How to be an AWESOME Tales Of The Dreaming Player
  1. If you think your race or path is too weak, bitch about it. The staff usually caves immediately and will make your race or path much cooler than the other ones.
  2. If you're going to kill someone, tell them about it out-of-game first. This way, if they thwart your attempt, you can accuse them of meta-gaming.
  3. Jousts are really awesome. Especially in cars.
  4. Bring clearly unsafe or even non-padded objects to the safety marshal and ask him if it's safe to use. This never gets obnoxious -- in fact, it gets funnier every time!
  5. Constantly ask if the staff needs you to be an NPC for the night. If you don't feel like playing your regular, weak character, the staff probably has a power-role that you'd be excellent for!
  6. If some dude isn't taking his hits, just swing harder - he'll get the hint.
  7. Dramatic posing impresses everyone.
  8. Remember the Golden Combo: Head, Balls, Head, Balls, Shoulder, Shoulder. Your opponent: "Dude, you hit me in the head twice and the balls twice!" --You: "Yeah, and twice in the shoulder. You got that 6 damage, right?"
  9. Other players identify how hardcore you are by the quality of your arm-band. Only newbies wear clean white cloth -- your armband should be made of a gutted sock or dirty underwear. Heavy Metal!
  10. If you're not getting 10 XP per week, you're clearly not killing enough Dark Sides.
  11. If some newbie accidentally searches your kill, it is your duty as a player to flip out and kill him.
  12. If you don't get to go on a module because you're not of the right race, class, or level, this also entails heinous flipping out. Stupid newbies hog all the treasure!
  13. If any wakes ask you what you're doing, you should remind them that they're having a dream and they should fuck off.
  14. If Joe Walsh (Campus Security and Player Of The Year 2002) wants to spar with you, go for it - you could probably wail on him.