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The Official LSDM Rulebook

The 032 Rules

Team and Driver Entry

To enter a team post in the thread for the new season entries when it is posted. You will be prompted for a GP2 or GP3 skin. (I may be willing to convert GP3 carskins and helmets.) Team slots are offered on a first-come-first-served basis, but all of the top six teams of the previous season will have reserved spaces.

There are new rules governing what engine and tyre brands a team can use. These are covered in more detail later.

Performance Points

Teams all start with 16000 driver performance points for each driver in qualifying and race areas. Teams horespower is covered later but no matter what choices are made all engines begin at 800bhp.
It should also be noted that random grip range has been set to 0. More randomisation can be achieved by changing the slot a team is in. Begining in previous championship order with a first-come-first served system for new teams the teams positions are rotated throughout the year. This means that a team in slot one will be moved to slot two for race two and so on before reaching thirteen and then returning to slot one. Note that performance points do not define championship points, the two are seperate.

Performance points can be earned throughout the season VIA the following methods:

Previous Seasons Performance

Position Finished in Previous Season

Race Performance Points

1st

60

2nd

55

3rd

50

4th

45

5th

40

6th

35

7th

30

8th

25

9th

20

10th

15

11th

10

12th

5

Race Performance Points

Position Finished in Race

Performance Points

1st

30

2nd

24

3rd

18

4th

15

5th

12

6th

9

7th

6

8th

3

Qualifying Performance Points

Grid Position

Performance Points

1st

16

2nd

14

3rd

12

4th

10

5th

8

6th

6

7th

4

8th

2

Engine and Tyre Allocation

The new engine and tyre system offers a new level of control over teams. Teams must choose from a list of seven engines with a maximum of two teams each engine supplier. This is done on a first-come-first-served basis and choices should be made wisely. Each engine inherits the mean of the score of both the teams that use it and this is used to define the BHP bonuses of the engine. For every 10 championship points average scored an engine will increase in horsepower by 2bhp for each team using it. If more than 14 teams enter the LSDM 032 season the non-allocated teams will be given a customer engine of choice that earns BHP independantly but only offers 1bhp for every 10 points scored. In any carsets customer engine names will be marked with a (c). The engines are as follows:

Audi/Volkswagen/Skoda, BMW, Ferrari/Fiat, Ford/Jaguar/Cosworth, Honda/Mugen, Renault, Proton

Note that all engine groups with two possible names, (Like Audi/Volkswagen) offer a choice of name. You may badge it as either of the two but it will still count as part of the same group.

Tyres work in a similar manner with the exception that there are only five tyre groups and a maximum of three teams per. The average points for each tyre is added to the qualifying skill of every driver on that tyre.

Bridgestone/Firestone, Avon, Michelin, Pirelli, Goodyear

Reliability Scores

Reliability scores start at 12000 and are decreased by 100 for every race finished.