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Frequently Asked Questions

General

Q: I get a "soar.dll not found" error. What's wrong?

A: That's the "silly mistake #1". That means your mod was installed into a directory different from the Descent 3's one. Check where the mod's shortcut points to and move the files if necessary. This will screw up the uninstaller's path, but you can always fix that in the registry. 
 

Q: When I run descent 3.exe (d3pyromania.exe, d3shipyard.exe, etc.), Descent 3 either shows strange errors, or crashes on level start. The ship selection is messed up.

A: Descent 3 loads in external files first. This means that if you've any external table files (extra.gam, table.gam) used by Descent 3 itself, they will override the internal *.hog data. Same goes for any kind of file - a pyrogl.oof placed externally will override every Pyro-GL model for every mod installed. The solution is to either delete or move the *.gam files elsewhere.
 

Q: Missiles/Cannons don't autoswitch when ammo/energy runs out.

A: This is a combined Outrage/SDT bug caused by technical issues. No fix for it yet. Anyway, it'll only add to the realism.
 

Q: After applying the latest development patch or installing the latest Pyromania release, weird things happen (Descent 3 crashes on level change/game load, robot/ship models get replaced). How to fix that?

A: That's not as much a bug as it is an internal Descent 3 "feature". A game saved with a previous table will have problems if table entries were introduced/changed in the new table file. You've to restart your singleplayer game and save games with the new release.
 

Q: I can't join a Descent 3 server from Pyromania!

A: To play Pyromania, both the server and the client
have to be running the same version of the modification.
 

Q: I can't run Descent 3 after installing Pyromania or one of the PM mini-updates; D3 shows a black screen and crashes upon startup.

A: Chances are you deleted a file required by Descent 3. If Pyromania works well, but Descent 3 doesn't start up, it's very probable that you deleted either extra13.hog or extra.hog. You may get yourself into trouble if you rebuild one of the .hog files needed by Descent 3 with the HOG2 Workshop utility - it's known to corrupt .hogs.

 Technical

Q: How do I run Pyromania without having to use the fastidious launcher?
A: You can run pyro.exe directly from the command-line. Check the command-line reference for details.

Q: Does Pyromania interfere in any way with the default Descent 3 install?
A: Pyromania does not modify files or interfere in any way with Descent 3. So don't blame us if you deleted something and Descent 3 suddenly stopped working.

Q: Pyromania or Descent 3 refuses to run, saying "The directory is in use, please use -tempdir to set a different temp directory".
A: There can be two reasons. One - you are already running either another copy of D3/PM, or a dedicated server. A second reason is that Pyromania or Descent 3 crashed and left temporary files in its cache directory. Under NT, this is set by the temp=[drive:\directory] environment variable (run the "set" command in a console or check Control Panel/System/Environment Settings). Under windoze 9x/Me, this is usually c:\windows\temp (or %windir%\temp), unless the set temp=[drive:\directory] command overrides it in autoexec.bat. Just delete all the files in your temp directory and you're set. A good idea might be to use the -tempdir [drive:\directory] D3 command-line parameter to set the cache directory; especially if you have a second drive, running D3/PM from one drive and using a second one for cache will speed up loading/saving times.

Q: Pyromania or Descent 3 crash on level load or ship selection! What's wrong?
A: You very likely have a table.gam or extra.gam placed in your Descent 3 directory by another mod. Rename, move or delete the offending 
file and everything should work.

Q: Pyromania is slower than Descent 3!
A: Due to the higher-quality and more complex models, detailed skins and sounds, it is. However, if you've not upgraded your box to something faster than that four-years-old Celeron, you should. Upgrades are cheap nowadays...

Singleplayer

Q: The robots are shooting "live" (full damage) rounds! What's wrong?
A: That's not a bug, that's a feature. Singleplayer now IS challenging.

Q: I drop the Advanced Mine (slot 8 secondary on Pyro-GX), but nothing happens!
A: The Advanced Mine is a smart weapon. When an enemy comes in its range, it will speed towards its target and detonate. The Advanced Mine
will also evade its host ship.

Q: The robots are too tough!
A: Now you have the agility, speed and armament to deal with them. Just move, dodge and shoot.

Q: Why does Helix not appear in singleplayer?
A: We did try to make Helix work in singleplayer, but it turned out to be too buggy, so nah, you only have it in Pyromania.d3m.

Multiplayer

Q: What features does Pyromania.d3m have that do not appear in singleplayer?
A: DMFC Helix and Spreadfire (OSIRIS Spreadfire appears in singleplayer) cannons and in-game ship selection.

Q: How do I make my multiplayer settings be loaded automatically by 
Descent 3/Pyromania?
A: Save them with a "default.mps" filename.

Q: Multiplayer Pyromania lags more than Descent 3. Why?
A: While we did try to optimise Pyromania's multiplayer mode, we're not paid and we're not full-time developers. There's just no way we can afford more extensive testing, etc. Support us with money - then you'll get exactly what you want :-P .

Q: I get killed too fast!
A: Don't whine. Pyromania is as close to air combat as Descent can get. While it is true that killing and dying is easier in Pyromania, you can also inflict serious pain on others, no matter what your ship is. Just react quickly and know when and which weapons to use.

Q: Won't Spreadfire lag a multiplayer game to hell?
A: Spreadfire and Helix are not laggy as long as you play Pyromania Anarchy (Pyromania.d3m). Actually, that's the only place where Helix appears. Spreadfire and Helix were written in such a fashion that they're not any more laggy than other weapons, however if you play a game mode other than Pyromania Anarchy, the DMFC version of Spreadfire will be loaded, and that one is laggy.