Grow
Causes object to increase in size depending on the skill of Additive Magic
Damage: No Formal Damage
Size: 10-15 Skill 2% growth | 16-20 Skill 5% growth | 21-25 Skill 8% growth | etc
10 Additive Magic
Twist
Forces subject's cellular structer to distort, causing damage based on skill in additive magic
Damage: Additive Magic Skill + Int
Size: 10-20 barely distorted | 21-30 slightly distorted | 31-40 rather distorted | etc
10 Additive Magic, 40 Wis, 50 Int
Minor Repair
Fixes small items if they are slightly damaged
Damage: No Formal Damage
No dimension can be larger than 1 foot
12 Additive Magic, 50 Wis, 40 Int
Minor Hunger
Stimulates the nerves that make an organism feel hungry
Damage: No Formal Damage
Area: No Area Restrictions
15 Additive Magic, 50 Int
Minor Heal
Repairs a minor injury in a living organism
Damage: No Formal Damage
Area: No Area Restrictions
15 Additive Magic, 50 Wis, 40 Int
Minor Flame
Creates a small flame in the palm of the caster
Damage: No Formal Damage
Base: 3 inch Diameter | Hieght: 6 inches
18 Additive Magic, 50 Wis
Minor Pain
Stimulates the nervous system of the target to cause pain
Damage: Additive Magic Skill + Int
Area: One creature capable of feeling pain
18 Additive Magic, 50 Int, 50 Wis
Minor Creation
Craft a small and simple object out of nothing but your own magic
Damage: No Formal Damage
No dimension can be larger than 1 foot
20 Additive Magic, 50 Wis, 50 Int
Minor Lore
The caster gains a small amount of information about a specific event or object
Damage: No Formal Damage
Area: No Area Restrictions
20 Additive Magic, 60 Int
Minor Levitate
Causes a small object to be moved a short distance.
Damage: No Formal Damage
Area: Object can have no dimension longer than 1 foot, and the movable distance is no greater than 10 feet.
20 Additive Magic, 50 Wis, 50 Int