Welcome to the Arcane Spells Section of the Antarian Roleplay Gaming System.The Arcane Mage are the dark magic wielders of the Antarian World.They are the Evil magic wielders,Their magic comes from the dark side of the Cosmic Stream.They use Dark Magic points to cast their spells.They are minions of evil,and they are bent on ruling the world through their twisted magic.
1st level
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1.name:Know dark magic
time to cast:instant
damage/effect:This allows all Arcane mages to know their given level of spells.
magic base points/dark magic points:0
darpas cost:0
components:none
discription:This spell is a must to have,it gives them the ability to use their magic.This is a companion spell to all of the others.This is an instaneous effect spell.
2.name:Dark Bolt
time to cast:2rounds(2 posts if played online)
damage/effect:this does 3 points when first obtained,Then you add 1 point,per level of advancement.So if you are say 6th level for this spell.It is 3 plus 5 ,would be 8 points damage.
magic base points/dark magic points:4
darpas cost:5
components:This requires a dark leather glove,and black powder from a dygura tree.
discription:This spell allows the caster to summon a bolt ,this bolt is of pure dark magic.This is summoned from the dark side of the Cosmic Stream.This is a singel target spell,and this has a range of 10 feet,before spell dissapates.
3.name:Dark Shroud
time to cast:2 rounds(2 posts if played online)
damage/effect:this adds 1 point to the defense power of the arcane mage,or any one he wishes.This can only be done once to any given character.
magic base points/dark magic points:5
darpas cost:7
components:Patch of dark leather,metal etc.
discription::This will magically infuse any one suit of armor ,with one point to defense power.This is a permenant spell.This can only be done to one suit of armor,hence one point can be added to any given character,and no more.
4.name:Sting
time to cast:2rounds(2 posts if played online)
damage/effect:This will do 3 points damage when first obtained,then this will do 1 point damage,per every 1 level of advancement.
magic base points/dark magic points:5
darpas cost:6
components:This requires a tail of an Antarian dark scorpion.
discription:This spell will sting victim for the damage listed above,this spell does have the range of contact.This is as if the victim has been stung by the scorpion itself.This will also incopacitate the victim for 1 round ,per every 5 levels of the user.
5.name:Dark Blade
time to cast:2 rounds(2 posts if played online)
damage/effect:this will add one point to the damage of any given weapon,this is 1 points ,per every 4 levels of advancement of the caster.
magic base points/dark magic points:6
darpas cost:7
components:Any normal weapon
discription:This will allow the caster to take any normal weapon,and add 1 points to the damage of said weapon.This is 1 points ,per every 4 levels of the caster.So lets say you are a 12th level Arcane Mage,then you would be able to add 3 points to said weapon,This is can only be done once to any given weapon.You may not take a normal weapon,then add 3 points to it,then at a later date add 3 more,this only works on normal weapons one time.
6.name:paw of the dark monkey
time to cast:2 rounds(2 posts if played online)
damage/effect:this will stun any victim for 1 round ,per every 4 levels of the spellcaster.
magic base points/dark magic points:5
darpas cost:5
components:petrified paw of an Antarian dark forest monkey.
discription:This will allow the caster to stun victim for said amount of rounds above.This will make it so that the victim can not act for the time ,that he,or she is under the effects of this spell.It is as if they are froze in place.This has the range of touch.
2nd level
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1.name:Dark Dagger
time to cast:2 rounds(2 posts if played online)
damage/effect:this will do 4 points damage to start,then this will do 1 points ,per every 1 level of advancement.
magic base points/dark magic points:5 dark magic points.
darpas cost:6
components:Blackened steel,or Antarite dagger.
discription:This will allow the caster,to use infuse a normal dagger with dark magical energy.This has the range of 15 feet,and is a single target weapon.
2.name:dark touch
time to cast:2 rounds(2 posts if played online)
damage/effect:This will do 4 points damage when first obtained,then it will do 1 point damage,per every 1 levels of advancement.
magic base points/dark magic points:5
darpas cost:7
components:leather glove,root of nightshade.
discription:This will allow the user to inflict damage by touch.This has the range of touch.This spell poisons the victim for one round,this is like getting stung by the bee.
3.name:Dark Mist
time to cast:2 rounds(2 posts if played online)
damage/effect:allows caster to form a cloud of dark mist,this is to hide to caster,and his/her party,last one round,per every 3 levels of the caster.
magic base points/dark magic points:6
darpas cost:12
components:black mist from the swamp of jurgathar.
discription::This allows the caster to use a dark mist.this will hide the party from alls view.this has a 10 feet radius.
4.name:Minor DarkFire
time to cast:2 rounds(2 posts if played online)
damage/effect:does 4 points damage to start,then this does 1 points damage,per every 1 level of advancement.
magic base points/dark magic points:8
darpas cost:13
components:charcoal,hot lava rock.
discription:This will allow the caster to cast,a stream of dark fire.this spell has the range of 12 feet,before it is extinguished.this is a single target spell.
5.name:Shadow Sword
time to cast:2 rounds(2 posts if played online)
damage/effect:this does 4 points damage when first obtained,then this does 1 point ,per every 1 level of the caster.
magic base points/dark magic points:7
darpas cost:12
components:This requires a piece of the dark cloud that is found with in the forbidden lands.
discription:This will cast a sword shaped shadow.this does damage to the victim through dark force.this has a range of 11 feet,before it vanishes.
6.name:Pain
time to cast:2 rounds(2 posts if played online)
damage/effect:This start out doing 4 points damage,then 1 point every 1 level of advancement.
magic base points/dark magic points:5 dark magic points.
darpas cost:6
components:stinger of a scorpion.
discription:This spell will cause intense pain with in the victim.This spell has the range of touch.This sends a extremely high intensity pain into the body of the victim.
3rd level
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1.name:AGONY
time to cast:2 rounds(2 posts if played online)
damage/effect:this does 6 points to start,then does 1 point ,per every 1 level of the caster.
magic base points/dark magic points:10
darpas cost:20
components:scorpion tail petrified.
discription:This will allow the caster to inflict ,upon the victim intense agony.this has the range of touch.
2.name:DISPAIR
time to cast:2 rounds (2 posts if played online)
damage/effect:this will make victim,believe that they cant do anything right.last 2 rounds ,per every 4 levels of the caster.
magic base points/dark magic points:10
darpas cost:20
components:target victim.
discription:This will make the caster,to have a victim ,fail at every thing they attempt.this is for the amount of stated rounds.this has the range of 3 feet,per every 4 levels of the caster.
3.name:MINOR HELLFIRE
time to cast:2 rounds(2 posts if played online)
damage/effect:this will do 5 points to start,then this will do 1 point damage,per every 1 level of the caster.
magic base points/dark magic points:10
darpas cost:30
components:dark fire ember
discription::This will allow the caster to summon intense hellfire.this will do the stated amount of damage above.this will have the range of 2 feet,per every 4 levels of the caster.
4.name:MODERATE DARK ARMOR
time to cast:2 rounds (2 posts if played online)
damage/effect:this will add 6 points to the defense power,of any normal armor.
magic base points/dark magic points:11
darpas cost:30(plus cost of armor)
components:normal suit of armor
discription:This will allow the caster to infuse any normal suit of armor,with 6 points.this can only be used on normal armor once.this can only be used on any given suit of armor one time.this has the range of touch.
5.name:INFUSE WEAPON
time to cast:2 rounds(2 posts if played online)
damage/effect:this will add 5 points damage to the damage,of any normal weapon.
magic base points/dark magic points:12
darpas cost:40(plus cost of normal weapon)
components:any normal weapon
discription:This will allow the caster to infuse,any normal weapon.this will add 5 points to the damage of the weapon.this can only be used on normal weapons,one time per weapon.
6.name:IMFUSE ITEM
time to cast:2 rounds(2 posts if played online)
damage/effect:this will add 6 points,to any magical item.this can only be used once per item.
magic base points/dark magic points:20
darpas cost:60
components:magic item in question.
discription:This will allow the caster to increase any magic items,effects by 6 points,rounds ,etc.this can only be used on any given item once.
4th level
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1.name:UNHOLY RITE
time to cast:2 rounds(2 posts if played online)
damage/effect:does 6 points damage.then 1 point ,per every 1 level of the caster.
magic base points/dark magic points:17
darpas cost:50
components:Unholy Rune
discription:this will allow the caster to invoke an unholy right.damaging all things with in a 3 feet radius,per every 4 levels of the caster.
2.name:UNHOLY VENGENCE
time to cast:2 rounds(2 posts if played online)
damage/effect:this will allow the user to weaking the stats of any given victim,by 2 points.
magic base points/dark magic points:20
darpas cost:100
components:tome of the unholy
discription:This will allow the user ,to touch a victim taking two points damage,from the victims stats.the caster does not get these points.this is provide the victim fails to save ,against this.
3.name:STROKE
time to cast:2 rounds(2 posts if played online)
damage/effect:this will do 30 points damage,minus the victims resistence.
magic base points/dark magic points:20
darpas cost:40
components:target victim
discription::This will cause the victim to suffer an mass stroke.doing said stated damage.this is provided the victim fails to save.
4.name:INSANITY
time to cast:2 rounds(2 posts if played online)
damage/effect:this will drive the victim insane,for 2 rounds per level of the caster.
magic base points/dark magic points:19
darpas cost:40
components:target victim
discription:This will allow the caster,to have the victim go complete insane,for said rounds ,stated above.this has the range of touch.
5.name:DEFENSE AGAINST GOOD
time to cast:2 rounds(2 posts if played online)
damage/effect:This will protect the caster,from all good being with in a 14 feet radius.all being with in this ,will suffer 3 point damage,per round,until outside the protective field,or caster is dead.this lasts 2 rounds ,per every 4 levels of the caster.
magic base points/dark magic points:17
darpas cost:35
components:unholy symbol of protection
discription:This will protect the user from all good being.this lasts for stated rounds above.this will protect the caster from the influences of all good beings as well.
5th level
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1.name:BLOOD FRENZY
time to cast:2 rounds(2 posts if played online)
damage/effect:this will allow the caster to do 1 additional point ,per every 3 levels of the caster.
magic base points/dark magic points:21
darpas cost:100
components:caster ,and weapon
discription:This will allow the caster to increase the damage they can do with any given weapon.this last 1 round ,per every 4 levels of the caster/
2.name:DARK HAMMER
time to cast:2 rounds(2 posts if played online)
damage/effect:this will do 7 points damage,then 1 point,every 1 level of the caster.
magic base points/dark magic points:19
darpas cost:65
components:war hammer
discription:This will allow the caster to summon a hammer of intense dark energy.this has the range of 3 feet ,per every 4 levels of the caster,this is limited to 18 points damage.
3.name:MODERATE HELLFIRE
time to cast:2 rounds(2 posts if played online)
damage/effect:this will do 7 points damage,then this will do 2 points damage,per every 1 level of the caster.
magic base points/dark magic points:20
darpas cost:80
components:dark fire ember
discription::This will summon an intense hellfire.this is the moderate version of this spell.this has the range of 3 feet ,per every 4 levels of the caster.
4.name:DARK TORNADO
time to cast:2 rounds(2 posts if played online)
damage/effect:this will do 5 points damage to start,then 2 points damage ,per every 1 level of the caster.
magic base points/dark magic points:18
darpas cost:70
components:feather of an antarian shadow eagle
discription:This will allow the caster to summone a dark tornado,this will damage all things,with in a 2 feet raidus,every 4 levels of the caster,save the caster,and all who are with in 2 feet of him/her.
5.name:DARK STRIKE
time to cast:2 rounds(2 posts if played online)
damage/effect:this will allow the caster to do 1 point damage to the resistence,of the victim,per every 3 levels of the caster.
magic base points/dark magic points:22
darpas cost:92
components:target victim
discription:This will allow the caster,to take 1 point from the victim ,in resistence ,per every 4 levels,making the victim more susceptable to poisons and such.This is permanent,unless restored by magic.this has the range of touch.
6th level
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1.name:MAIM
time to cast:2 rounds(2 posts if played online)
damage/effect:does 18 points damage,then does 1 point damage,per every 1 level of the caster.
magic base points/dark magic points:24
darpas cost:95
components:target victim
discription:This will allow the user to maim the victim,for said stated damage above.this has the range of touch.
2.name:CRIPPLE
time to cast:2 rounds(2 posts if played online)
damage/effect:does 20 points to start,then does 1 point damage,per every 1 level of the caster.
magic base points/dark magic points:25
darpas cost:100
components:target victim
discription:This will allow the caster to cripple the victim,for said amount of damage ,listed above.this has the range of touch.
3.name:RITE OF TORMENT
time to cast:2 rounds(2 posts if played online)
damage/effect:This will allow the user to do 18 points damage to start,then 1 point damage,per every 1 level of the caster.
magic base points/dark magic points:26
darpas cost:100
components:Rune of torment
discription::This will allow the invoke the rune of torment,doing said amount of damage above.this has the range of 3 feet,per every 4 levels of caster.this will damage all things with in the rune.save the caster,and all who are with in 2 feet of the caster.
4.name:SHADOW BLAST
time to cast:2 rounds(2 posts if played online)
damage/effect:this will do 14 points to start,then this will do 2 points damage,per every 1 level of the caster.
magic base points/dark magic points:30
darpas cost:300
components:target victim
discription:This will allow the caster,to hit victim with intense shadow force energy.this has the range of 3 feet,per every 4 levels of the caster.
5.name:WOUND
time to cast:2 rounds(2 posts if played online)
damage/effect:this will allow the caster to do 4 points damage,per every 2 rounds.this must be cured.this works once per victim,until this is cured.
magic base points/dark magic points:20
darpas cost:150
components:target victim
discription:this will allow the caster to inflict wounding damage to victim.This will do 4 points ,per every 2 rounds to the victim,until this is cured.this can only be used once on a victim,until this is cured.then the caster may use it on victim again.This has the range of touch.
7th level
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1.name:DEATH STRIKE
time to cast:2 rounds(2 posts if played online)
damage/effect:this will do 22 points damage to start,then 2 points damage per every 1 level of the caster.
magic base points/dark magic points:30
darpas cost:300
components:petrified Antarian Cobra's head
discription:This will allow the user to strike the victim with said amount of damage.This has the range of 3 feet,per every 4 levels of the caster.
2.name:DEATH BLOW
time to cast:2 rounds(2 posts if played online)
damage/effect:this does 24 points damage to start,then does 1 point damage,per every 1 level of the caster.
magic base points/dark magic points:30
darpas cost:300
components:iron,or steel guantlet
discription:This will allow the caster to strike vitctim with a magically infused gauntlet,for said stated damage.this has the range of touch.
3.name:DARK SHIELD
time to cast:2 rounds(2 posts if played online)
damage/effect:this will allow the caster,to add 12 points to the blocking power of any shield.the shield must be of normal nature.
magic base points/dark magic points:30
darpas cost:200(plus cost of shield)
components:normal shield
discription::This will allow the caster to infuse any normal shield with 12 points to blocking power,this can only be done once to any given shield.
4.name:DEFENSE AGAINST MAGIC
time to cast:2 rounds(2 posts if played online)
damage/effect:this will add 10 points to the magic defense power,of any one who is infused with this.this can be done only once ,per character.
magic base points/dark magic points:35
darpas cost:300
components:intended target of the spell.
discription:This will allow the caster,to magically increase any person's magic defense power ,by 10 points.this is once ,per character.this has the range of touch.
8th level
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1.name:ETRAGAN'S FIRE
time to cast:2rounds(2 posts if played online)
damage/effect:This will do 36 points damage to start,then 3 points per every 1 level of adavancement.
magic base points/dark magic points:40
darpas cost:500
components:hot lava rock,rune of an etryak.
discription:This will cast an intense wave of HellFire,this will damage all things with in a 40 feet radius.This is one of the Most Powerful spells in the Arcane Mages Arsenal.
2.name:Etragan's Armor
time to cast:2 rounds(2 posts if played online)
damage/effect:this will allow the caster to infuse any normal suit of armor.This adds 40 points to the defense power of the armor.
magic base points/dark magic points:50
darpas cost:400(plus cost of armor)
components:suit of normal armor,any type.
discription:This will allow the caster to add 40 points,to the defense power,of any normal suit of armor.this is a once ,per armor type spell.The Armor must be of normal type,non magical.
3.name:Etragan's Unholy word
time to cast:2 rounds(2 posts if played online)
damage/effect:This will allow the caster to invoke unholy speech.This will do 38 points damage,then 2 points damage,per every level of the caster.
magic base points/dark magic points:50
darpas cost:400
components:rune of the unholy word.
discription::This will allow the caster to utter unholy words.doing said amount of damage,to all with in 3 feet,per every 4 levels of the caster.
4.name:Demos's Sword
time to cast:2 rounds(2 posts if played online)
damage/effect:this will add 40 points damage,to any normal sword.
magic base points/dark magic points:50
darpas cost:500(plus cost of normal sword)
components:normal sword
discription:This will allow the caster to infuse ,any normal type sword,with 40 points damage.this can only be used once per sword.This has the range of touch.