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Burnout

Tear up the streets going speeds of 140MPH and higher! Burnout is a true street racing game. Fly through the city streets speeding, dodging traffic and trying to avoid wiping out on sharp corners. If I could compare this to two games it would be Gran Turismo and Need for Speed. The control is definitely like Need for Speed and Gran Turismo. Learning to release the gas on corners and drifting is a huge aspect in the game itself. Containing nice cars and having pleasant graphics gives it that ‘Turismo’ feeling. Midway has created a good racing game with some depth. I say this because it’s the first game on the Cube, besides THPS3, that I actually sat down and played for more than three hours straight.

Graphics

I have no complaints about the graphics in Burnout at all. The FMV Sequences added during the game when you crash are a huge plus. Every time your car violently crashes into another vehicle or a bridge guard, an FMV sequence plays a quick clip of your crash, making a nice addition to the game.

The game even goes further into detail. When you a hit a wall on a sharp turn your car whips into the side of the wall and flips over and fumbles down a steep cliff. That is if you’re near a cliff. Other times you’ll spin out like crazy in a tunnel after hitting a semi-truck and mini-van, then oncoming traffic will catch your wreck and add to the pileup. Realistic? Hell yes.

Gameplay

The gameplay is genuine. It’s one of those games where you can race for hours and never get bored. There are always new surprises awaiting for you around the next corner. The best part of the game is the seriously high-speed precision of realism. Other games in the past had speedometers that read "170 MPH", but never before has gaming looked this good in terms of actual speed. Burnout nails it down to the ground. When accelerating and passing vehicles head on, you literally get a sense of adrenaline that surges and amounts to a true adrenaline rush.

With such greatness of the game, comes flaws. Besides the fact that there is not a green colored vehicle in the game, there really aren’t any negative things about it, except for the factor of ease. When using an easy rated vehicle, the game is all but hard until later on when you get into the reversed levels where you are no longer driving with traffic, but against it. My favorite car, also the fastest, is the muscle car. It screams through the streets, mastering this car takes some time, but anyone can easily pick up the controller and start playing with a normal car. Should this even be a problem? Probably not. The best way to describe this would to say that the game has too good of controls. The gameplay is awesome, the game moves insanely fast.

Another piece of the gameplay that makes Burnout truly a unique game is the crashing. As stated earlier, when you crash, and FMV sequence gives you a tri-replay of the accident; or in some cases, the incident caused intentionally. Aside from the FMV sequences, the fully animated crash scenes add another factor to the game: Cause your opponent to crash and wipe out. In the past, is has always been to rely on skill, the speed, the handling and the torque of your car. Crashing usually is not wavered into the game like this. Because of that, it adds more character to the game.

One thing the game truly lacks is a simple, free-for-all race mode. Every single mode has an annoying timer on it that prevents you from freely roaming the streets and crashing into innocent victims out on their Sunday morning stroll. The timer is a checkpoint which gives you a certain amount of time to get to point A to point B.

Sound

Let’s be brief on this. The music is...? But the level backgrounds are fantastic. Squealing your tires and making metal into scratch has never sounded so good before! As for the music, you don’t really pay much attention to it. You're solely focused on avoiding auto collisions and staying on the road, especially at such high speeds. Overall Burnout has the average attributes to sound level compared to most games on the GameCube.

Controls

Pretty easy, pretty difficult. Depending on the car you have, it can either be easy or hard. The slower cars are simple to maneuver and the faster ones are a bit more challenging since they tend to slide more. The most important skill to gain in Burnout is vision. You’re constantly driving so fast that traffic just pops out of nowhere. Semi-trucks, tankers and more are sometimes lined up and form a traffic jam. And when you’re approaching them head on going 144MPH, it can be quite tentative just to think you’ll quickly blow by. Often you’ll have to narrowly pass in between trucks and cars to get through. Vision plays an important role, often I find myself squinting and leaning forward to try to see what’s ahead.

In conclusion I have to say this: Burnout is not your average lamo same ol’ racing game that lacks innovation and speed. It totally brings you a new racer with in your face, up close and personal high speed pursuits. So if you’re looking for something to satisfy your urge to speed and unleash havoc in the busy city streets, Burnout is the game for you!

Highpoints
* Real, suburban-styled street racing
* Insanely fast
* Nice cars
* Well-balanced AI (easy to hard)
* Realistic simulations
* FMV crash sequences
 

The Cons
* Annoying timers
* It could use more vehicles and colors
* A few, but rare crash glitches
 

Overall Rating: 9.2 out of 10