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HUNTING
- or - So many critters, so little time...
The Dumps - armor set # 2 
1 - A shelter (hidden from plain sight, only visible when you look at the area. This shelter acts like a lean-to in that it allows you to rest while offline and animals can not enter).

 2 - A clearing in the midst of the dump. You will usually find that this is a good place to station yourself if the dumps are relatively empty and you don't feel like stomping back and forth across the length of the place. With your watch command toggled-on you can usually "hear" rats and hounds almost anywhere in the dump from this vantage.

 3 - A lean-to. Like any lean-to it allows you to rest at an accelerated rate, even when offline, and animals will not enter.


From the Vetallun Road mark walk east six times, southeast once, east three times and north once. (Walk to Vet - Ex6 - SE - Ex3 - N) This will be the first area in the dump. The dump is essentially a long path through the dump with a short path or two extending from it before it rejoins the Vetallun Road further east. 
The interesting thing about hunting the dumps is that there are no less than two rest areas in the hunting ground, as well as one other area where rats and other animals will not go (the area immediately north of the clearing). This allows you to fatigue yourself to utter exhaustion hunting and walk only a few steps away to a lean-to or shelter to rest. Once rested you are still merely a stone's throw of the action. In this manner you can spend a great deal of time accumulating gems in the Dumps if you have stocked a few torches, some food and manage to avoid getting gnawed on too badly. 
Plump brown rats                                            pelts and heads, stomach gems

Gaunt gray rats                                                pelts and heads, stomach gems
Sickly yellow rats                                            pelts and heads, stomach gems
It should be noted that these three types of rats are relatively easy to kill, usually. You may find a gray or yellow rat that is tougher than usual from time to time, but for the most part they go down almost as easily as the ones in the sewers. The drawback is that they hit you a lot easier than the rats in the sewers do and, if the Dumps are not overcrowded with other players, they can tend to "gang up" on you as new rats (and hounds) wander by and join the fray.
Pale white rats with crimson splotches           pelts and heads, stomach gems
Consider that the pale white rat is a little tougher than the average Dump rat and certainly a lot quicker. For lower level hunters he may well get worn and run away too quickly for you to even reengage. This can be a real disappointment when you have suffered a scratch or two and fatigued yourself in an effort to get a gem from the quick little bugger. On the upside they almost always have valuable pale green minerals in their stomachs.
Ragged dogs                                                    none(?)
Ragged dogs do not fight. In fact, if you approach and attack one they will immediately attempt to disengage and flee. They also, as you will notice in time, suffer abuse from the other creatures of the Dumps. As such most players take pity on them and leave them be. Don't be surprised if you attack a poor, ragged dog in the Dumps, that another player may take offense at your action and give you a glare.
Hounds                                                             pelts, stomach gems (rare, though)
Hounds are not all that hard to hit but can take a while to actually put down. Not to mention if you are already engaging an animal in the Dumps when they wander by they can make it easier for your initial opponent to hit you by joining in themselves. As such, they can be a real pain when you are fighting something else because they take so long to kill. (Thanks to Jetal for the update on hound salvageables!)

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