Rules/How to Play
These are the rules of the site they will guide and also teach you everything you need to know to be successful on this rpg.
Stats
Here is a explation of all the warrior stats
LV-Level-This is the level of the character.
HP-Hit Points-This value states how much damage a character can take before getting KO'd.
MP-Magic Points-Every spell cast takes up MP. This value is how much more MP a character has. Spells cannot be cast with less than the required amount of MP.
EXP-Experience-For every enemy slain, EXP is gained. If a character reaches a certain amount of EXP, he/she levels up.When you reach 1,000 Exp. your level will increase.
MEXP-Magic Experience-For every enemy slain, MEXP is gained. If a character reaches a certain amount of MEXP, he/she learnes a new Magic technique.When you reach 1,000 Exp. you will learn a new magic technique.
STR-Strength/Power-How strong your character is when attacking with physically or with a weapon.
SP-Speed-How fast someone is, the warrior with the highest speed in battle attacks first, Also determines, how many dodges you have.
Mg DEF-Magic Defense-How much Damage can be sustained from magic attacks.
DEF-Defense-How much Damage can be sustained from physical attacks.
DMG-Damage-How much HP is taken from a character after an attack from the opponent is executed.
Gil-Money-The Money used in the Final Fantasy World.
Updates
Updates will be done on Friday, Saturday, or Sunday.
Battle vs Another Warrior
You are allowed to fight 1 member a day(Maximum),If you fight more than 1 member you will have stats deducted. Fights will be done in the site's Chat Room. All warriors must be there to participate in the battle. The battle must have a ref present to make the battle offical. Refs will update the warriors status through out the match, letting them know how much HP/MP they have left, etc. Warriors can use all their magic/Techniques/Summon magic, as long as they have the right requirements. To gain the stats or any other items for your battle, you must post a message on the message board(Check battle section for more information)
-Person with Highest Speed attacks first
-To battle another warriors, both warriors must be at the same location
-Warriors can set prizes for the winner of the match, It can be anything from Gil to items
-Winner gains HP/MP/DEF/MG.DEF/STR/SP/Exp/Mexp/Gil
-Loser gains HP/MP/DEF/MG.DEF/STR/SP/Exp/Mexp/Gil
Battle vs Monsters
Rules are the same as regular battle.You can fight 3 monsters a day(Maximum)Check the monsters list and if you need some money or Exp. challenge a monster thats in the same location as your character.You will also need a ref for this battle seeing how they will be ref and the monster.To gain the stats or any other items for your battle, you must post a message on the message board(Check battle section for more information)
-If warrior wins, he/she gains stats from the monster(Check monsters list)
-If Warrior loses, he/she gains nothing
-Whoever has the highest speed attacks first
Group Battle
Once again the same rules for battling apply here. Stats for battling in a group get divided amongst the warriors. Can be a Maximum of 4 warriors battling in a group.To gain the stats or any other items for your battle, you must post a message on the message board(Check battle section for more information)
-Group battles can be done against other Groups of warriors on the site.
-Group battles can be done on Quests
-Group battles can be done against monsters
Sparring
Sparring is a practice battle between 2 or more people(4 is the Maximum).Battle rules apply for sparring, except you don't need a ref. You and your sparring partner(s) may only spar once a day. Partners must be at the same location.To gain the stats for your spar, you must post a message on the message board(Check Sparring section for more information)
-Both warriors gain 100 Exp wheater then win or lose
Basic Training
Everyone can do this type of training. All you have to do is post your old stats, how much your gaining and your new stats(Check Training section for more information)
Special Training
This training requires a certain number of wins or have other things done before you can complete the training.You can only do one training at a time.So this means you can't do special Training and do Basic training at the same time. To do special training post a message on the special request board and wait for a reponse.
Limit Breaks/Trance
In this RPG Characters can execute Limit breaks and the Trance Techniques.Limit Breaksnce abilities that is unique to them, and CAN NOT be learned by anyone else all three Methods are Extremely powerful special attacks for characters in the RPG, to gain new Limit Breaks/Overdrives/Trance Techniques you must win battles and use current Limit Breaks/Overdrives/Trance Techniques.
-Limit Breaks/Overdrives/Trance Techniques can only be used once per every 5 battles
-Final Fantasy VII Limit Breaks have 4 levels with 2 attacks for each level.Final Fantasy X characters have 1 overdrive Technique and learn a multiple number of attacks for that technique.Final Fantasy IX characters also have 1 Trance Technique and learn attacks for that technique.
-These Techniques can not be dodged
-Aeon's have Limit Breaks/Overdrives/Trance also.
Traveling
When traveling from one place to another in the world of Spira, it will take 20 days on foot without the use of a Chocobo or Airship.
Physical Combo
If a warrior attacks with a PHYSICAL ATTACK, and you happen to dodge it, you can use a physical combo. A physical combo consists of 3 basic skills including an attack with your weapon,such as punch, kick and Slash with sword, etc.
-If opponent dodges, they can counter with their own Physical Combo
-If combo hits for damage, then you attack next turn.
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