Attack List
Here are all the attacks I got so far.
Attack List
- Double After Image:dodges any attack for 2 turn(2xperSBT)
- Triple After Image:(must already have the double after image to learn this)dodges any attack for 3 turns(1xperSBT)
- Solar Flare-Opponent cannot attack for 3 turns(1xperSBT)
- Multiform:+4 to pl.(Ex.pl.2d70+4=2d74)lasts for 4 turns(1xperSBT)
- Oozaru:(saiyans only)+15 to dice roll and +5 to pl.(lasts for 5 turns)(1xperSBT)
- Spirit Bomb:(learn from king kai)Each time tou charge up the spirit bomb you add+5 to your attack(warning:while charging the bomb you cannot attack your opponent but he can attack you)(2xperSBT)
- Kaioken:(Learn from king kai)+10 to dice roll and lasts for 3 turns(5xperSBT)
- FinalFlash:(must have gallic gun to learn this)+20 to dice roll(2xperSBT)
- Rezenko Energy Dan:+15 to dice roll(roll a 1d20 and get a 8 or higher if you make it, then the attack hits your opponent,/if you dont make it, then the attack misses the opponent)(3xperSBT)
- Super Rezenko Energy Dan):(must have rezenko energy dan to learn this)+25 to dice roll(you must first roll a 1d25 and get over a 13, if you make it then the attack hits the enemy/if you dont make it, then the attack misses the enemy.)(3xperSBT)
- Gallick Gun:+10 to dice roll(5xperSBT)
- Self-Destruct:(androids only)whatever you get when you roll,multiply it by 4(when you use this attack you automatically destroy yourself)(1xperSBT)
- Eye Lasers:+5 to roll(6xperSBT)
- Energy Disc:+7 to dice roll(3xperSBT)
- Multiple Energy Discs-(must have energy disc to learn this)+14 to dice roll(2xperSBT)
- Kaiokenx2:(must have kaioken to learn this)+15 to dice rolland lasts for 2 turns(warning:this move takes -10 from your hp)(3xperSBT)
- Kaiokenx3:(must already have kaiokenx2)+20 to dice roll(lasts 1 turn)(takes away -15 from your own hp)(2xperSBT)
- Flash Kick:+3 to dice roll(5xperSBT)
- Ultimate Spirit Bomb:(must have spirit bomb to learn this)each time you charge it up you add+10 to your attack(while charging you cannot attack your enemy)(1xperSBT)
- Energy Shield:blocks attacks for 1 turn(4xperSBT)
- Dash Punch:+4 to dice roll(5xperSBT)
- Saiyans Rage:(saiyans only)+20 to dice roll(1xperSBT)
- SSJ:(saiyans must be at ssj status to learn)to turn into a ssj you must roll a 1d6 and get a 3 or higher(you can only attempt this 3 timesduring a SBT)when you are a ssj you add 50 to your hp and +15 to your pl
- SSJ2:(must be a ssj to attempt this and at ssj2 status) to turn into ssj2 you must rolla 1d8 and get a 5 or higher(you can only attemp this 3 times during a SBT)when you are ssj2 you add 50% of your hp to yourself and +25 to pl
- SSJ3:(must be at ssj2 to learn this and at ssj3 status)to turn to ssj3 you must roll a 1d20 and get a 12 or higher(You can only attempt this 2 times during a SBT) when you are ssj3 you add 150 to hp and +25 to pl
- Super Namek:(nameks only and must be at super namek status)same as ssj2
- Super Android-(must be an android and at super android status) to turn into a super android you must roll a 1d6 and get over a 2(you can only attempt this 2 times during a SBT)when you are a super android you add 30 to your hp and +10 to your pl
- Super Droid2/Perfection:(this is for cell only and he must be at super droid status to learn this)to turn super droid2 you must roll a 1d8 and get over a 4(you can only attempt this 2 times during a SBT) when you are super droid2 you add 75 to hp and +15to your pl
- Super Droid3/Perfection:(this is for cell only and he must be at super droid 3 status)to turn into super droid 3 you must roll a 1d15 and get over a 10(you can only attempt this 2 times per SBT)when you are super droid3 you add 150 to your hp and +25 to your pl
- Transformation1:(must be a monster and at trans1 status)+60 to hp and +12 to pl.
- Transformation2:(must be trans.1 to attempt this and at trans.2 status)+80 to hp and +15 to pl
- Transformation3:(must be at trans2 to attempt this and at trans3 status)to turn to trans3 you must roll a 1d20 and get over a 8(you can only attempt this 3 times during a SBT)when at trans3 add 100 to your hp and +17 to pl
- Transformation4:(must be at trans3 to attempt this and at trans4 status)to turn into trans4 you must rolla 1d22 and roll over a 12(you can only attempt this 3 times per SBT)when at trans 4 add 150 to hp and +19 to pl
- Transformation5:(must be at trans for to attempt this and at trans5 status)to turn to trans5 you must roll a 1d30 and get a 18 or higher(you can only attempt this 2 times during a SBT)when at trans5 add 200 to hp and+22 to pl
- Finish Buster:+16 to dice roll(3xperSBT)
- Regeneration:adds 25 back to your hp(2xperSBT)
- Regenerationx2:(must have regeneration to learn this)adds 40 back to your hp(1xperSBT)
- Hidden Power:+12 to dice roll(4xperSBT)
- Golden Oozaru:(must be at ssj4 staus to learn and must have oozaru)+20 to pl and +25 to dice roll(lasts for 3 turns)(1xpersbt)
- Final Fury:(must have final flash to learn)+30 to dice roll and minus 10 to ur own hp from recoil when using this attack(1xperSBT)
- Majin(for anyone evil)+20 to pl lasts 4 turns(1xperSBT)
- Rapid Fire:+14 to dice roll(3xpersbt)
- Ballistic Fire:(must have rapid fire to learn)+22 to dice roll(2xperSbt)
- Kai's fury(kai's only)+25 to dice roll(1xpersbt)
- Dragonfist:(saiyans must be at ssj3 status to learn)+30 to dice roll(1xperSBT)
- Hells Blast(for anyone evil)+15 to dice roll(4xperSBT)
- Fist of Fate:(hp must be over 1000 to learn)+40 to dice roll(1xpersbt)
- Kai's light(heros only)+15 to pl and+18 to dice roll(2xperSBT)
- Energy Drain(android only) cuts opponents pl in 1/2 for 2 turns(2xperSBT)
- Chain Reaction:(androidsonly)+10 to pl and +20 to dice roll(1xperSBT)
- Rage of Inferno:(must have saiyans rage to learn)+30 to dice roll(takesaway -15 to ur own hp from the recoil)(1xperSBT)
- SSJ4-(must be at ssj4 status to learn)roll a 1d50 and roll over a 25(u can only attempt this 2 times during a SBT)when at ssj4 u add 300 to hp and +75 to dice roll
- Armegeddon blast(evil only)+45 to dice roll (gives the same amount of dmg to each person in the battle with u)(1xperSBT)
- Energy Dome:+75 to dice roll(takes away half of ur own hp)(1xperSBT)
- Ultimate Energy Dome:(must have energy dome)+100 to dice roll(takes away all of ur hp from u)(1xperSBT)