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All names will be linked to profiles on eq forge hit the name to view profiles

Name

Race

Class

Status

Roobarb

Wood Elf

Ranger

Guild Master

Tanuvyen

Wood Elf

Ranger

Deputy Guild Leader

Oneill

Half Elf

Paladin

Head Raid/Event Officer

Downburst

High Elf

Magician

War/Alliance Officer

Voxenn

Wood Elf

Druid

Head Recruitment Officer

Juez

Dwarf

Rogue

Raid/event Officer

Feylin

Wood Elf

Druid

Recruitment Officer

Asgara

Wood Elf

Druid

Recruitment Officer

Kalent

Wood Elf

Druid

Recruitment Officer

Kanasu

Wood Elf

Druid

Guild Member

Selentir

Wood Elf

Druid

Guild Member

Kailaidin

Wood Elf

Druid

Guild Member

Sedera

Wood Elf

Druid

Guild Member

Velderon

Halfling

Druid

Guild Member

Winidan

Wood Elf

Druid

Guild Member

Oscito

Wood Elf

Ranger

Guild Member

Gordal

Wood Elf

Ranger

Guild Member

Tangleweed

Woodelf

Ranger

Guild Member

Karney

Wood Elf

Ranger

Guild Member

Wootron

Wood Elf

Ranger

Guild Member

Iludail

Wood Elf

Ranger

Guild Member

Ilthanian

Wood Elf

Bard

Guild Member

Heratio

Half Elf

Bard

Guild Member

Gwon

Dwarf

Warrior

Guild Member

Chasshail

Iskar

Warrior

Guild Member

Molycosh

Halfling

Rogue

Guild Member

Aminita

Human

Magician

Guild Member

Flerigoth

Dark Elf

Shadow Knight

Guild Member

Kakistos

Human

Enchanter

Guild Member

Silvarian

Human

Paladin

Guild Member

Glori

High Elf

Cleric

Guild Member

Zanzer

High Elf

Wizard

Guild Member

Rules of initiation

1)Prospective member must be of the 15th season or higher.
2)Any officer handling an initiate must NOT help him/her on there quest.
3)Porting is allowed as there is a fair bit of travelling involved.
4)The items must be handed back to either the guild leader
or the second in command if any are available.

Initiation Quest

1)Collect the Dwarfen Axe from lord Darnish in Crushbone
but it must be the 2h slashing version.
2)4 giant snake rattles from Oasis of Marr.
3)get a set of Rusty Spiked Shoulderpads from a
Gnoll Commander in Blackburrow.

All items will be returned to the initiate and the initiate will be allowed to
wear the guild name while they are doing the quest incase they need any info etc.

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