Site hosted by Angelfire.com: Build your free website today!

Ninjutsu

Ninjutsu is quite possibly the oldest from of magic in the world, created thousands of years ago by far eastern druids who used the magic to safeguard the land from those who would seek to destroy. Ninjutsu utilizes nearly every element in the world but focuses on 5 different elements: Fire, Water, Earth, Metal (non-elemental), and Wood (nature) (In real life, these are the 5 ancient elements of the Chinese). Ninjutsu has no healing spells but possesses some effective attack and support spells. Ninjutsu is the smallest school of magic at only 20 spells total. Unlike the color magiks, Ninjutsu has no levels and no spell points. When Ninjutsu is first gained, the user gains spells equal to 1/3 of his level rounded down. Every 3rd level, the Ninja gains another spell. Since spell points are not used, the spells can be acquired in any order.
 

Spell Name Description/Effect(s) MP
     
Fire Veil Fire-elemental attack that deals 5d6 damage to one target. 20% (1 on a d5) chance of causing the "Confuse" status ailment. 6
Water Veil Water-elemental attack that deals 5d6 damage to one target. 20% (1 on a d5) chance of causing the "Mute" status ailment. 6
Wood Veil Nature-elemental attack that deals 5d6 damage to one target. 20% (1 on a d5) chance of causing the "Immobile" status ailment. 6
Metal Veil Non-elemental attack that deals 5d6 damage to one target. 20% (1 on a d5) chance of causing the "Blind" status ailment. 6
Earth Veil Earth-elemental attack that deals 5d6 damage to one target. 20% (1 on a d5) chance of causing the "Slow" status ailment. 6
Flood Water-elemental attack that deals 7d6 damage to all enemies. 35
Blitz Lightning-elemental attack that deals 7d6 damage to all enemies. 35
Flame Fire-elemental attack that deals 7d6 damage to all enemies. 35
Yin Light-elemental attack that deals 6d6 damage to one enemy. 10
Yang Dark-elemental attack that deals 6d6 damage to one enemy. 10
Mirage Bestows the "Image" status effect on the caster. 4
Disappear Bestows the "Invisible" status effect on the caster. 20
Mirror Bestows the "Reflect" status effect on the caster. 10
Air Walk Bestows the "Float" status effect on the caster. 7
Shadow Mend Bestows the "Regen" status effect on the caster. 12
Pin Inflicts the "Paralyze" status ailment on one enemy. CoS = Magery - Physical Evade of target 10
Venom Inflicts the "Poison" status ailment on one enemy. CoS = Magery - Physical Evade of target 2
Rasp Inflicts 3d6 MP damage on a target. 5
Warp Warps the party to the previous floor of a dungeon. 20
Smoke Let's the party immediately escape from a battle. Will not work in boss battles or specific story plot battles. 8