Your EverQuest directory now contains a file named EQCLIENT.INI. This file contains custom settings for most user preferences within EverQuest. The EQCLIENT.INI file is split up into several sections:
[Defaults]
This section contains general information regarding client setup:
Log=TRUE or FALSE
Sets the default state of chat logging to the log file for your character and server. Setting this option to true would have the same effect as logging into the game and typing “/log on” at the beginning of every play session.
AttackOnAssist=TRUE or FALSE
Sets whether or not you want “autoattack” to be automatically turned on after issuing the /assist command in game.
ShowInspectMessage=TRUE or FALSE
Sets whether or not you want the “CharacterName is inspecting you” message to be displayed when you are inspected by another character.
RunMode=TRUE or FALSE
Sets whether or not you want to automatically “run” when you log into the game.
LoadArmor17 through LoadArmor22 = TRUE or FALSE (Velious Only)
Defines whether or not you want to load the new armor implemented with Velious into your video card’s texture memory. Players with older video cards may choose to set one or more of these options to FALSE if you experiencing slow framerate or excess swapping when viewing these armors in areas with many textures.
By default, these are all set to “FALSE”, as it is possible that those with lower end systems will have problems when attempting to load all of the new armor files. At your option, you can switch all or part of them to “TRUE” to see the new armor. If you have problems with framerate or disk swapping, turn all or part of them back to “FALSE”.
As a note, though you may be able to obtain the files and make these entries if you are not Velious-enabled, the new armor will not be displayed unless you are.
ScreenMode=NORMAL or FULL
Sets the default screen mode for when you enter the game.
[TextColors]
The [TextColors] section contains entries for various text colors in the client. All colors are to be set with Red, Green, and Blue values, in decimal. Valid settings for each color range between 0 and 255. "Black" (0 red, 0 green, and 0 blue) will be white in overlay mode, and black in normal mode.
Here is a list of user colors to use as a guide when editing the file:
1 - Say
2 - Tell
3 - Group
4 - Guild
5 - OOC
6 - Auction
7 - Shout
8 - Emote
9 - Spells (meming, scribing, casting, etc.)
10 - You hit other
11 - Other hits you
12 - You miss other
13 - Other misses you
14 - Some broadcasts (duels)
15 - Skills (ups, non-combat use, etc.)
16 - Disciplines or special abilities
17 - Unused at this time
18 - Default text and stuff you type
19 - Unused at this time
20 - Merchant Offer Price
21 - Merchant Buy/Sell
22 - Your death message
23 - Others death message
24 - Other damage other
25 - Other miss other
26 - /who command
27 - yell for help
28 - Hit for non-melee
29 - Spell worn off
30 - Money splits
31 - Loot message
32 - Dice Roll (/random)
33 - Others spells
34 - Spell Failures (resists, fizzles, missing component, bad target, etc.)
[WindowsXXX]
Sections labeled in this fashion store the full screen window locations (per resolution) as set by you in game. You should not edit this section manually.
[KeyMaps]
The KeyMaps section stores your keyboard customizations as set in game. It is best for this to be edited in-game.
[WindowColors] (Velious Only)
This section contains custom color settings for the transparent polygons behind chat and other windows in full-screen mode. It can be set using the /wincolor command in game.