*North
Side Carcass Buyers (walk to carcass) -
The Carcass Buyer is a mark that you begin the game with. To go there,
type walk to carcass from any main street or road. When you get
there his shop will be two areas to the north (north-north from the
mark). The shopkeeper will buy whatever animal parts you pick up from
hunting. While it changes every great once in while, he usually can be
relied upon to purchase pelts and head from rats and osecar. I wouldn't
suggest wasting your time with any other animal part unless you know for
certain that he is buying other parts.
To
skin these parts from an animal you have killed, type skin <pelt
or head> from <animal>. You must be holding a knife or dagger to
skin. Then simply put them in your sack and continue hunting. When you
get worn out from the hunt (or gathered so many pelts and heads that they
are weighing you down) go to the Carcass Buyer and sell them before you
take your rest at the Baths.
To
sell skins, head, etc. offer <animal part> to Caprarius and respond
"cap change when you are done. He will offer you your pay, simply
accept cap and your character will accept the coins.
*The
Bronze Lane (walk to bronze) - The
bronze square is the main shopping area for weapons and armor. While you
probably can't afford anything from here at first, this will be the first
place you spend your money when you finally do get it. To go there, type
walk to bronze from any main street or road. When you arrive at
the bronze mark, go east twice, then go northeast twice.
You will be standing in the square. To your left will be Waike's Legionnaire
Supply selling cheap armor and weapons (but limited stock), to your right
is The Gladius Shop, selling all manner of gladius.
*Junk
Dealer (walk to junk) - The
Junk Dealer will purchase all manner of "junk" such as clothing from the
thug alleys, the dropped weapons of bandits (bows, arrows, wooden spears),
sacks, and just about anything you can conceive of being even remotely
worthy of something. You won't get much for the junk you collect but you
will get something. A great way to supplement your salvaging income while
saving up for your armor and weapon.
*Blackvine
(walk to blackvine) -
Blackvine is a small, practically abandoned village north of Vetallun (north-northwest
of Iridine). Frm what I can see this mark doesn't operate from within Iridine,
nor Vetallun. I assume that you must begin walking to this mark from either
Monlan or some other spot I am unaware of. If you know how to operate this
mark, please let me know. There is, however, really nothing of interest
in Blackvine and only one operating tavern (with a limited stock at that).
Being such a long trip I wouldn't suggest trying to go there, you'll likely
be disappointed. Blackvine is mainly of use as a landmark for travel to
the Grey Sands (a tough, high-level hunting ground) and for the Blackvine
Militia Fort nearby.
*Forum
Gaeldine (walk to forum) -
*The
Riverside Baths (walk to bath) - The Riverside Baths are the most
popular of the public baths in Iridine. The baths have three main rooms.
The entryway, the tepidarium (hot water bath) and the frigidarium (cold
water bath). When your character becomes exhausted from hunting, or any
other such activity, just go to the Baths and go the Tepidarium. Go
down to the tepidarium and lay in the water. You will find that
you recover from fatigue at a much, much faster rate than from simply laying
around in the street or sitting in the Toga. The frigidarium, on the other
hand, is designed to slow or stop bleeding wounds. It doesn't work wonders
but when your character receives a bleeding wound and no healers are in
town, it can be a life saver.
*Seneda's
Bank (walk to bank) -
Sededa's bank is the place to store valueables and coin. When you arrive
at the mark the bank will be two areas to the north. Go in, offer <item
or coins> to [the] clerk. He will accept it and put in
your account. To check your account type "clerk inv. The clerk will
inform you of the total coin in your account as well as any item you have
deposited. To withdraw some coin or an item type: withdraw <#> <coin>
or withdraw <item>. (Beware, the bank charges a fee for withdrawing
items, 20 denars!)
*The
Coliseum (walk to coliseum) -
The Coliseum in Iridine is basically a giant octagon. Movement within it
will tend to be of the 'round and round' variety. When you get really tough
you can go into an antechamber there and say "practice". A gladiator
will come out and try to kill you. DO NOT do this if you are not at least
more than tough enough to handle the bandits in the bandit woods.
*The
Constables' Headquarters (walk to constable) -
This is the Iridine version of the local police station. Probably you'll
never have any reason to go there other than to apply for a job as a constable
when they are accepting applications.
*The
Hospice of the Morning Light (walk to hospice) -
This is where healer characters go to purchase their supplies. Bandages,
antiseptic, scissors, etc. are all on sale here but probably not of much
use to non-healer characters. Healing can be received from Melilia there,
so it makes a good alternative if no healers are available.
*The
Library of Iridine (walk to library) -
Honestly, the library hasn't been open for as long as I've been playing
TEC. I don't know if it was shut by the GM's, locked by some mischievous
locksmith or never opened in the first place. Regardless, if they ever
open it at least you'll know how to get there.
*The
Stone Toga Inn (walk to toga) -
The Stone Toga is the center of activity in TEC. It's eastern yard is the
starting point for new characters and is the hang-out of Phaedro. Healers
tend to hang-out there, waiting for potential patients. Players usually
use this mark as a meeting place. The sewers are just a few steps away.
As such, it tends to be the focal point for many of the events in TEC.
*Vetallun
Crossroads (walk to cross) -
This mark is situated square in the middle of the Vetallun, a village to
the northeast of Iridine.
*Vetallun
Road (walk to vet) -
The Vetallun Road mark is situated near the northeast edge of the city
on the road leading to Vetallun village. This convenient mark lies relatively
close to the Dumps, the road to the Bandit Woods and the Wayfarer Inn.
*Sesquillicus'
Supply Shop -
From the Stone Toga mark walk east three times, north three times and then
east to enter the shop. (walk to toga: Ex3 - Nx3 - E) [Thanks to
Retalq Blade for direction correction!].
Ses's
Supply Shop is where most players buy their gear. As a warrior you will
find that there are several items that essential to hunting, and several
that you will find quite convenient. Ses sells containers (large sacks,
pouches and backpacks), light sources (torches, lanterns and flasks of
oil to fuel the lanterns), food rations and rope (useful in binding unconscious
or passive creatures/players and useful to outdoorsmen in making a lean-to).
Sesquillicus
will buy any burnt torches you find for (the last time I checked) three
sterces and two sen. Burnt torches can be found all over Iridine but the
best place to search is underground, where torches are always needed, the
Sewers. Even if you haven't got your armor yet you can dodge the creatures
of the sewers long enough to pick up some torches. Just carry them to Ses,
offer torch to ses and respond "ses change when you are done.
She will offer you your pay, simply accept ses and your character
will accept the coins.
Sesquillicus
buys torches from outdoorsmen, too, and this is how you outdoorsmen players
will make your money at first.
*Mondon's
Gem and Jewelry Shop -
From the Bank mark walk three times west, once southwest, three times west
and once north. (walk to bank: Wx3 - SW - Wx3 - N)
Mondan
sells very expensive jewelry and relies on players for most of his gems.
Mondan buys the gems from the stomachs of Dump rats (or from bandit chests
for that matter) for very reasonable prices. Once you reach the level that
you can hunt the dumps, this will be your primary source of income.
*Venina's
Leather Shop -
From the Library mark walk east twice, south twice, east once, south twice,
east once. (Ex2 - Sx2 - E - Sx2 - E) (Thanks to Jetal for
the more efficient and easier-to-remember directions!)
Venina
buys the leather armor and helmets of thugs and brutes in the alleys as
well as the leather boots and armor of bandits in the bandits woods. She
also sells leather articles of clothing that make for pretty good reinforcement
for your armor (just wear your armor over it). In fact, it is worthy of
consideration to make these items your first set of "Armor" as they are
so affordable. The protection they offer without accompanying armor is
rather poor but certainly better than nothing. Whether you purchase these
items before or after your armor is up to you. For the record, I recommend
leather tunic, leather breeches, gloves and belt.
Venina
also buys armor from thugs, brutes and bandits, helmets from brutes, boots
from forest bandits and any pouch from bandits, thugs, bandits or that
you might have found in town. (Pouches sell for 1 sen each so I would suggest
accumulating a whole lot of them first or the trip won't be worth it.)
[Retalq
Blade seys: "Some different directions to Venina's shop is from
the bank, go 3w, sw, 2w, 2s, 2w, 2s, go door. That should take you right
into Venina's shop. There ya go. :)"]
*The
Obstacle Course -
From the Carcass Buyer mark walk once west, three times northwest, north
once, northeast twice, north once, northeast once, east twice, north once
and then east. (walk to carcass: W - NWx3 - N - NEx2 - N - NE - Ex2
- N - E)
The
Obstacle Course is for improving your character's physical attributes (speed,
strength, agility, etc.). While it is a difficult and time consuming method,
it is also the ONLY method. But time and effort is well worth it as higher
physical attributes will aid you significantly in battle.
At
the first obstacle (the climbing wall) type climb rope. The second
obstacle (the plank) type go plank. The third obstacle (the path)
go path. If you fail at any of these obstacles, and you will, when
the trainers bring you back to the start simply stand up, go one
east and start all over.
Beware,
though. Your abilities will only be improved by successfully completing
the entire course, and then only by a slim chance. Many have completed
the course as many as fifteen to twenty times without any improvment at
all. If you are not an extremely patient person, don't bother.
(* Thanks to Trace Tren
for corrections to Obstacle Course instructions!)
*The
Wayfarer Inn -
From the Vetallun Road mark walk once west, then once south. (walk to
vet: W - S)
An
inn second in popularity only to the Stone Toga. Just as the Toga, it is
often the scene of TEC events and a meeting place for players.
*The
Divortium Auxilii -
From the Stone Toga mark walk east three times, north once and east once
(walk to toga: Ex3 - N - E)
The
Divortium Auxilli is, apparently, a private HQ for the Auxilli. However,
you can usually find one hanging out with Phaedro just outside the Toga's
east door. If you have donations of items you want to give to newbies arriving
in town, just drop yer stuff off with one of them. They will appreciate
it.
*The
Herbalist (Master Herbalist, purchaser of plants, Marcellinus) -
From the Bronze mark walk north six times, twice west then once south.
(walk to bronze: Nx6 - Wx2 - S).
The
Herbalist buys rare plants and herbs from the forests. A good way to earn
cash but you'll have to spend a lot of time finding the plants, leaves,
herbs, etc. that you can actually gather as well as discovering which ones
Marc is willing to pay for. A long and tedious occupation but an option
worth considering for desperate newbies saving for their first set of armor.
(Addendum: I have heard that Iridine has been cleaned of all it's sellable
herbs, leaves, etc. and that the GM's won't replace them. I am leaving
this note anyway just in case they ever change their minds.)
*Waike's
Legionairies Depot (Discount Weapons/Armor, Waike) -
From the Bronze Mark, go twice east, twice north-east then once west. (walk
to bronze; Ex2- NEx2- W.)
*The
Gladius House (Gladius Shop, Decimus) -
From the Bronze Mark, go twice east, twice north-east then once east. (walk
to bronze; Ex2 - NEx2 - E.)
*Harach's
Armory (Armor/Weapons Shop, Harach) -
From the Bronze mark , go twice east, twice north-east, once northwest
and once west. (walk to bronze: Ex2 - NEx2 - NW - W)
*The
Knife Shop (Knife Shop, Callia) -
From the Bronze Mark, go twice east, twice north-east, once north, twice
east and then once south (walk to bronze; Ex2 -, NEx2 - N - Ex2 - S)
*The
Chain Shop (A chain and manacle shop, Calba) -
From the Bronze Mark, go twice east, twice north-east, once north, three
times east and then once south (walk to bronze; Ex2 -, NEx2 - N - Ex3
- S)
*The
Spear Shop (Spear and Quarterstave Shop, Rufus) -
From the Bronze Mark, go twice east, twice north-east, once north, four
times east and then once south (walk to bronze; Ex2 -, NEx2 - N - Ex4
- S)
*The
Gladiator Weapons Shop (Gladiator Weapons, Marius) -
From the Bronze Mark, go twice east, twice north-east, once north, four
times east and then once north (walk to bronze; Ex2 -, NEx2 - N- Ex4
- N)
*Thimaro's
Tin Shop (Buys thug daggers, Thimaro) -
From the Bronze Mark, go twice east, twice north-east, once north, once
east, once north, then once east. (walk to bronze; Ex2 -, NEx2 - N -
E - N - E.)
To
sell daggers to Thimaro, get the dagger from your sack
(if that's where you have it), offer the dagger to Thimaro.
He will ask you if you want him to buy it or repair it, respond "thimaro
buy. He will put the dagger away. Then respond "thimaro change,
he will offer you your reward. Accept thimaro and your character
will accept it from him.
*Ksaia's
Axe Shop (Sells axes, Ksaia) - From
the Bronze Mark, go twice east, twice north-east, once north, six times
east (walk to bronze; Ex2 -, NEx2 - N - Ex6)
*The
Axe Maker (Dunno what he does, Salieste) - From
the Bronze Mark, go twice east, twice north-east, once north, seven times
east (walk to bronze; Ex2 -, NEx2 - N - Ex7). But Ksaia won't let
you in.
*Riverside
Locks (Shop and School, Apula) -
From the bronze mark go north five times, then west once. To receive
training just study the tumbler lock in the store, this will
give you skill points in locksmith skill (if you are a locksmith). To earn
money, just hang out until a citizen enters and gives Apula a chest to
open. Apula will ask someone in the store if they will open it for a small
fee. Answer "yes" to Apula if he asks you, get the chest
and open it (open chest with lockpick). When you have opened it,
offer it to the citizen (not Apula) and you
will get paid for your work. (walk to bronze; Nx5, W.)
*Timmis'
/ Leda's Training -
Leda teaches Staves, Clubs and Armed Combat Maneuvers. From the Stone Toga
mark go west once, south-west once, south once and then east once. There
is a training dummy available for newbies to train with. (walk to toga:
W - SW - S - E)
*Gilven's
Training -
Gilven teaches Swords, Knives, Shield and Spear. There is also a training
dummy available for practice. From the Bronze Mark, go twice east,
twice north-east, once north, five times east, twice north and then once
east (walk to bronze: Ex2 - NEx2 - N - Ex5 - Nx2 - GO DOOR) [Thanks
to Retalq Blade for the direction correction]
*Rooks'
Training -
Rook teaches Staves. From the Bronze Mark, go twice east, twice north-east,
once north, five times east, once north and then twice east (walk to
bronze: Ex2 - NEx2 - N - Ex4 - N - Ex2)
*The
Perry Inn - Fern
is a regular customer (in fact, so regular that she can always
be found there) at the Perry Inn in Vetallun. Fern teaches both outdoors
skills and missle weapons (bows). To get to the Perry Inn just walk to
the vetallun crossroads. From there go once south, then into the inn to
the west. She is right there. (walk to cross - Sx1 - enter the inn)
*Pratarian's
Axe Training - From
the Bronze Mark, go twice east, twice north-east, once north, six times
east, once south (walk to bronze; Ex2 - NEx2 - N - Ex6 - S)