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Slave-one that is completely subservient to a dominating influence
Master-one having authority over another
Submission-an act of submitting to the authority or control of another
Dominate-to have or exert mastery, control

Slavery is an issue which many have trouble accepting. At one time slavery was very huge within these lands. But as years fade from one to the next so has the idea of owning slaves. But they do still exsist and they have exsisted from the begining of times creation. Some kingdoms now refuse to even awknowledge it.. But within the borders of these lands slavery thrives, be it by choice or force it does exsist. To give oneself to another and give up all rights is a descion that shouldnt be taken lightly. But because slaves have no rights, this government shall hereby set forth strict guidelines for Masters and Mistresss' to follow to ensure the well being of a slaves.
1. At no time shall ANYONE be forced to engage in any SL of extreme adult or sexual explicit RP. If such terms are agreed upon by both muns then I suggest you c&p the agreement and send a copy to the other mun as well as yourself to ensure no future misunderstandings can arise from it. Also this type of SL is strongly discouraged for younger RPers.
2. Slaves will have no rights unless given so by thier Master/Mistress and set forth within the guidelines set forth by this Kingdom.
3. Masters/Mistress shall remember that for a being to give absolute power to you is a gift and as such should not be regarded lightly.
4. All slaves are the sole property of thier Master/Mistress until the time of thier servitude is no longer required.
5.If a Master/Mistress has a slave that is completely uncontrolable then they can go to extreme measures to end a slaves life. But in order to do this, they must be a regged slaver and request permission from the Kingdoms Slaver. They can NOT kill a slave without recieving a special contract giving them such power. You must have solid and hard facts for evidance of a slaves insorbination. Slaves that are taken by force (FCed) are excluded from this. Some of the reasons for such extreme measures are : betrayel by the slave, constant disrespecting of thier Master/Mistress,causing damages in which your Master/Mistress is held responsible for.
6. A Master or Mistress is responsible for all actions of thier slaves as well as thier conduct. If a slave damages anothers property then thier Master/Mistress is responsible for damage.
7. A slave that is seeking santuary from a cruel Master/Mistress may make an appeal to the Kingdoms slaver for help, at which time the kingdoms slaver will look into the matter and give a ruling whether the slave can obtain her/his freedom.
8. Some may wish to fight duels (matches) in which the loser shall become the winners slave for a predetermine amount of time. If this is the case then you must include the following terms OOC in the begining of the log: SM/ Date/Time/Combatants SN/ Dice-this can be guild or set/Hp-must be at least 75/ Terms of the Servitude- This is probaly the most crucial as this will protect a slave from any abuse, these terms can be whatever the muns agree to. I suggest you be very specific in these terms,also you MUST specify if any sexual conduct is allowed. Some examples of terms would be No scarring, humilating, degrading, bartering, selling,ect of slave. Again I can not stress at how important these terms are for if you forget something then you leave your char vulnerable./ Specify the length of servitude by giving a mun date of when the slave automatically becomes free. You may also wish to grant any release matches granted to the slave as well as the date of these RMs. Also both must agree to the above terms both IC and OOC.
9. Slaves taken by force (FCed) is dangerouse. Know that any slave taken by force could result in seriouse actions against the slaver. The forced slave or thier family or friend or guild member can even seek an AA contract. A FCed slave can NOT be killed. They can only be held for a maximime of 5 mun days. during a FC attempt you must have 2 ic lines of the intended target RPin AFTER you have entered the room IC. Also the OOC dialect will include the following: FC on Target SN by Slaver SN/date/time/slaver reg/dice/enhancers/ then the slaver will ask target to state the following - dice, enhancers,BGs. After that the slaver will ask the intended victim to roll 2d20 percept in which a 2 is needed to pass as well as state the hit to collar. If the BG is prescence then the BG will be ask to roll percept first. If the BG senses the intent of the slaver then they can choose the following- Warn the target to leave or choose to try and apprehend the slaver. If they choose to fight the slaver then a match will incur in which both combatants shall fight for 5rnds using thier guild dice. The BG always goes first and during the first rnd the BG shall use full dice,while the slaver will use 2D of thier dice. At the second rnd however,both combatants will use all thier legal dice. After the 5th rnd whoever has taken the most damage loses that rnd. If it is the BG then he/she has captured the slaver and thus slaver is now thier prisoner slave for 2 days. If the slaver however wins the match then they have sucessfully escaped the capture attempt. But of course they have been seen. If there was no BG presents and the intended target passed perception they have the option of either fleeing thier surroundings or fighting the slaver and as such the above shall hold true for them as well. If the intended target fails thier perception then the slaver moves in for the k'ollar and must roll 2d of thier dice and obtain the HTC. If the slaver is sucessful then the target is now k'ollard and becomes property of the slaver for 5mun days.If the slaver fails the FC then the target has the option of trying to capture the slaver and as such the same rules as above applies to this capture match. If they do not choose to capture the slaver, then the slaver must leave and it will be 48mun hrs before they may try another attempt. Also slaves who are FCed automatically recieve a RM after 48 mun hrs. The only enhancers allowed during a FC is perception and stealth. A slave who is FCed can be sold or thier k'ollar given to another as long as that other is a citizen of this kingdom and as such all rules and laws concerning slavery they will abide by.
Release Matches- A RM is a match fought either with set dice or guild dice. Hps are set at 100 and no enhancers may be used. All other terms are just like a regular sparr. If the slave wins the RM they are now free. If a slaver decides to try and FC a recently released slave they must wait 72 mun hrs. If the slave loses then they remain the slave of the slaver until servitude is up or another RM is fought and won. A slave may choose a champion to fight in his/her place on the RM.
10. At no time can a slave be force to reveal information concerning a guild or any information obtain from serving on a HC. If a slaver tries to obtain such information the slave can immidately take it to the Kingdoms Slaver.
11. A slave can be held for ransom,either from family,guild, or friends. No more than up to 1,000 gold can be asked for any slave for any reason. But remember taking someone as a slave to hold for some type of ransom is grounds for an AA contract on the slaver.
Slaving is a very dangerouse bussiness. It is frowned upon by many and many will retailiate in a deadly manner. Slavers should be skilled in thier art be it for profit or pleasure. To obtain a slavers reg you must perform a mock FC and send to the Kingdoms slaver for review,upon review you will be notified if you have sucessfully met the requirements to be a slaver. As a slaver you are exspected to be aware and knowledgable on the laws concerning your craft. Therefore, no exscuse shall be tolerated for disregarding slavers laws.