Site hosted by Angelfire.com: Build your free website today!

EQCLIENT.INI

 

Your EverQuest directory now contains a file named EQCLIENT.INI.  This file contains custom settings for most user preferences within EverQuest.  The EQCLIENT.INI file is split up into several sections:

 

[Defaults]

 

This section contains general information regarding client setup:

 

Log=TRUE or FALSE

 

Sets the default state of chat logging to the log file for your character and server.  Setting this option to true would have the same effect as logging into the game and typing “/log on” at the beginning of every play session.

 

AttackOnAssist=TRUE or FALSE

           

Sets whether or not you want “autoattack” to be automatically turned on after issuing the /assist command in game.

 

ShowInspectMessage=TRUE or FALSE

 

Sets whether or not you want the “CharacterName is inspecting you” message to be displayed when you are inspected by another character.

 

RunMode=TRUE or FALSE

 

Sets whether or not you want to automatically “run” when you log into the game.

 

LoadArmor17 through LoadArmor22 = TRUE or FALSE            (Velious Only) 

 

Defines whether or not you want to load the new armor implemented with Velious into your video card’s texture memory.  Players with older video cards may choose to set one or more of these options to FALSE if you experiencing slow framerate or excess swapping when viewing these armors in areas with many textures.

 

By default, these are all set to “FALSE”, as it is possible that those with lower end systems will have problems when attempting to load all of the new armor files.  At your option, you can switch all or part of them to “TRUE” to see the new armor.  If you have problems with framerate or disk swapping, turn all or part of them back to “FALSE”.

 

As a note, though you may be able to obtain the files and make these entries if you are not Velious-enabled, the new armor will not be displayed unless you are.

 

 

ScreenMode=NORMAL or FULL

                                   

Sets the default screen mode for when you enter the game.

 

           

[TextColors]

 

The [TextColors] section contains entries for various text colors in the client. All colors are to be set with Red, Green, and Blue values, in decimal. Valid settings for each color range between 0 and 255. "Black" (0 red, 0 green, and 0 blue) will be white in overlay mode, and black in normal mode.

 

Here is a list of user colors to use as a guide when editing the file:

 

 1 - Say

 2 - Tell

 3 - Group

 4 - Guild

 5 - OOC

 6 - Auction

 7 - Shout

 8 - Emote

 9 - Spells (meming, scribing, casting, etc.)

10 - You hit other

11 - Other hits you

12 - You miss other

13 - Other misses you

14 - Some broadcasts (duels)

15 - Skills (ups, non-combat use, etc.)

16 - Disciplines or special abilities

17 - Unused at this time

18 - Default text and stuff you type

19 - Unused at this time

20 - Merchant Offer Price

21 - Merchant Buy/Sell

22 - Your death message

23 - Others death message

24 - Other damage other

25 - Other miss other

26 - /who command

27 - yell for help

28 - Hit for non-melee

29 - Spell worn off

30 - Money splits

31 - Loot message

32 - Dice Roll (/random)

33 - Others spells

34 - Spell Failures (resists, fizzles, missing component, bad target, etc.)

 

[WindowsXXX]

 

Sections labeled in this fashion store the full screen window locations (per resolution) as set by you in game.  You should not edit this section manually.

 

[KeyMaps]

 

The KeyMaps section stores your keyboard customizations as set in game.  It is best for this to be edited in-game.


[WindowColors]  (Velious Only)

 

This section contains custom color settings for the transparent polygons behind chat and other windows in full-screen mode.  It can be set using the /wincolor command in game.