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VINO'S VOX POPULI
- or - Tips from your fellow killers.  
The following tips are presented to you either from your fellow TEC players or from dear old Vino himself. All submissions have been given due credit with the player's character-name (when given) so that you may show proper appreciation in person, should you so desire. This section will be updated as often as possible, but I have noticed that most of the submissions are posted in The Vineyard Message Board so I will just leave them there until I update.   


Three tricks for ya to consider
Sunday, 31-Oct-1999 10:45:23
ONE: When you get tough enough to knock out another character, buy yourself a couple of ropes or a set of manacles (from Galba's chain shop). The next time a thief tries to lift your sack, K.O. the bastard and use the bind command to tie his hands and then his feet with your rope, or with the manacles. Use the command string: bind <whoever> with <rope/manacle/whatever>.
Rope is cheaper and therefore preferrable but it is rumored (uncomfirmed) that thieves can cut ropes that bind them with their sharpened coins, it they palmed them. This trick also works on animals and men (thugs, bandits, etc.). The command will only work on passive or unconscious targets.
TWO: Go fishin' with a fishing rod. I have no idea where to purchase one, you will have to ask around. Use the commands CAST ROD in an area that supports fishing, usually anywhere there is water. I even heard a guy was fishing in the baths one time. This will save you on food costs if you don't mind eating fish all the time. (Vino seys: I have it from a reliable source that this is just a myth or no longer true. Fishing can only be done in certain areas, usually certain spots near rivers. I will post those areas here when I can.)
Also, this skill automatically improves when you use it, though not by much. You can't get training in fishing.
(Vino seys: Known fishing spots - The docks of Monlon.
                                     The "wide silty river" beyond the Monlan ladder.
                                     The Swamplands north of Iridine (such as between the Swamp Cabin and the
                                     Misty Vale.)
                                     One particular spot south of the Vetallun road between the Vetallun Road mark and
                                     the Vetallun Crossroads mark. (The only one allowing southerly travel.))
THREE: The macros you mentioned called approach man and attack man not only work on masked/hooded thieves but on the bandits in the bandit woods as well. So when players get skilled enough to hunt the woods regularly they should already have a macro for them, if they have programmed their macros as you suggested.

Mourn   



Save money on food
Sunday, 31-Oct-1999 11:00:23
Don't waste yer money on the bread, soup, biscuits, fruit and other such stuff that the locals sell. You kin eat fer free. When ya skin dem rats ('n many other animals) ya kin keep on skinnin' and get a lotta internal organs (yuck, I know) as well as meat. get this stuff, keep it and cook it over a fire/campfire/ torch/etc.) when you get a chance. Use the cook <edible> over <fire/torch/etc> command string until it gets overcooked. You can't help but overcook it, of course (you ain't a professional cook, are ya?) but yer stomach won't know the difference. Meat and other edible flesh cooked this way will keep forever in your sack, backpack, etc.
(Vino seys: Sorry, folks. Rules have changed and only Outdoorsmen can cook nowadays. Oh, well. At least thieves can still eat "for free")

Vino Nuovo, the drunken warrior   



Pouches fer sens
Sunday, 31-Oct-1999 21:40:50
Well, I have been around for awhile and have made money selling pelts, then stones from rats stomachs, harvesting plants and salvaging things I found laying around. Thieves leave their empty pouches laying everywhere. I dont know why, seems people would know where they are working by leaving evidence but anyway you can sell them for a sen at Venina's. Not much but adds up and if you are picking stuff all the time it becomes a habit. Carry more than 1 sack. . . .
Hope this helps and gets some of that trash picked up....
Oh, don't become a locksmith and expect to get rich. . . You know some guy gave me a denar today for opening his chest....I tried to throw it at him but he was to close. . . *mutter*. A guy ought to be able to throw something at someone in the same room you would think. . . *chuckle*.

Robus 


A new kind of sparring
Monday, 01-Nov-1999 14:43:53
When you get enough armor or blocking skills, or both, so that the animals you are hunting can't (or almost never) hit you, try this: instead of sparring with another newbie, spar with the animal instead. Toggle your practice mode on and hack at the beastie for all your worth. As you are doing no damage the animal won't try to disengage or fall unconscious and you can hack at the critter until you wear yourself out. Then toggle practice mode again and finish him off. You can really rack up the skill points without having to search for other critters to hunt.
This works on all killable creatures, thugs, brutes, bandits, etc.

Vino Nuovo, the drunken warrior 


Useful thing to know
Monday, 01-Nov-1999 16:41:26
I noticed that you can press the up and down arrows to scroll through the last few commands. Very useful for repetitive tasks like attacking a dummy or putting multiple items in a sack/backback/pouch.

Otter (aka "Lutrus") 


Quit rippin' people off, Vino. ;)
Saturday, 13-Nov-1999 22:51:58
Why d'ya only have Harach's prices fer armor in that "armor set" part? It's like dat Microsoft monopoly in ancient Rome or something....;) Bragan in Vetallun is tons cheaper on shin greaves and lorica's, among other things...Quit rippin' innocent newbies off...I don't care how much commission Harach pays. 8)

(Hey, a guy's gotta make a sen er two somehow, eh? - Vino)

Lanamor



Great site, just a little thing to mention...
Friday, 19-Nov-1999 04:05:54
Hey Vino, it is about the "macro toolbar" you advise for advanced players who already hunt in the dumps to ungroup stomach, look in stomach and discard stomach.
A more efficient way is:
Take stomach, empty stomach into my <container> (thats a variable) and then discard stomach.
If there is a group of stomachs you will still take it, but you can discard it right away.
Looking does not provide any use at all, since empty will empty it if something is in it, and if not not. :)

Regards Theo

P.S. This Site is even better then your first one :)

Theo 


Easy denars fast
Saturday, 11-Dec-1999 12:06:52
One can make a lot of money fast by going to the bandit forest during the day (safer) and get many sacks (they're everywhere). Wear as many as you can. Cover them by wearing a sagum (if you have one). Find all the small chests you can. Put the chests in your different sacks until you can't carry anymore. Go to Apula's..she'll buy most chests for 7d. An industrious soul that doesn't mind a little legwork can make a lot of denars fast. Also while in the bandit forest..look around a lot..you'll be amazed at what people leave laying around. One day I found 7 pouches and they all had gems in them worth 600 d total.

Calixto  



Armor Prices
Saturday, 05-Feb-2000 13:37:13
Hey, good site. Nice layout. One problem: The Phylax is 480 at Waike's. Not 300. Also, for people who like to buy everything at once, I calculated the prices for each set. #1=1683, #2=5018, #3=8435. Just so you know.

( Prices have been known to change in Iridine without notice. Let me know of any price changes you become aware of, due credit will be given for such corrections. - Vino)

Henry Juanes aka. Antequides


Constable, arrest that man!
Tuesday, 15-Feb-2000 17:21:34
When that thief grabs your sack outta your hands and stand there laughing at you because he's wearing a lorica hamata...
or you see a guy in a hood or mask just standing around chatting like he's a respectable citizen or something...
or when that jerk of a warrior attacks you because he don't like the way you looked at his girlfriend...
don't just whine about it!  Have them arrested!
As much as I despise those soft-bellied, underworked, overpaid connies it makes sense to me to put 'em to work when there is work to be done that you can't handle yerself. Hey, Vino knows that not everyone in town is as good a warrior as he is. So when you see someone engaged in illegal behavior, point them out to the connies and let 'em do some good fer a change. To show someone to a constable - command string look for constable -then- show <whoever> to constable
If they are doing something illegal, then the connie will take it from there. Remember to refer to those in masks or hoods as "man" or "woman".

Vino Nuovo, the drunken warrior  



Somethin' to write home to momma about...
Tuesday, 15-Feb-2000 17:28:45
Writing is a skill that any character can perform, provided they have a modicum of intelligence (check yer stats). It require that you hold a quill pen and something to write on (vellum, parchment, etc.). You will also need a well of ink (inkwell) to dip the pen in before each writing.
Command strings:
Get pen
Get <parchment/vellum/whatever>
Open jar
Dip pen in inkwell
Close jar
Write on <parchment/vellum/whatever>
That's it, nothing to it. These papers that you write on can be posted on the postboards that hang in any of the inns or taverns in Iridine or the surrounding villages.
Hang <parchment/vellum/whatever> on board

Vino Nuovo, the drunken warrior 


Free learning
Tuesday, 15-Feb-2000 17:50:33
If you haven't notice yet, you soon will. But teachers in Iridine charge more and more the higher the rank you want to learn. And when you get to ranks like 20, 25 or 30 the cost is simply ludicrous. You can get your learning fer free if you know or can find someone with a higher rank than yours.
The fact is, anyone with a rank of 10 or better can teach. Just find someone who is willing to take a second of thier time to demonstrate thier skill to you and, while they are demonstrating, use the command string - learn <skill> from <whoever>
And if you want to teach someone your skill use the command string - teach <skill>
Simple as that. You will automatically use your skill points to increase your rank and it won't cost you a sen. Unless, of course, the only teacher you can find is that jerk grandmaster who wants to charge a mere 50 denar less than the 500 that Gilven wants. Don't ye just hate that guy?

Vino Nuovo, the drunken warrior 


Aim fer the heart
Tuesday, 15-Feb-2000 17:55:37
When attacking a creature who's blocks are preventing you from skewering him you can aim your attacks at specific portions of thier anatomy that have weaker, or no, block manuveurs/armor covering them. Not to mention, attacks that land, say, on the other guy's head, do more damage. Not all creatures or opponents you meet will have such "weak spots"  so you should learn which ones do before relying on it. Also, it isn't really useful save to those whose skills are unusually high to begin with. Aiming is a very difficult thing to do and can add about +50% to your chance to hit. But, for low-ranking warriors, if you can't hit that damned thug anyway go ahead and go for it. No matter what, you will always have at least a 5% chance of hitting.
The main use of this command, however, is in facing those opponents whose armor is incomplete or who have such tough armor as lorica or muscle cuirass. Such opponents may or may not have pteryges and such to protect the rest of thier bodies but such peripheral armor is still easier to penetrate than a lorica or mail cuirass. If, for instance, you faced a fellow player intent on hacking you to bit-size pieces and find that he is wearing a lorica that absorbs all your strikes, but no helmet. Well, you just aim your attacks at his head and forget about trying to get through that lorica.
Bear in mind that manuveurs tend to aim themselves at certain areas anyway (ex: chop to the head, neck and shoulder; slash to the thighs, waist, etc.) So if you already have these manuveurs (and you should) use them instead as they have roughly the same chance to hit as a regular attack. You would then want to use this command only if you are highly skilled and facing an opponent who you can hit but cannot damage because of his/it's armor, and you would want to aim at such unprotected areas as hand, foot and face.
Command string - <attack> <what> <where>
Examples: slash alligator leg or attack bandit face or chop rat head

Vino Nuovo, the drunken warrior


The rest about rest...
It has been well established that, when fatigued, you should rest in the Riverside Baths. But there are other ways of getting rest. Certainly you can just sit, stand or lay around anywhere and rest but it is at a rate that is maddeningly slow. Three other methods of rest exist, besides the baths, that you may not know about.
1- Inn rooms. Not only do inn rooms provide a semi-secure place to store your stuff but laying in the bed allows you to rest at a much faster rate than just laying around anywhere else. Not only that, but exitting the game while laying in bed in your inn room allows your character to continue to rest right up until you return to the game. That means you can turn the game off and come back in a half-hour and find your character completely rested up and ready to hunt.
2 - Lean-to's. While only outdoorsmen can build lean-to's, anyone can enter and lay in one. They provide the same benefits as inn rooms and can be found in all kinds of places. There are at least a couple of them in the bandit woods, for example. To enter a lean-to just go lean. To exit just type leave.
3 - Blankets. Blankets can be purchased in some shops in the game (not sure which ones or for how much). They give you bonuses like the inns and lean-to's but I am, frankly, unaware of whether the rate of resting is the same. (I have never owned a blanket but one time. And even then I discarded the thing because I didn't know it had any use.) To use the blanket lay down, get blanket and pull blanket over you. (Sorry, the blanket no longer works while you are logged out. Still not really sure if they even provide a bonus to recovery while you are in-game. Anyone who knows, lemme know. - Vino)

Vino Nuovo, the drunken warrior *Thanks to Maleud and Trump for correction and affirmation of lean-to commands.


Input on Archers
Friday, 25-Feb-2000 05:28:18
First off, a great site, Vino. Sure could have used it in my day...
Anyway, reading through your hunting section, I notice that you wanted some information on bandit archers. Well, here's what I have to say about them:
Nasty, nasty buggers. Only recently with the missile-bow overhaul, bandit archers are not just a nuicance anymore, but deadly. They only travel with their buddies the spear wielders, and they take pot-shots at you while their friends stick you in the guts with their spears. Their aim has improved greatly so, most shots find their mark... might want some good armor to ward off their shots.
I see two strategies when dealing with them.
1) Use a distance weapon like a stave or spear to take them out first, then focus on the regular bandits.
2) Scatter the group. Archers get scared and run off when you engage them. This is usually difficult to do since you usually have bandits engaging you and preventing you from reaching the archers. Once the group scatters, you can run down individuals and pick them off one by one.

Minos 


Archer Bandits
Thursday, 24-Feb-2000 18:53:51
While his time was short in the game and spent very fruitlessly, Antequides had killed an archer or two. They have the usual stuff on them, plus a quiver (which you can use as a pouch, think about it. No theif would steal a quiver.), and are very xenophobic. Killing one is the same as killing a worn rat, they will constantly retreat. If you want to kill one, keep tabs on where they run to after they retreat as they are very quick. They are pretty weak, a few well placed hits will kill them.

Baird


Armor Suggestion
Tuesday, 29-Aug-2000 05:11:54
For the beginning Newbie Warrior I suggest a small regime of armor to begin with.
1) Wool Leggings, though don't get the brighter colors, they may charge you more, though I hear newbies are charged less for alot of things, normally a color like red, blue, yellow, etc... will cost double a base color like Black, tan, or white.
2) a nice woolen tunic. Easily obtainable in the allies often times, but don't dare buy the one at Harach's It's a rip. You can also buy one at the Tailor's
3) Sandals, an ally frequent the Sandal is found simply with a walk through.
4) A pouch also found likely in the Allies in the many fighters will just drop these like the sandals. these will also provide a minimal amount of protection.

This armament will prepare you for the simple road ahead has you start your way out in life anything else will really just be extra at this point till you're past signal tower island. This armament will last you a good while and, should you scavange well, only cost you 6 denar for the leggings.

(^_^) Jetal, "wool is armor too *tries to keep a straight face*"

Jetal  



Healers and warriors
Friday, 22-Sep-00 16:13:46
  ...to all you warriors.ALWAYS PAY YOUR HEALERS.even though you may not have much, please do. We don't get paid any other way and we need to live too. We still need to buy food and clothes and everything else you do, except that we need supplies like painkillers and you are our only income. Most healers don't have anything else other than basic clothes so, when you're low on cash, ask them if they would like that nice toga you found, or that old cloak you don't want anymore. While this might sound like a whine, all I am saying is that you need to treat us well. Because when you are bleeding in the caves or in the dump or wherever, chances are you are far from Fiona or the hospice and it's those new healers that come to the rescue. Don't discourage them by not paying. Think of it as life insurance. HEALERS ARE YOUR BEST FRIENDS, WARRIORS!!!  TREAT THEM WELL.
Also, thieves, don't steal from us. It's pointless and the vigilantes love the chance of protecting us. You can have morals, too.

( Well, perhaps not morals but at least good business sense - Vino ;)

Lemain 


More tips on thwartin' thieves
Monday, 15-Jan-01 12:38:48
Well I was reading your section on how to piss off thieves and keep your sack and I thought of something that will help newbies.  Keeping your money in the bank is the safest way to keep your money out of the grubby finger thieves in Iridine, but before you go into the bank here are some good tips:
1.  Make sure that you know what you are going to do there (i.e. Im going to deposit money and take out 20 denars, I am going to store a sac in the bank, etc.).
2.  You should keep your hands empty when you go into the bank, unless you are going to store something then you should have that in your hands. (Because the clerk now puts your coins in your hands when you withdraw money).
3.  You should store the things in your hands first before you do anything else. (So you don't accidently drop your sack and someone picks it up).
4.  Use the "my" command for all containers to store things in them. (I have seen people leave sack on the floor and wait for some one to put the money/items they just took out of the bank and put it into the sac that is on the ground.  This has happened to me and it stinks when you don't know where you lost it).
5.  If you withdraw an item from the Bank make sure you are watching the screen and are ready to grab your item off the counter when the clerk sets it down. (I made a macro that I hit once I see the person return from the back room).

That should help newbies not get swindled at the bank.  Also the first thing you should get in the game if you are a newbie is a sagum.  This will save you much heartache since most thieves have to know what you have to steal it.

Ancus Marcius 


Retreat! Retreat!
Sunday, 14-Jan-01 19:39:54
Hey vino on your combat section's  how:to
where you tell then how to actually fight you might want to include that if you type RETREAT N or whatever direction you want...once you retreat you automatically go that direction.

Trace  



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