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The Elves

p>Elves:

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The Elves:They Elves of the Antarian World are the eldest of all Races.They usually Stand between 4 feet 9 inches,and 5'11" they usually weight between 70 to 120 pounds.They have more narrow pointed ears, then most of the humans do,as they have different skin tones, according to the different types of the Antarian Elves.The Elves are Master Craftsmen men and women.Elves are more adapted to the Cosmic Stream,that magical stream ,then most races.Some of the Elven types live longer then others, but even the shortest life span is longer then most creatures,save the Dragons.They Elves are highly Intelligent,and very nimble.They get a plus 1 to int,wis,speed,and dexterity,and they get a minus one to str,con,and end.

They Elves are also very fun loving ,and almost child like at times, they have an arrogance about them,that makes them believe that they are the only superior race on Antarian,as they are the first Race in which Blackland Created.They also get the following skills as elves ,as a race:

Skills/Abilities:

1.NightVision:this allows the elves to see up to 120 feet, in total darkness.This is a very usedful skill when there is no light.This allows them to see within that 120 feet, as if it were complete day light.

2.Archery:this gives them 1 point damage, to any arrow, per every 4 levels of advancement.this is due to there training with the bow.They are better marksmen then most Archers on the Antarian World.

3.Sword Smithing:this will allow the elf to make 1 sword, every 4 levels,every 7 real time days.This is a very useful skill in itself.

4.Armor Making:This will allow the elf to make one type of armor,every 4 levels of advancement.This is 1 suit every 7 real time days ,per every 4 level of advancement.This is a very useful craft,especially ,if they elven nations are in a forced state of war.

5.Jewelry making:This starts out as having a base of 80 darpas in value,then you add 5 darpas to this every 2 levels of advancement.This is a highly skilled craft,as they elves are some of the finest of all jewelers.

6.Gem Cutting:This will allow the Elf the ability,to cut a gems ,and give it smoother edges,and a purer quality to it.This will add 10 darpas to the value of any gem,per every 4 levels of the elf.

7.Self Healing:This will allow the Elf to heal 2 hitpoints damage, that have been done to him/herself ,this cost 1 racial point per every 2 points in racial points.This can be done once ,during any combat,and then anytime in non combat,provided they have the Elven Points to do so.

8.Temporary Magic Defense Power:This will allow the Elf to add 1 point to magic defense power, per every 2 points in Elven points(racial points)spent.This will last 1 round ,for every 2 Elven points spent in this.This can only be used ,if you have the Elven Points to do so.

9.Temporary Magic Attack Power:This will allow the Elf ,to add 1 point to the magic attack power,per every 2 points ,in Elven Points spent.This will last 1 round,per every 2 Elven Points spent in this.This Can only be used ,if you have the Elven Points to do so.

10.Elven Chant :This will allow the Elf the ability ,to sing in a magical alluring voice,this will hyptnotize victim,for 1 rounds ,every 2 Elven Points used.This is provided that the elfs intelligence,is higher then that of the victims.This can only be used,if your character has enough elven points to do so.

11.Negate Poison in Self:This will allow the Elf the ability ,to negate,cure any strength points ,within there own system.You can negate 1 strength,points ,every 3 elven points used.You must have the Elven points, to negate said strength of poison,as such if it is a 4 strength poison,you must have, and spend 12 Elven points to negate it.This only works, if the elf in question ,has the nessecery Elven Points, to negate said strength of poison.

12.Negate Disease:This will allow the Elf the ability,to negate any given strain of Disease.This is 1 strain of disease ,every 3 Elven points Spent.You must have the required Elven Points ,to negate said strain of disease,if the disease is that of a 5 strain,you must have ,and spend 15 Elven points to negated,this said strain.

These are the Common Properties ,that go with all Elves with in the Antarian World,and its Universe.this is a General Description of What the Elves are,and then you will find with in ,that there are several Types of Elves as well.

The Elven Types

The Emerald Elves
The Silver Elves
The Ruby Elves
The Amythiest Elves
The Diamond Elves
The Opal Elves
The Shappire Elves
The Onyx Elves
The Golden Elves
The Dark Elves
The Irkori Elves
The Shadow Elves
The Mist Elves
The Celestial Elves
The Topaz Elves
The Platinum Elves
The Mountain Elves
The Water Elves
The Ice Elves
The Sky Elves
Kaajitsu



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