
Moonwalkers and Dark Ones have abilites that stem from Moonwalker Magic and the Cosmic Dance. Below here are a list of atributes, connected to them are Moonwalker Abilities, and Given Abilities. Atributes are stem from the type of Moonwalker that it's from. Take Amy for example, you will see her type is True Moonwalker (Elemental: Water). That means as a True Moonwalker she can "Call her Star" and transform into Metal Moonwalker mode. As an Elemental: Water subtype, she has powers that have to do with water.
Below is a list of various powers, True Moonwalker powers, Dark Moonwalker Powers, and Subtype powers. All True Moonwalkers have the Metal Moonwalker ability. All Dark Ones have the "Sense Moonwalker" ability. All Moonwalkers, be they True or Dark, have the Dance to Death ability and can sense those of their own kind by sight.
Aside from the Dance to Death, "Moonwalker Magic", Sense of Kind, Sense Moonwalker/Metal Moonwalker abilities, they can choose one ability from their type (certain types being forbidden to Dark Ones or Moonwalkers). For Amy's Subtype, she chose "Transform (Animal- Dolphin)". Since she chose Elemental: water for her subtype, she MUST choose an animal that lives (or spends most of its time) in the water. (Examples: dolphins, sea otters, sea lions). NOTE: No Mythical or Legeondary animals (such as Unicorns and Bigfoot) can be used for the TRANSFORM ability.
Please look up the powers, or if creating your own E-mail them to Amy HERE, and please have them thoroughly explained.
GENERAL MOONWALKER ABILITIES
Dance to Death
The Dance to Death ability can be used by any and all Moonwalkers who have either found or chosen their star/blackhole. Basically, using Moonwalker Magic you take control of another person, and dance them. The magic flows into them, and they are gone from the inside out. This is the only pure attack power that a Moonwalker has, and it is rarely used. Dance to Death can only be used at night, and True Moonwalkers and Dark Ones are immune to its effects.
"MOONWALKER MAGIC"
Another attacking power, this is a single burst of magic that can be sort of tossed about, then returned, or come from the hands/feet in a punch/kick/stance. The kind that is tossed about is more powerful, and therefore must have more preperation time.
SIGHT KIND
All Moonwalkers can identify another True Moonwalker or Dark One just by looking at them, but you MUST be of that general type (only True Moonwalkers can sight True Moonwalkers and only Dark Ones can sight Dark Ones).
TRUE MOONWALKER ABILITIES
CALL A STAR
Calling a Star enables the ability TRANSFORM into a Mecha-being for Elemental sub-types with the Transform (animal/mecha-animal) ability, or for Metal subtypes to transform into a car.
METAL MOONWALKER
The ability Call a Star leads to either a Transform ability or this one. METAL MOONWALKER is an irreversable step towards becomming a "space ship", and in both forms of METAL MOONWALKER you have the Shatter ability which is used to totally destroy glass and heavily damage metals using sonic waves. DARK ONE ABILITIES
SENSE TRUE MOONWALKER
Something like the Sight Kind, but in a broader sense. The True Moonwalkers are the only undoing to a Dark One's plans, so they have traded in the "useless" Metal Moonwalker skill for this one. With the SENSE TRUE MOONWALKER skill, within 15 miles of where they are they can sense the presense of a True Moonwalker. They can't sense WHERE within that 15 miles they're in. The feeling comes as a tingle to the back of a Dark One's neck.
SUB-TYPE ABILITIES AND GIVEN ABILITIES
Here are the sub-type abilities, which are determined by what else? Your Moonwalker subtype. The subtypes each have their own lists, so read on!
SUBTYPE: ELEMENTAL
Elemental subtypes have its own special sub-sub types, which corrospond with the needs of the body and soul; FIRE, AIR, WATER, EARTH and SPIRIT.
FIRE
Fire in the soul helps to bring about change, and burn down the barriers. Unfortunately, those who have Fire as an elemental subtype are sometimes quick-tempered. Often this is a DarkOne subtype.
FLASH FIRE
Flash Fire isn't what it sounds like. It doesn't actually HURT the person physically, but it stuns them mentally, blinding them.
PROLONG FLASH
A Prolonged Flash Fire.
BURNING SKIN
A temporary case of blistering skin, more distracting than painful, but it always goes away when the Moonwalker leaves the area.
EARTH
This subtype represents the steady one, a bit of a loner. Many times a Moonwalker subtype Earth's pet projects have to do with preserving land.
Quake (Dark One Ability Only)
A violent shaking of the earth in a relitively small area, basically a very concentraited quake.
Raise Spikes(Dark One Ability Only)
Stalagtites rise from the ground to impale those who were standing within sight of the Dark One. NOTE: Dark Ones can ONLY use this skill at night and when in a natural setting (park, woods, etc.). It takes 1 second to raise the spikes.
Crushing Boulders(Dark One Ability Only)
Boulders raise from the ground, and crush a person-sized object (or smaller). This takes about 2 seconds to raise the boulders, and an additional .5 for the boulders to crush
WATER:
A wild type of element, water of course has to do with the rivers, lakes, ponds, streams and oceans of the planet. A True Moonwalker often adopts a spicies of sea creature to worry about. Dark Moonwalkers rarely have water as their subtype, since non-moonwalkers have an easy enough time destroying it on their own.
TRANSFORM
The ability to at will transform into a water creature (must choose species), and to call a star and turn into a mecha (or mechanical) form of that animal.
TRANSFORM (animal: Dolphin/Mecha Dolphin)
The ability to transform into a dolphin. Amy's ability allows her to transform into a bottlenose dolphin, and when she calls upon Steadfast (her star) she can use the ability to transform into a mechanical form of the animal, which does not need air and can travel faster through water.
SIGHT BY EAR
Having echolocation as a human. In total darkness, Amy can "see" people and objects.
SPEAK WITH ANIMALS (Dolphins)
In her human form, Amy can at will understand small toothed whales (up to and including Orcas).
SUBTYPE: TECHNOLOGICAL
It is rare for any moonwalker to have the Technological subtype, since technology has begun to ruin our planet almost to the point of killing the Earth (much to the Dark Ones' delight).
TRANSFORMThe TRANSFORM ability allows a moonwalker to take a different shape, such as Amy into a dolphin or Michael into that (super-way-cool) speed car. Only one mechanical object may be chosen for this ability
In the end, no one knows just how many Moonwalker powers Michael has, except perhaps for Amy and Jon Clayton...
... but they're not telling
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