How to Start:
This will be simliar to the regular fights in Rpg's when they stand on one spot sort of. We'll play in a chatroom and see who rolls first. To roll type in //roll. It will show you have rolled twice. The first roll is the person who rolled it and the second roll is the opposing team.
Taking Turns:
To take turns in a fight it will start from the person who rolled the highest, then the opposing team, the person who already rolled does not go again until everyone went and restart. (can go in any order)
How to Earn AP, exp, and Gil:
{You will get 1 AP every attack you hit, 5 with magic, and 10 with Limit Break.
{You get 10 exp everyone hit you give, 50 with magic, and 150 with Limit Breaks.
You Lvl. Up every time you hit a hundred: Example: Lvl. 1 needs 100 exp, then when Lvl. 2 you need 200 added in to your current exp.
{Earn Gil after every battle: Win- 2000, Lose 500
Magic: The magic will be based on the use of MP and Materia.
Limit Breaks: Limit Breaks will charge every hit recieved. The speed of the charging depends on what Level.