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Third Fleet

Here is one of the Twelve fleets ,in which the Antarian navy is split up into.This Fleet Alone is a match for many nations navy.

Elven Scout Ships:these are light Armored,and Very fast.these can takes 34 hits ,before sinking,they have a battering ram,with all of the upgrades possible, this will do 27 hits,per strike of ram.These ships can usually out run 98 percent of the vessels,ever built.These are used to scout, the size ,and strength of any enemy fleet.these have a crew of 200 seamen,one captian and 1 first mate.they have a crew of 50 elven archers, and medium crossbowmen as well.there are:20 million of these per fleet.

Elven Troop Carriers:These are heavly armored,These can Take 42 hits ,before they sink.They have a small ram,in the fore of the Ship.they can ram with 24 hits, per strike.This is not one of the ships to engage in combat.This is a very large personal carrier type vessel.This has 1 captain,1 first mate,50 seamen,and will carry 25,000 troops at a time,these are transports, to foreign lands,where there is no land to cross,but only sea.There are 25 million of these per fleet.

Elven Fridgets:These are Specially adjusted ,and restructed by designs, drawn up By Lord Ryndell Shadowwind,as such his fleets, are the only ones who have them.These he deems are Sub killers.This will find and detect subs,by highly constructed glass/cystal like windows, very hard to penetrate,substance.once subs are spotted,depth charge like devices, in the form of lightly incased, steel kegs,filled with tnt.Which are sealed as water proof.these will ignite and detonate, upon contact ,with any subs haul ,or any surface.the explosion comes 5 seconds ,after detonation,given no sub, a chance for evasion.Each Charge will do 33 hits, per charge.Each Elven Fridget carries 100 depth charges.This has 8 medium range cannons, that will do 28 hits to all surface vessels,these can takes 35 hits,before they are sunk.these are faster then most ships as well,and they are more manuverable then most vessels.this has 1 captain, 1 first mate,200 seamen,40 elven archers, and 40 heavy crossbowmen,for defense.There are 15 million of these, in Each fleet.

Imperial Elven Subs:These are taken from the Dwarven subs.These are retro fitted, for Elven Size.These are slightly Larger, then the Dwarven ones,which makes them more of a target.These will hold a crew of 30 ,1 captain,1 first mate,4 engine crew,24 seamen.these will take 33 hits, unlike the dwarves 37.Elves are Great engineers,but lets face it, in alot of things Dwarves are,even better.These have a large steel spike, set on top of it,set at a 45 degree angle.These are large Antarite rams,that will do 32 hits to any haul of any ship.These have two launch like tubes, that will fire two large Antarite Spikes.These spikes have the range, of 100 feet.they will do 28 points damage, to any haul ,in which they strike.There are 3 million of these per fleet.

Elven Cruisers:These are the smallest,and the fastest of all the Cruiser with in the fleets.this can take 37 hits ,before this is sunk.This has 6 imperial cannons on each side of the ship.each cannon ,will do 30 hits, per cannon ball, and have the range of 200 feet.this also has a cannon turret on the fore of the ship,that routates,right,left and forward,the cannon does the same ,as the others.these have the crew of 900.1 captain ,1 first mate.698 seamen.100 elven archers, 100 heavy footsoldiers.There are 30 million of these per fleet.

Advanced Elven Cruisers:These are like the Elven cruiser, just a tad slower,and more armored,these can take 38 hits, before it is sunk,the cannons have the range of 300 feet.the crew is the same.there are 30 million of these ,per fleet.

Royal Elven Cruisers:These are similar to the Advanced ones, but more heavily armored, these can takes 39 hits,before these ships are sank.the cannons have a range of 400 feet.they have an editional cannon in each side, and an additional cannon turret to the aft of the ship.the crew is the same.there are 30 million of these per fleet.

Supreme Elven Cruisers:These are one of the most terrifying warships on the high seas.these has a highly reinforced haul.this can takes 40 hits ,before this ship is sank.These have 8 cannons in each side,each cannon has the range of 450 feet,and will do 38 hits per cannon shot,the have a cannon fore and aft, of the ship that is on a rotating turret, the cannons ,are the same as on either side.they have a large ram in the bow of the ship,that will do 35 hits damage, if they have to ram ,another vessel.this has 1 captain,1 first mate, 500 seaman,200 heavy crossbowmen,200 elven archers, and 200 elven Rangers.These are one of the most Deadly of all vessels on the high seas.there are 20 million of these,per fleet.

Imperial Elven Cruisers:these are the most feared of all Warships, they are the most powerful,this is really what controls the seas.This has a strong reinforced haul.this has the max of damage, that any vessel can take,before it sinks,this can take 42 hits before this ship sinks.this has Grand Imperial Cannons 8 in each side, which have the range of 535 feet, when most cannons have the range of 500,this is an elven design given them extra distance, and they are the only ones,to have the means ,or the plans, to make such a cannon.These cannons will do 40 hits ,per cannon ball.They have two rotating cannon emplacements, on the fore ,and aft of the ship, which gives them 4 rotating cannons ,instead of two.These cannons are like the ones in the sides of the ship.These are costly to build, but they are highly useful.These have a false type bottom,there is space ,between that bottom ,and the real haul,so as to protect them from a raming sub, or a subs, spike, this is not total protection,but this will absorb 4 hits damage, to any attack from underneath.This again is Shadowwind Technology,and not given to any other nation.this has 1 captain, 1 Sea Warlord, per fleet, usually on one of these.first officer,500 crewmen,400 naval artillerist.40 naval engineers.This has the new found engine ,in which only bogerdan ,and Ryndell have,this allows it to move, at 10 knots, even without wind.this has 400 elven rangers, 100 archers, and 100 heavy crossbowmen.this ship is tough on boarding.there are 20 million of these in each fleet.

Supply Ships:these have a crew of about 50,one captain ,one first mate.they can take 30 hits ,before they are sunk.there are escorted by armed military vessels.these carry 150,000 pounds of cargo with in their hold.these are vital to the war efforts,because they bring the supplies needed, to armies all over.there are 20 million of these ,per fleet.

Elven Carrier:This is a large ship with a flat top.this has cannon turrets, mounted on each side of the ship,in large steel type bubles,these have the newly designed engine, in each of these.they are built to allow 25 hawk riders, and there hawks to be house,this is to give them some place ,to land ,and rest ,when there is not any.this has 1 captain, 1 first mate,this has a crew of 200 seamen.this has 1,000 elven rangers stored.Since this is a Newly Designed Vessel,though it is not the highest of advancements,it is a sturdy ship,and it does work very very well.this stores enough for for each hawk ,to eats its limit ,for 7 real time days, until this has to be restocked.this can take 42 hits,and is usually escorted, by a small fleet.Since this is new, there are only 50,000 of these, per fleet.These were Designed by Lord Ryndell Shadowwind.

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