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Samurai

Samurai: A honorable and noble warrior. A Samurai follows the Code of the Bushido or Warrior's Way. If a Samurai dishonors himself me must commit suicide by disembowelment.



Stat Requirements:
13 strength
10 dexterity
11 constitution



Bonuses and Restrictions:
Samurais cannot use shields,full plate armor, or any type of magical weapon.
Samurais get +3 dmg with kicks and punches.
+3% evade every odd level
+3% hit every even level



Level 1 Skills:
Meditation: Forfiet a round to meditate. (roll a d10, if you roll 1 you get +1% to hit and evade, if you roll 2 you get +2% to hit and evade, if you roll a 3 you get +3% to hit and evade, ect.) This will last the number of rounds your level is (ex: lvl 1 it will last 1 round, lvl 2 it will last 2 rounds...)
KI concentration: Channel your inner strength to your sword. (roll a d100, 25% chance)You will gain +(current level)damage.



Level 2 skills:
Desperation: When your hp falls below 10% you will gain +5% to hit and evade until end of fight or until health .



Level 3 skills:
Duel Wield: Fight with two weapons at once.(total damage of both weapons(without bonuses) may not be over 20.)



Starting Equipment:
50 gp
25 ft. ropes(+1 dex for climbing)
War Horse
Canteen(empty)
Saddle Bags for horse
Samurai Katana (d10 damage)