapon d40-51,000 XP d41-56,000 XP d42-61,000 XP d43-66,000 XP d44-71,000 XP +2 Enhancement with 2nd Weapon d45-77,000 XP d46-83,000 XP d47-89,000 XP d48-95,000 XP d49-101,000 XP +3 Enhancement with 2nd Weapon d50-108,000 XP d51-115,000 XP d52-122,000 XP d53-129,000 XP d54-136,000 XP +4 Enhancement with 2nd Weapon d55-144,000 XP d56-152,000 XP d57-160,000 XP d58-168,000 XP d59-176,000 XP +5 Enhancement with 2nd Weapon d60-185,000 XP d61-194,000 XP d62-203,000 XP d63-212,000 XP d64-221,000 XP +1 Armor d65-231,000 XP d66-241,000 XP d67-251,000 XP d68-261,000 XP d69-271,000 XP +2 Armor d70-282,000 XP d71-293,000 XP d72-304,000 XP d73-315,000 XP d74-326,000 XP +3 Armor d75-338,000 XP d76-350,000 XP d77-362,000 XP d78-374,000 XP d79-386,000 XP +4 Armor d80-399,000 XP d81-412,000 XP d82-425,000 XP d83-438,000 XP d84-451,000 XP +5 Armor d85- |