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Magic

This page contains the different magic spells that can be learned and used in battle on this RPG. The spell will be listed with its affect, how much MP is required to execute the spell or how much damage the spell does.

Level 1 Magic Techniques

Focus/10 MP/Raises the users Attack level and speed level for 3 rounds.

Protect/20 MP/Protects the target from physical attacks for 3 rounds.

Reflect/20 MP/Reflects enemy magic attacks back at the caster for 3 rounds.

Slow/25 MP/Causes enemy to become paralyzed for 3 rounds.

NulBlaze/20 MP/Grants caster immunity from fire magic/attacks for 3 turns.

NulShock/20 MP/Grant caster immunity from lightning magic/attacks for 3 turns.

NulFrost/20 MP/Grant caster immunity from ice magic/attacks for 3 turns.

Cure/25 MP/Restores 250 HP to whoever the user cast it upon.

Fire/25 MP/Inflicts 250 HP worth of fire damage. Small chance of being burned.

Thunder/25 MP/Inflicts 250 HP worth of lightning damage. Small chance of being paralyzed.

Blizzard/25 MP/Inflicts 250 HP worth of ice damage. Small chance of being frozen.

Level 2 Magic Techniques

Slowga/50 MP/Causes all enemies to become paralyzed for 3 rounds.(Must have Slow)

Dispel/60 MP/Negates any spell affects currently active on target such as Protect, Reflect, etc.

Cura/50 MP/Restores 500 HP to whoever the user cast it upon.(Must have Cure)

Life/50 MP/Revives a dead ally and restores his/her HP to half its maximum.

Regen/75 MP/Restores casters HP plus 150 for 5 straight rounds

Fira/50 MP/Inflicts 500 HP worth of fire damage. Better chance of being burned.(Must have Fire)

Thundara/50 MP/Inflicts 500 HP worth of lightning damage. Better chance of being paralyzed.(Must have Thundara)

Blizzara/50 MP/Inflicts 500 HP worth of ice damage. Better chance of being frozen.(must have Blizzard)

Level 3 Magic Techniques

Curaga/100 MP/Restores 1,000 HP to whoever the user cast it upon.(must have cura)

Full-Life/100 MP/Revives a dead ally and restores his/her HP its maximum.(Must have Life)

Firaga/100 MP/Inflicts 1,000 HP worth of fire damage. Close to 100% chance of being burned.(must have Fira)

Thundaga/100 MP/Inflicts 1,000 HP worth of lightning damage. Close to 100% chance of being paralyzed.(must have Thundara)

Blizzaga/100 MP/Inflicts 1,000 HP worth of ice damage. Close to 100% chance of being frozen.(Must have Blizzara)

Flare/100 MP/Inflicts 2,500 HP of non elemental damage to target.

Ultima/200 MP/Inflicts 3,000 HP of non elemental damage to all enemies(Must have Flare)