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Items

Dragonball Radar:Helps you locate dragonballs, it takes 5 days a piece.5 days $800 Scouter: Helps find dragonballs, it takes 3 days a piece.7 days.$1,000

Weighted Clothes: These are for training purposes, they effect how many points you get each day. Can't $1,000

Namek Water: This increases your endurance by 2x.Takes one turn to use. Can't $800

Freeza's Spaceship:Freeza's spaceship looks very much like a giant bug. It has three main windshields, and 25 auxiliary windows, located all around the spaceship. Has a gravity simulator which Sims 20x gravity and has 1 Sayjin Rejuvenation Tank. 35 days $30,000

RR Space Pod: This pod was designed for androids and Humans, it has a 10x gravitron, and can hold as many people as you want it to you may also learn a tech in transit. 25 days $25,000

Personal Space Pod:This pod holds one person, it has no speacial features, simply used to travel in.10 days$1,000

Saiyin Space Pod:This pod is only for saiyins, it can transport one guy, has a 10x gravitron, also you cannot spare with yourself since it only transports one guy but you may learn a tech in transit 15 days $2,500

Namekian Space Pod:This pod is only for namekians, it can transport one guy, has a 5x gravitron, also you cannot spare with yourself since it only transports one guy but you may learn a tech in transit.15 days$2,500

Other's Space Pod: This pod is only for others, it can transport one guy, has a 5x gravitron, also you cannot spare with yourself since it only transports one guy but you may learn a tech in transit.15 days$2,500

Capsule Corporation Pod:This pod is only for humans, it can transport one guy, has a 5x gravitron, also you cannot spare with yourself since it only transports one guy but you may learn a tech in transit.15 days$2,500

Telecommunicator:Allows you to send items to people on different planets. For these people to receive the item they have to be on your team. You may not send an item to a person in the Next Dimension if you are living or vise versa. The person receiving the item does not have to have a Telecommunicator to get it. Has infinite use. 30 days $10,000

Training Pod:Allows you to transport 3 people, and has a 10x gravitron in it. This can transport any race. It can't be built.Can't $5,500

Stage 1:This increases speed by 10%. Taking 10% off of travel time. Can't$1,500

Stage 2:This increases speed by 20%. Taking 20% off of travel time. Can't $2,750

Stage 3:This increases speed by 30%. Taking 30% off of travel time. Can't $3,750

Stage 4:This increases speed by 40%. Taking 40% off of travel time. Can't $4,500

Stage 5:This increases speed by 50%. Taking 50% off of travel time. Can't $5,000

Brute Ray:This is a one-time use thing, it takes a Saiyin and gives him his tail back, this is need, if you want to go Golden Ozzaru. Once used it explodes (have to use it in a battle but you tail stays until it's ripped off). Can't be stolen. Can't build this. $3,000

Sunglasses: These take away the affects of Solar Flare.Can't$1,000

Sensu Beans: These restore your endurance fully. Takes 1 turn.1 week to grow(7 days)$600

Saya-man Beans:Helps grow saya-men, you also need saya-man water. When Sabi-man is made it is a soldier that you and only you can control. It has its own stats which you may place using 3,000 points. Can't $3,000

Saya-man Water:Helps grow saya-men, you also need saya-man beans. Can't$500

Sabi-man Beans:Helps grow Sabi-men, you also need Sabi-man water. When Sabi-man is made it is a soldier that you and only you can control. It has its own stats which you may place using 5,000 pointsCan't$5,000

Sabi-man Water:Helps grow Sabi-men, you also need Sabi-man beans.Can't$750

Bio Man Zygote: Bio Men are very much like Sabi Men, actually they are Sabi men but just biologically re-engineered versions. They have been DNA-Enhanced to be twice as strong as a Sabi Man. They have a starting PL of 10,000. May not be fused together. Take two days to fully develop in incubator. Can't $10,000

Bio Man "Juice": Contains everything else the Bio Man needs to form, the ingredients. Allows you to create a Bio Man. Can't $1,000

Bio Man Incubator: You place your Bio Man Juice in here and it begins to develop into a full-grown Bio Man. This process takes 2 days to compete. 10 days $2,500

Gravitron 5x:Creates a training environment for you with extra gravity(5x gravity).10 days$1,000

Gravitron 10x:Creates a training environment for you with extra gravity(10x gravity).15 days$2,000

Gravitron 20x:Creates a training environment for you with extra gravity(20x gravity).25 days$6,000 Sayjin

Rejuvenation Tank: You enter the tank for 2 days. After these 2 days you will come out with 500 extra points. While in the tank you cannot do ANYTHING else(including fighting). Anybody can buy or build. May not be Stolen.15 days$5,500

Forced Fight Card: This may be used to make an enemy fight that really doesn't want too. May only be used once then you have to buy another one. Can't $600

Scissors: A counter to the Forced Fight Card. This allows you to avoid 1 Forced Fight.Can't$600

Watch: This allows one to keep time running in other words it blocks Time Freeze. Much like sunglasses do Solar Flare. Can't $1,500

Exploding Scissors: When you use them on someone that uses a force fight card, their force fight card explodes and you win the match getting the money and the points.Can't$1,200

Potara Earring: This item must be bought buy both "fusees". As a result of fusing while wearing these you will remain fused permanently. However, if you battle someone that owns a Buu Vacuum they may use that against you, as a result you will be unfused. After being separated using the Buu Vacuum the earrings are de-activated but are still usable. Can't$5,000

Buu Vacuum: This item is used to unfuse people who have been fused while wearing the Potara Earrings. Once used each "fusee" gets 500 points for breaking the fusion. After being used this explodes.Can't$1,500

Potara Charge: This is a one-time use thing. After being "de-fused" your Potara Earrings get deactivated. This Reactivates them as soon as purchased Can't $1,000

Self-Destruct Implement: This item is used to finalize you and your opponents life. During a match if you have decided the best way to end a match or stop some one is to kill yourself and him well you self destruct. This is a bomb that you have installed into your skull that when used causes you to explode taking you and your opponent(s) out. Yes you die when this is used but so do they.Can't$1,000

White Flag: Assures that you will not be killed in your next battle. If you enter a Multi-Person battle you need one of these PER opponent. You keep this till used.Can't$600

Quasi Point Ray: This may ONLY be used TWICE your entire time in the RPG. It allows you to remove up to 1,000 points from any stat and place that in your extra points.Can't$750

Weighted Hat: If you win a fight then you get 100 extra points. If you lose you get nothing. May be stolen. This does not get you extra money.$800 Can't

Space Suit: Developed by the Capsule Corporation, the space suit allows one to breath in space, and the boots can magnetize, to allow one to walk on the outside of a spaceship. Although the space suit is airtight, it does not prevent one from using ki blasts. This allows you to battle other travelers in space.Can't$2,000

Time Capsule: If you are unfortunately killed and you want to get back to the living world you by this. It takes you back before your fight bringing you back alive. One catch though, you MUST use this within 7 days of being killed.30 days$10,000

Crystal Ball: This is for those precautions people who just can't trust others. This gives you the ability to MAKE SURE someone you don't trust is planning on killing you. You can ask them and they MUST tell the truth. If they say they will spare you and don't you will not be killed. Can't $750

Battle Jacket: This greatly increases your strength. Resembles a mech suit. Raises strength 1,000 points.10 days$2,000

Emergency Stop Controller:This was what Dr. Gero created to stop the androids when they got out of hand. When you use this they will stop for 2 turns. This is like the SOLAR FLARE of items.7 days$2,000

Freeza's Pod: Freeza uses this little anti-gravity device to float around menacingly. The pod has one anti-gravity device on the bottom, and can seat only one. This is the LEVETATION of items. Allows you to dodge one attack in a fight. Can be canceled out by a person with either LEVETATION or another Freeza Pod. Must have a - Karma to operate.10 days$2,500

Kintoun: In the series, this is a magical cloud given to Goku by Kamesennin. It flies extremely fast, and only those who are pure of heart are able to ride (others fall through). Must have a + Karma to purchase. Same concept as the Freeza Pod.10 days$2,500

Saiyin Armor: Even thought this was made by the Tsufuru-jin people from Planet Meat this is actually for anyone, it comes in 3 different "classes".

Sayjin Armor 3rd Class: Adds 300 to toughness. Automatically used. Can't $1,000

Sayjin Armor 2nd Class: Adds 500 to toughness. Automatically used. Can't$1,500

Sayjin Armor 1st Class: Adds 700 to toughness and 100 to endurance. Uses automatically Can't build this $2,500

Sayjin Armor Elite: Adds 1000 to toughness, and 300 to endurance. Uses automatically Can't build $3,000

Super Ray Gun: A Weapon that can be bought that will inflict damage to an opponent. Starts at 3,000 damage. It may be used 5x times in a fight. May be used more then once(once you buy it you will always have it). You may not charge or add energy to the Ray but you may add points to it. May be stolen. Can't $5,000

Fire Blade: A Weapon that that starts out at 1000 damage. It may be used 3 times in a battle. Once you buy this it may not be stolen so you have it forever. You may add points to this. Can't $1,000

Nyoibo:The Nyoibo is an extending staff, on command this staff, can extend to virtually any length, which is very useful for attacks. Starts at 500 damage.Can't$1,000

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